Fix hacky_swap_node to not repeatedly swap the same node in over and over

This commit is contained in:
Pilcrow 2013-09-13 11:09:57 -04:00 committed by Vanessa Ezekowitz
parent 59362e3d20
commit cedb49d887
2 changed files with 20 additions and 14 deletions

@ -88,13 +88,16 @@ minetest.register_craft({
})
function hacky_swap_node(pos,name)
local node=minetest.get_node(pos)
local meta=minetest.get_meta(pos)
local meta0=meta:to_table()
node.name=name
minetest.add_node(pos, node)
local meta=minetest.get_meta(pos)
meta:from_table(meta0)
local node=minetest.get_node(pos)
local meta=minetest.get_meta(pos)
local meta0=meta:to_table()
if node.name == name then
return
end
node.name=name
minetest.add_node(pos, node)
local meta=minetest.get_meta(pos)
meta:from_table(meta0)
end
deployer_on = function(pos, node)

@ -15,13 +15,16 @@ minetest.register_craft({
})
function hacky_swap_node(pos,name)
local node=minetest.get_node(pos)
local meta=minetest.get_meta(pos)
local meta0=meta:to_table()
node.name=name
minetest.add_node(pos, node)
local meta=minetest.get_meta(pos)
meta:from_table(meta0)
local node=minetest.get_node(pos)
local meta=minetest.get_meta(pos)
local meta0=meta:to_table()
if node.name == name then
return
end
node.name=name
minetest.add_node(pos, node)
local meta=minetest.get_meta(pos)
meta:from_table(meta0)
end
--define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it