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Let stack of projectiles diminish in node breaker
The logic that prevents mechanically wearing a tool was also preventing the diminution of a stack of items to use, such as a stack of snowballs. Restrict the use of pickcopy to the case where the stack still has the same item type, count, and metadata.
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@ -179,7 +179,8 @@ local function break_node (pos, facedir)
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end
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if pickdef and (not pickdef.wear_represents or pickdef.wear_represents == "mechanical_wear") then
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local newpick = inv:get_stack(pick_inv, 1)
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if newpick:get_name() == pickcopy:get_name() and newpick:get_count() == pickcopy:get_count() and newpick:get_metadata() == pickcopy:get_metadata() and pickdef and (not pickdef.wear_represents or pickdef.wear_represents == "mechanical_wear") then
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inv:set_stack(pick_inv, 1, pickcopy) -- Do not wear pick out
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end
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