Node breakers now make sure the node is actually diggable before digging (implements the functionality of minetest.node_dig). Now can dig working mesecons and can't dig locked chests or other indestructable nodes.

This commit is contained in:
Anthony Zhang 2013-06-24 16:25:23 -04:00
parent 86fd181519
commit 6b411ab8ad

@ -15,7 +15,6 @@ minetest.register_craft({
{'default:wood', 'default:pick_mese','default:wood'}, {'default:wood', 'default:pick_mese','default:wood'},
{'default:stone', 'mesecons:piston','default:stone'}, {'default:stone', 'mesecons:piston','default:stone'},
{'default:stone', 'mesecons:mesecon','default:stone'}, {'default:stone', 'mesecons:mesecon','default:stone'},
} }
}) })
@ -32,7 +31,7 @@ end
node_breaker_on = function(pos, node) node_breaker_on = function(pos, node)
if node.name == "pipeworks:nodebreaker_off" then if node.name == "pipeworks:nodebreaker_off" then
hacky_swap_node(pos,"pipeworks:nodebreaker_on") hacky_swap_node(pos,"pipeworks:nodebreaker_on")
break_node (pos,node.param2) break_node(pos,node.param2)
nodeupdate(pos) nodeupdate(pos)
end end
end end
@ -74,6 +73,20 @@ function break_node (pos, n_param)
elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
return nil return nil
end end
local digger = {
get_player_name = function() return "node_breaker" end,
getpos = function() return pos end,
get_player_control = function() return {jump=false,right=false,left=false,LMB=false,RMB=false,sneak=false,aux1=false,down=false,up=false} end,
}
--check node to make sure it is diggable
local def = ItemStack({name=node.name}):get_definition()
if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos2, digger)) then --node is not diggable
return
end
--handle node drops
local drops = minetest.get_node_drops(node.name, "default:pick_mese") local drops = minetest.get_node_drops(node.name, "default:pick_mese")
for _, dropped_item in ipairs(drops) do for _, dropped_item in ipairs(drops) do
local item1 = tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item) local item1 = tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
@ -81,7 +94,24 @@ function break_node (pos, n_param)
item1:setvelocity({x=x_velocity, y=0, z=z_velocity}) item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
item1:setacceleration({x=0, y=0, z=0}) item1:setacceleration({x=0, y=0, z=0})
end end
minetest.env:remove_node(pos2) minetest.env:remove_node(pos2)
--handle post-digging callback
if def.after_dig_node then
-- Copy pos and node because callback can modify them
local pos_copy = {x=pos2.x, y=pos2.y, z=pos2.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
end
--run digging event callbacks
for _, callback in ipairs(minetest.registered_on_dignodes) do
-- Copy pos and node because callback can modify them
local pos_copy = {x=pos2.x, y=pos2.y, z=pos2.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
callback(pos_copy, node_copy, digger)
end
end end
minetest.register_node("pipeworks:nodebreaker_off", { minetest.register_node("pipeworks:nodebreaker_off", {