use default metal sounds on all pipes and pipe devices

This commit is contained in:
Vanessa Dannenberg 2019-09-23 15:36:33 -04:00
parent 6ad2c9f568
commit d5fe933456
2 changed files with 18 additions and 18 deletions

@ -142,7 +142,7 @@ for s in ipairs(states) do
paramtype = "light",
paramtype2 = "facedir",
groups = dgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { top = 1 },
after_place_node = function(pos)
@ -194,7 +194,7 @@ for s in ipairs(states) do
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = dgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -240,7 +240,7 @@ minetest.register_node(nodename_valve_loaded, {
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -289,7 +289,7 @@ minetest.register_node("pipeworks:grating", {
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { top = 1 },
after_place_node = function(pos)
@ -313,7 +313,7 @@ minetest.register_node(nodename_spigot_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -355,7 +355,7 @@ minetest.register_node(nodename_spigot_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -409,7 +409,7 @@ minetest.register_node(nodename_panel_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -429,7 +429,7 @@ minetest.register_node(nodename_panel_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -456,7 +456,7 @@ minetest.register_node(nodename_sensor_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -495,7 +495,7 @@ minetest.register_node(nodename_sensor_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -560,7 +560,7 @@ for fill = 0, 10 do
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1},
@ -588,7 +588,7 @@ for fill = 0, 10 do
paramtype = "light",
paramtype2 = "facedir",
groups = sgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1},
@ -614,7 +614,7 @@ minetest.register_node(nodename_fountain_empty, {
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { bottom = 1 },
after_place_node = function(pos)
@ -648,7 +648,7 @@ minetest.register_node(nodename_fountain_loaded, {
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { bottom = 1 },
after_place_node = function(pos)
@ -698,7 +698,7 @@ minetest.register_node(nodename_sp_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -718,7 +718,7 @@ minetest.register_node(nodename_sp_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)

@ -73,7 +73,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel
},
groups = pgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
@ -104,7 +104,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel
},
groups = pgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)