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flowing_logic.lua: fix pressure limit bug due to accessing non-existant variable
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@ -159,6 +159,10 @@ end
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-- local debuglog = function(msg) print("## "..msg) end
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-- new version of liquid check
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-- accepts a limit parameter to only delete water blocks that the receptacle can accept,
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-- and returns it so that the receptacle can update it's pressure values.
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@ -217,13 +221,16 @@ pipeworks.balance_pressure = function(pos, node)
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end
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end
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pipeworks.run_pump_intake = function(pos, node)
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-- try to absorb nearby water nodes, but only up to limit.
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-- NB: check_for_liquids_v2 handles zero or negative from the following subtraction
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local meta = minetest.get_meta(pos)
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local currentpressure = meta:get_float(label_pressure)
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local intake_limit = thresholds.pump_pressure - currentpressure
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local actual_intake = pipeworks.check_for_liquids_v2(pos, limit)
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local actual_intake = pipeworks.check_for_liquids_v2(pos, intake_limit)
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local newpressure = actual_intake + currentpressure
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-- debuglog("oldpressure "..currentpressure.." intake_limit "..intake_limit.." actual_intake "..actual_intake.." newpressure "..newpressure)
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meta:set_float(label_pressure, newpressure)
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end
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