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@ -44,6 +44,7 @@ local function chest_lid_obstructed(pos)
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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local def = minetest.registered_nodes[minetest.get_node(above).name]
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local def = minetest.registered_nodes[minetest.get_node(above).name]
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-- allow ladders, signs, wallmounted things and torches to not obstruct
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-- allow ladders, signs, wallmounted things and torches to not obstruct
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if not def then return true end
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if def.drawtype == "airlike" or
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if def.drawtype == "airlike" or
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def.drawtype == "signlike" or
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def.drawtype == "signlike" or
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def.drawtype == "torchlike" or
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def.drawtype == "torchlike" or
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