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https://github.com/mt-mods/pipeworks.git
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Merge pull request #21 from mt-mods/issue_20
override (not replace) minetest_game furnace behaviors. fixes #20
This commit is contained in:
commit
3092ce771f
@ -1,297 +1,22 @@
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-- this file is basically a modified copy of
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-- minetest_game/mods/default/furnaces.lua
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-- translation support
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local S = minetest.get_translator("pipeworks")
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local DS = minetest.get_translator("default")
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local fs_helpers = pipeworks.fs_helpers
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local def = table.copy(minetest.registered_nodes["default:furnace"])
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--local def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
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local tube_entry = "^pipeworks_tube_connection_stony.png"
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local function active_formspec(fuel_percent, item_percent, pos, meta)
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local formspec =
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"size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-fuel_percent)..":default_furnace_fire_fg.png]"..
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"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
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(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25) ..
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fs_helpers.cycling_button(
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meta,
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"image_button[0,3.5;1,0.6",
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"split_material_stacks",
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{
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pipeworks.button_off,
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pipeworks.button_on
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}
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).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
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return formspec
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end
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local function inactive_formspec(pos, meta)
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local formspec = "size[8,8.5]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
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"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"list[current_name;dst;4.75,0.96;2,2;]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4.25) ..
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fs_helpers.cycling_button(
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meta,
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"image_button[0,3.5;1,0.6",
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"split_material_stacks",
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{
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pipeworks.button_off,
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pipeworks.button_on
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}
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).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
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return formspec
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end
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--
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-- Node callback functions that are the same for active and inactive furnace
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--
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext", DS("Furnace is empty"))
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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local function furnace_node_timer(pos, elapsed)
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--
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-- Inizialize metadata
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--
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local meta = minetest.get_meta(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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local inv = meta:get_inventory()
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local srclist, fuellist
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local cookable, cooked
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local fuel
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local update = true
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while update do
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update = false
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srclist = inv:get_list("src")
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fuellist = inv:get_list("fuel")
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--
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-- Cooking
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--
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-- Check if we have cookable content
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local aftercooked
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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cookable = cooked.time ~= 0
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-- Check if we have enough fuel to burn
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if fuel_time < fuel_totaltime then
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + elapsed
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-- If there is a cookable item then check if it is ready yet
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if cookable then
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src_time = src_time + elapsed
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if src_time >= cooked.time then
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-- Place result in dst list if possible
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if inv:room_for_item("dst", cooked.item) then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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src_time = src_time - cooked.time
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update = true
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end
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end
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end
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else
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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local afterfuel
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list
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fuel_totaltime = 0
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src_time = 0
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else
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-- prevent blocking of fuel inventory (for automatization mods)
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local is_fuel = minetest.get_craft_result({method = "fuel", width = 1, items = {afterfuel.items[1]:to_string()}})
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if is_fuel.time == 0 then
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table.insert(fuel.replacements, afterfuel.items[1])
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inv:set_stack("fuel", 1, "")
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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end
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-- Put replacements in dst list or drop them on the furnace.
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local replacements = fuel.replacements
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if replacements[1] then
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local leftover = inv:add_item("dst", replacements[1])
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if not leftover:is_empty() then
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local above = vector.new(pos.x, pos.y + 1, pos.z)
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local drop_pos = minetest.find_node_near(above, 1, {"air"}) or above
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minetest.item_drop(replacements[1], nil, drop_pos)
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end
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end
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update = true
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fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
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src_time = src_time + elapsed
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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fuel_totaltime = 0
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src_time = 0
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end
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fuel_time = 0
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end
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elapsed = 0
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end
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if fuel and fuel_totaltime > fuel.time then
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fuel_totaltime = fuel.time
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end
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if srclist[1]:is_empty() then
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src_time = 0
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end
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--
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-- Update formspec, infotext and node
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--
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local formspec = inactive_formspec(pos, meta)
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local item_state
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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if item_percent > 100 then
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item_state = DS("100% (output full)")
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else
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item_state = DS("@1%", item_percent)
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end
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else
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if srclist[1]:is_empty() then
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item_state = DS("Empty")
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else
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item_state = DS("Not cookable")
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end
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end
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local fuel_state = DS("Empty")
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local active = DS("Furnace inactive")
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local result = false
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if fuel_totaltime ~= 0 then
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active = DS("Furnace active")
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local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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fuel_state = DS("@1%", fuel_percent)
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formspec = active_formspec(fuel_percent, item_percent, pos, meta)
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swap_node(pos, "default:furnace_active")
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-- make sure timer restarts automatically
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result = true
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else
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if not fuellist[1]:is_empty() then
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fuel_state = DS("@1%", "0")
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end
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swap_node(pos, "default:furnace")
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-- stop timer on the inactive furnace
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minetest.get_node_timer(pos):stop()
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end
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local infotext = active.." "..DS("(Item: @1; Fuel: @2)", item_state, fuel_state)
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", infotext)
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return result
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end
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local groups = def.groups
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groups["tubedevice"] = 1
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groups["tubedevice_receiver"] = 1
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local groups_active = table.copy(groups)
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groups_active["not_in_creative_inventory"] = 1
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--
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-- Node definitions
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--
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minetest.register_node(":default:furnace", {
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description = DS("Furnace"),
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minetest.override_item("default:furnace", {
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tiles = {
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"default_furnace_top.png"..tube_entry,
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"default_furnace_bottom.png"..tube_entry,
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@ -300,7 +25,7 @@ minetest.register_node(":default:furnace", {
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"default_furnace_side.png"..tube_entry,
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"default_furnace_front.png"
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},
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groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
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groups = groups,
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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@ -330,57 +55,13 @@ minetest.register_node(":default:furnace", {
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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on_timer = furnace_node_timer,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec(pos, meta))
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local inv = meta:get_inventory()
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inv:set_size('src', 1)
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inv:set_size('fuel', 1)
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inv:set_size('dst', 4)
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end,
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on_metadata_inventory_move = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_put = function(pos)
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-- start timer function, it will sort out whether furnace can burn or not.
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_blast = function(pos)
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local drops = {}
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default.get_inventory_drops(pos, "src", drops)
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default.get_inventory_drops(pos, "fuel", drops)
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default.get_inventory_drops(pos, "dst", drops)
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drops[#drops+1] = "default:furnace"
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minetest.remove_node(pos)
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return drops
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = function(pos, formname, fields, sender)
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if not pipeworks.may_configure(pos, sender) then return end
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fs_helpers.on_receive_fields(pos, fields)
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local meta = minetest.get_meta(pos)
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local formspec = inactive_formspec(pos, meta)
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meta:set_string("formspec", formspec)
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end,
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = pipeworks.on_rotate
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})
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minetest.register_node(":default:furnace_active", {
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description = DS("Furnace"),
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minetest.override_item("default:furnace_active", {
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tiles = {
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"default_furnace_top.png"..tube_entry,
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"default_furnace_bottom.png"..tube_entry,
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@ -398,7 +79,7 @@ minetest.register_node(":default:furnace_active", {
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},
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}
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},
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groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1},
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groups = groups_active,
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tube = {
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insert_object = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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@ -419,35 +100,13 @@ minetest.register_node(":default:furnace_active", {
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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if meta:get_int("split_material_stacks") == 1 then
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stack = stack:peek_item(1)
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end
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "default:furnace",
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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on_timer = furnace_node_timer,
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = function(pos, formname, fields, sender)
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if not pipeworks.may_configure(pos, sender) then return end
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fs_helpers.on_receive_fields(pos, fields)
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local meta = minetest.get_meta(pos)
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local formspec = active_formspec(0, 0, pos, meta)
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meta:set_string("formspec", formspec)
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end,
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = pipeworks.on_rotate
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