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improve upgrade of autocrafter from both former versions
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@ -136,21 +136,6 @@ local function on_output_change(pos, inventory, stack)
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after_recipe_change(pos, inventory)
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after_recipe_change(pos, inventory)
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end
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end
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local function update_autocrafter(pos)
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local meta = minetest.get_meta(pos)
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if meta:get_string("virtual_items") == "" then
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meta:set_string("virtual_items", "1")
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local inv = meta:get_inventory()
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for idx, stack in ipairs(inv:get_list("recipe")) do
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minetest.item_drop(stack, "", pos)
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stack:set_count(1)
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stack:set_wear(0)
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inv:set_stack("recipe", idx, stack)
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end
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after_recipe_change(pos, inv)
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end
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end
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local function set_formspec(meta, enabled)
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local function set_formspec(meta, enabled)
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local state = enabled and "on" or "off"
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local state = enabled and "on" or "off"
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meta:set_string("formspec",
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meta:set_string("formspec",
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@ -168,6 +153,38 @@ local function set_formspec(meta, enabled)
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"list[current_player;main;0,7;8,4;]")
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"list[current_player;main;0,7;8,4;]")
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end
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end
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-- 1st version of the autocrafter had actual items in the crafting grid
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-- the 2nd replaced these with virtual items, dropped the content on update and set "virtual_items" to string "1"
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-- the third added an output inventory, changed the formspec and added a button for enabling/disabling
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-- so we work out way backwards on this history and update each single case to the newest version
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local function update_autocrafter(pos, meta)
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local meta = meta or minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:get_size("output") == 0 then -- we are version 2 or 1
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inv:set_size("output", 1)
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-- migrate the old autocrafters into an "enabled" state
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meta:set_int("enabled", 1)
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set_formspec(meta, true)
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if meta:get_string("virtual_items") == "1" then -- we are version 2
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-- we allready dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
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meta:set_string("virtual_items", "")
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return
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else -- we are version 1
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for idx, stack in ipairs(inv:get_list("recipe")) do
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minetest.item_drop(stack, "", pos)
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stack:set_count(1)
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stack:set_wear(0)
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inv:set_stack("recipe", idx, stack)
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end
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end
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-- update the recipe, cache, and start the crafter
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after_recipe_change(pos, inv)
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end
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end
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minetest.register_node("pipeworks:autocrafter", {
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minetest.register_node("pipeworks:autocrafter", {
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description = "Autocrafter",
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description = "Autocrafter",
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drawtype = "normal",
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drawtype = "normal",
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@ -189,9 +206,8 @@ minetest.register_node("pipeworks:autocrafter", {
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connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
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connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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set_formspec(meta)
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set_formspec(meta, false)
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meta:set_string("infotext", "unconfigured Autocrafter")
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meta:set_string("infotext", "unconfigured Autocrafter")
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meta:set_string("virtual_items", "1")
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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inv:set_size("src", 3*8)
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inv:set_size("src", 3*8)
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inv:set_size("recipe", 3*3)
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inv:set_size("recipe", 3*3)
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@ -209,11 +225,8 @@ minetest.register_node("pipeworks:autocrafter", {
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meta:set_int("enabled", 1)
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meta:set_int("enabled", 1)
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set_formspec(meta, true)
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set_formspec(meta, true)
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start_crafter(pos)
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start_crafter(pos)
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else -- update formspec on esc for now
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set_formspec(meta, meta:get_int("enabled") == 1)
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end
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end
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end,
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end,
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on_punch = update_autocrafter,
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can_dig = function(pos, player)
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can_dig = function(pos, player)
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update_autocrafter(pos)
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update_autocrafter(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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