Fix some more coding style, fix a crash, get rid of a conversion table (only used for the table generation)

This commit is contained in:
Novatux 2013-12-31 10:26:25 +01:00
parent 27f3a8ab31
commit 76183bc325

@ -12,7 +12,6 @@ minetest.register_alias("pipeworks:tube", "pipeworks:tube_000000")
local REGISTER_COMPATIBILITY = true
local stv = {1, 3, 5, 2, 4, 6}
local vti = {4, 3, 2, 1, 6, 5}
local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
@ -24,47 +23,47 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
outimgs[vti[i]] = plain[i]
end
for _, side in ipairs(connects) do
local v = stv[side+1]
for _, v in ipairs(connects) do
pipeworks.add_node_box(outboxes, pipeworks.tube_boxes[v])
table.insert(outsel, pipeworks.tube_selectboxes[v])
outimgs[vti[v]] = noctrs[v]
end
if #connects == 1 then
local v = stv[(connects[1]+3)%6+1]
local v = connects[1]
v = v-1 + 2*(v%2) -- Opposite side
outimgs[vti[v]] = ends[v]
end
local tgroups = {snappy=3, tube=1, not_in_creative_inventory=1}
local tgroups = {snappy = 3, tube = 1, not_in_creative_inventory = 1}
local tubedesc = desc.." "..dump(connects).."... You hacker, you."
local iimg=plain[1]
local wscale = {x=1,y=1,z=1}
local iimg = plain[1]
local wscale = {x = 1, y = 1, z = 1}
if #connects == 0 then
tgroups = {snappy=3, tube=1}
tgroups = {snappy = 3, tube = 1}
tubedesc = desc
iimg=inv
outimgs = {
short,short,
short, short,
ends[3],ends[4],
short,short
short, short
}
outboxes = { -24/64, -9/64, -9/64, 24/64, 9/64, 9/64 }
outsel = { -24/64, -10/64, -10/64, 24/64, 10/64, 10/64 }
wscale = {x=1,y=1,z=0.01}
wscale = {x = 1, y = 1, z = 0.01}
end
table.insert(pipeworks.tubenodes,name.."_"..tname)
table.insert(pipeworks.tubenodes, name.."_"..tname)
local nodedef={
local nodedef = {
description = tubedesc,
drawtype = "nodebox",
tiles = outimgs,
sunlight_propagates = true,
inventory_image=iimg,
wield_image=iimg,
wield_scale=wscale,
inventory_image = iimg,
wield_image = iimg,
wield_scale = wscale,
paramtype = "light",
selection_box = {
type = "fixed",
@ -81,11 +80,11 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
basename = name,
style = style,
drop = name.."_"..dropname,
tubelike=1,
tube = {connect_sides={front=1, back=1, left=1, right=1, top=1, bottom=1}},
tubelike = 1,
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("tubelike",1)
meta:set_int("tubelike", 1)
if minetest.registered_nodes[name.."_"..tname].on_construct_ then
minetest.registered_nodes[name.."_"..tname].on_construct_(pos)
end
@ -107,29 +106,29 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
nodedef.paramtype2 = "facedir"
end
if special==nil then special={} end
if special == nil then special = {} end
for key,value in pairs(special) do
if key=="on_construct" or key=="after_dig_node" or key=="after_place_node" then
nodedef[key.."_"]=value
elseif key=="groups" then
for group,val in pairs(value) do
nodedef.groups[group]=val
for key, value in pairs(special) do
if key == "on_construct" or key == "after_dig_node" or key == "after_place_node" then
nodedef[key.."_"] = value
elseif key == "groups" then
for group, val in pairs(value) do
nodedef.groups[group] = val
end
elseif key=="tube" then
for key,val in pairs(value) do
nodedef.tube[key]=val
elseif key == "tube" then
for key, val in pairs(value) do
nodedef.tube[key] = val
end
elseif type(value)=="table" then
nodedef[key]=pipeworks.replace_name(value,"#id",tname)
elseif type(value)=="string" then
nodedef[key]=string.gsub(value,"#id",tname)
elseif type(value) == "table" then
nodedef[key] = pipeworks.replace_name(value, "#id", tname)
elseif type(value) == "string" then
nodedef[key] = string.gsub(value, "#id", tname)
else
nodedef[key]=value
nodedef[key] = value
end
end
local prefix=":"
local prefix = ":"
if string.find(name, "pipeworks:") then prefix = "" end
minetest.register_node(prefix..name.."_"..tname, nodedef)
@ -145,22 +144,22 @@ pipeworks.register_tube = function(name, desc, plain, noctrs, ends, short, inv,
for zp = 0, 1 do
local connects = {}
if xm == 1 then
connects[#connects+1] = 0
connects[#connects+1] = 1
end
if xp == 1 then
connects[#connects+1] = 3
connects[#connects+1] = 2
end
if ym == 1 then
connects[#connects+1] = 1
connects[#connects+1] = 3
end
if yp == 1 then
connects[#connects+1] = 4
end
if zm == 1 then
connects[#connects+1] = 2
connects[#connects+1] = 5
end
if zp == 1 then
connects[#connects+1] = 5
connects[#connects+1] = 6
end
local tname = xm..xp..ym..yp..zm..zp
register_one_tube(name, tname, "000000", desc, plain, noctrs, ends, short, inv, special, connects, "old")
@ -171,7 +170,7 @@ pipeworks.register_tube = function(name, desc, plain, noctrs, ends, short, inv,
end
end
else
local cconnects = {{}, {0}, {0, 3}, {0, 1}, {0, 1, 2}, {0, 1, 3}, {0, 1, 2, 3}, {0, 1, 3, 4}, {0, 1, 2, 3, 4}, {0, 1, 2, 3, 4, 5}}
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
for index, connects in ipairs(cconnects) do
register_one_tube(name, tostring(index), "1", desc, plain, noctrs, ends, short, inv, special, connects, "6d")
end
@ -441,8 +440,17 @@ end
if pipeworks.enable_crossing_tube then
-- FIXME: The textures are not the correct ones
pipeworks.register_tube("pipeworks:crossing_tube", "Crossing tube segment", accelerator_plain_textures,
accelerator_noctr_textures, accelerator_end_textures, accelerator_short_texture, accelerator_inv_texture,
local crossing_noctr_textures = {"pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png",
"pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png"}
local crossing_plain_textures = {"pipeworks_accelerator_tube_plain.png" ,"pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png",
"pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png"}
local crossing_end_textures = {"pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png",
"pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png"}
local crossing_short_texture = "pipeworks_accelerator_tube_short.png"
local crossing_inv_texture = "pipeworks_accelerator_tube_inv.png"
pipeworks.register_tube("pipeworks:crossing_tube", "Crossing tube segment", crossing_plain_textures,
crossing_noctr_textures, crossing_end_textures, crossing_short_texture, crossing_inv_texture,
{tube = {can_go = function(pos, node, velocity, stack)
return {velocity}
end}