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new flow logic: register_local_pipes.lua: make spigots work again
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@ -76,7 +76,7 @@ register.output = function(nodename, threshold, outputfn)
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checkbase(nodename)
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pipeworks.flowables.outputs.list[nodename] = { threshold=threshold, outputfn=outputfn }
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if pipeworks.enable_new_flow_logic then
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abmregister.output(nodename, maxpressure, outputfn)
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abmregister.output(nodename, threshold, outputfn)
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end
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end
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@ -8,6 +8,9 @@
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local thresholds = {}
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-- limit on pump pressure - will not absorb more than can be taken
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thresholds.pump_pressure = 2
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-- activation threshold for spigot
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-- should not be below 1, as spigot helper code indiscriminately places a water source node if run.
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thresholds.spigot_min = 1
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@ -15,6 +18,7 @@ local pipes_full_nodenames = pipeworks.pipes_full_nodenames
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local pipes_empty_nodenames = pipeworks.pipes_empty_nodenames
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local register = pipeworks.flowables.register
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local flowlogic = pipeworks.flowlogic
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@ -40,5 +44,9 @@ if pipeworks.enable_pipes then
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register.simple(spigot_off)
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register.intake_simple(pump_on, thresholds.pump_pressure)
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-- TODO: the code doesn't currently care if the spigot is the visually flowing node or not.
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-- So some mechanism to register on/off states would be nice
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register.output(spigot_off, thresholds.spigot_min, flowlogic.helpers.output_spigot)
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register.output(spigot_on, thresholds.spigot_min, flowlogic.helpers.output_spigot)
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end
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end
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