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item_transport.lua: move tube limit checking before can_go() callback in go_next()
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@ -89,6 +89,9 @@ local function go_next(pos, velocity, stack, owner)
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speed = 1
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end
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vel.speed = speed
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crunch_tube(pos, cnode, cmeta)
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if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then
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can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack)
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else
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@ -116,8 +119,6 @@ local function go_next(pos, velocity, stack, owner)
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end
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end
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crunch_tube(pos, cnode, cmeta)
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if not next_positions[1] then
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return false, nil
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end
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