default_settings.lua: document pressure logic settings

This commit is contained in:
thetaepsilon-gamedev 2017-10-19 21:41:04 +01:00
parent 4d1c8d5529
commit d4b32d5fa3

@ -29,6 +29,25 @@ local settings = {
delete_item_on_clearobject = true,
}
-- documentation for toggles controlling pressure logic features
-- do not edit this;
-- instead, copy the uncommented lines into pipeworks_settings.txt in your world directory.
--[[
-- enable pressure logic mode instead of "classic" mode.
-- WARNING: this changes a few things, most noticeably how pumps work.
-- you'll want to make sure they're fed by an infinite spring.
pipeworks.toggles.pressure_logic = true
-- force-enable finite water handling mode.
-- this changes the way that water node placement is handled;
-- volume will always be preserved, and water is assumed to move itself downwards.
-- nil (the default) means autodetect from installed finite liquid mods, true is force-on, false is force-off.
-- note that you should NOT normally explicitly set this to either true or false,
-- unless the mod you want this for is not covered by autodetect-finite-water.lua.
-- please file an issue if you need to use this for a finite water mod exists not covered there.
pipeworks.toggles.finite_water = nil
]]
for name, value in pairs(settings) do
local setting_type = type(value)
if setting_type == "boolean" then