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devices.lua: create local variables for device node names in preparation for flow logic registration
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parent
0fb0eab723
commit
caacc2a261
37
devices.lua
37
devices.lua
@ -129,7 +129,8 @@ for s in ipairs(states) do
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dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
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end
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minetest.register_node("pipeworks:pump_"..states[s], {
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local pumpname = "pipeworks:pump_"..states[s]
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minetest.register_node(pumpname, {
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description = "Pump/Intake Module",
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drawtype = "mesh",
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mesh = "pipeworks_pump.obj",
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@ -162,8 +163,9 @@ for s in ipairs(states) do
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-- FIXME - does this preserve metadata? need to look at this
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on_rotate = screwdriver.rotate_simple
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})
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minetest.register_node("pipeworks:valve_"..states[s].."_empty", {
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local nodename_valve_empty = "pipeworks:valve_"..states[s].."_empty"
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minetest.register_node(nodename_valve_empty, {
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description = "Valve",
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drawtype = "mesh",
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mesh = "pipeworks_valve_"..states[s]..".obj",
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@ -203,7 +205,8 @@ for s in ipairs(states) do
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})
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end
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minetest.register_node("pipeworks:valve_on_loaded", {
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local nodename_valve_loaded = "pipeworks:valve_on_loaded"
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minetest.register_node(nodename_valve_loaded, {
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description = "Valve",
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drawtype = "mesh",
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mesh = "pipeworks_valve_on.obj",
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@ -244,6 +247,7 @@ minetest.register_node("pipeworks:valve_on_loaded", {
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-- grating
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-- FIXME: should this do anything useful in the new flow logic?
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minetest.register_node("pipeworks:grating", {
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description = "Decorative grating",
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tiles = {
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@ -276,7 +280,8 @@ minetest.register_node("pipeworks:grating", {
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-- outlet spigot
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minetest.register_node("pipeworks:spigot", {
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local nodename_spigot_empty = "pipeworks:spigot"
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minetest.register_node(nodename_spigot_empty, {
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description = "Spigot outlet",
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drawtype = "mesh",
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mesh = "pipeworks_spigot.obj",
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@ -306,7 +311,8 @@ minetest.register_node("pipeworks:spigot", {
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on_rotate = pipeworks.fix_after_rotation
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})
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minetest.register_node("pipeworks:spigot_pouring", {
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local nodename_spigot_loaded = "pipeworks:spigot_pouring"
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minetest.register_node(nodename_spigot_loaded, {
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description = "Spigot outlet",
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drawtype = "mesh",
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mesh = "pipeworks_spigot_pouring.obj",
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@ -360,7 +366,8 @@ local panel_cbox = {
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}
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}
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minetest.register_node("pipeworks:entry_panel_empty", {
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local nodename_panel_empty = "pipeworks:entry_panel_empty"
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minetest.register_node(nodename_panel_empty, {
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description = "Airtight Pipe entry/exit",
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drawtype = "mesh",
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mesh = "pipeworks_entry_panel.obj",
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@ -379,7 +386,8 @@ minetest.register_node("pipeworks:entry_panel_empty", {
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on_rotate = pipeworks.fix_after_rotation
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})
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minetest.register_node("pipeworks:entry_panel_loaded", {
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local nodename_panel_loaded = "pipeworks:entry_panel_loaded"
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minetest.register_node(nodename_panel_loaded, {
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description = "Airtight Pipe entry/exit",
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drawtype = "mesh",
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mesh = "pipeworks_entry_panel.obj",
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@ -399,7 +407,8 @@ minetest.register_node("pipeworks:entry_panel_loaded", {
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on_rotate = pipeworks.fix_after_rotation
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})
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minetest.register_node("pipeworks:flow_sensor_empty", {
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local nodename_sensor_empty = "pipeworks:flow_sensor_empty"
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minetest.register_node(nodename_sensor_empty, {
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description = "Flow Sensor",
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drawtype = "mesh",
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mesh = "pipeworks_flow_sensor.obj",
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@ -437,7 +446,8 @@ minetest.register_node("pipeworks:flow_sensor_empty", {
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on_rotate = pipeworks.fix_after_rotation
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})
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minetest.register_node("pipeworks:flow_sensor_loaded", {
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local nodename_sensor_loaded = "pipeworks:flow_sensor_loaded"
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minetest.register_node(nodename_sensor_loaded, {
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description = "Flow sensor (on)",
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drawtype = "mesh",
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mesh = "pipeworks_flow_sensor.obj",
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@ -478,6 +488,7 @@ minetest.register_node("pipeworks:flow_sensor_loaded", {
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-- tanks
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-- TODO: these don't currently do anything under the new flow logic.
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for fill = 0, 10 do
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local filldesc="empty"
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local sgroups = {snappy=3, pipe=1, tankfill=fill+1}
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@ -548,7 +559,8 @@ end
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-- fountainhead
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minetest.register_node("pipeworks:fountainhead", {
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local nodename_fountain_empty = "pipeworks:fountainhead"
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minetest.register_node(nodename_fountain_empty, {
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description = "Fountainhead",
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drawtype = "mesh",
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mesh = "pipeworks_fountainhead.obj",
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@ -581,7 +593,8 @@ minetest.register_node("pipeworks:fountainhead", {
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on_rotate = false
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})
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minetest.register_node("pipeworks:fountainhead_pouring", {
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local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
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minetest.register_node(nodename_fountain_loaded, {
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description = "Fountainhead",
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drawtype = "mesh",
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mesh = "pipeworks_fountainhead.obj",
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