added support for 6d facedir for all tube components, changed autoplace.lua to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically

This commit is contained in:
hdastwb 2013-07-19 01:36:55 -04:00 committed by Vanessa Ezekowitz
parent 3862070bfd
commit ec416df794
7 changed files with 530 additions and 333 deletions

@ -52,7 +52,8 @@ minetest.register_node("pipeworks:autocrafter",{
local inv=meta:get_inventory()
return inv:room_for_item("src",stack)
end,
input_inventory="dst"},
input_inventory="dst",
connect_sides={left=1, right=1, front=1, back=1, top=1, bottom=1}},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",

@ -1,3 +1,78 @@
--define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it
local function dir_to_facedir(dir, is6d)
--account for y if requested
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
--from above
if dir.y < 0 then
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 19
else
return 13
end
else
if dir.z < 0 then
return 10
else
return 4
end
end
--from below
else
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 15
else
return 17
end
else
if dir.z < 0 then
return 6
else
return 8
end
end
end
--otherwise, place horizontally
elseif math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 3
else
return 1
end
else
if dir.z < 0 then
return 2
else
return 0
end
end
end
local function facedir_to_dir(facedir)
--a table of possible dirs
return ({{x=0, y=0, z=1},
{x=1, y=0, z=0},
{x=0, y=0, z=-1},
{x=-1, y=0, z=0},
{x=0, y=-1, z=0},
{x=0, y=1, z=0}})
--indexed into by a table of correlating facedirs
[({[0]=1, 2, 3, 4,
5, 2, 6, 4,
6, 2, 5, 4,
1, 5, 3, 6,
1, 6, 3, 5,
1, 4, 3, 2})
--indexed into by the facedir in question
[facedir]]
end
-- autorouting for pipes
function pipe_scanforobjects(pos)
@ -55,257 +130,94 @@ function is_tube(nodename)
end
function tube_autoroute(pos)
local pxm=0
local pxp=0
local pym=0
local pyp=0
local pzm=0
local pzp=0
local nxm = minetest.get_node({ x=pos.x-1, y=pos.y , z=pos.z })
local nxp = minetest.get_node({ x=pos.x+1, y=pos.y , z=pos.z })
local nym = minetest.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
local nyp = minetest.get_node({ x=pos.x , y=pos.y+1, z=pos.z })
local nzm = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z-1 })
local nzp = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z+1 })
local nctr = minetest.get_node(pos)
-- handle the tubes themselves
--a function for determining which side of the node we are on
local function nodeside(node, tubedir)
if is_tube(nxm.name) then pxm=1 end
if is_tube(nxp.name) then pxp=1 end
if is_tube(nym.name) then pym=1 end
if is_tube(nyp.name) then pyp=1 end
if is_tube(nzm.name) then pzm=1 end
if is_tube(nzp.name) then pzp=1 end
--get a vector pointing back
local backdir = facedir_to_dir(node.param2)
-- handle regular filters
--check whether the vector is equivalent to the tube direction; if it is, the tube's on the backside
if backdir.x == tubedir.x and backdir.y == tubedir.y and backdir.z == tubedir.z then
return "back"
end
if string.find(nxm.name, "pipeworks:filter") ~= nil
and nxm.param2 == 0 then
pxm=1 end
if string.find(nxp.name, "pipeworks:filter") ~= nil
and nxp.param2 == 2 then
pxp=1 end
if string.find(nzm.name, "pipeworks:filter") ~= nil
and nzm.param2 == 3 then
pzm=1 end
if string.find(nzp.name, "pipeworks:filter") ~= nil
and nzp.param2 == 1 then
pzp=1 end
--check whether the vector is antiparallel with the tube direction; that indicates the front
if backdir.x == -tubedir.x and backdir.y == -tubedir.y and backdir.z == -tubedir.z then
return "front"
end
-- handle mese filters
--facedir is defined in terms of the top-bottom axis of the node; we'll take advantage of that
local topdir = ({[0]={x=0, y=1, z=0},
{x=0, y=0, z=1},
{x=0, y=0, z=-1},
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=-1, z=0}})[math.floor(node.param2/4)]
if string.find(nxm.name, "pipeworks:mese_filter") ~= nil
and nxm.param2 == 0 then
pxm=1 end
if string.find(nxp.name, "pipeworks:mese_filter") ~= nil
and nxp.param2 == 2 then
pxp=1 end
if string.find(nzm.name, "pipeworks:mese_filter") ~= nil
and nzm.param2 == 3 then
pzm=1 end
if string.find(nzp.name, "pipeworks:mese_filter") ~= nil
and nzp.param2 == 1 then
pzp=1 end
--is this the top?
if topdir.x == tubedir.x and topdir.y == tubedir.y and topdir.z == tubedir.z then
return "top"
end
-- handle deployers
--or the bottom?
if topdir.x == -tubedir.x and topdir.y == -tubedir.y and topdir.z == -tubedir.z then
return "bottom"
end
if string.find(nxm.name, "pipeworks:deployer_") ~= nil
and nxm.param2 == 1 then
pxm=1 end
if string.find(nxp.name, "pipeworks:deployer_") ~= nil
and nxp.param2 == 3 then
pxp=1 end
if string.find(nzm.name, "pipeworks:deployer_") ~= nil
and nzm.param2 == 0 then
pzm=1 end
if string.find(nzp.name, "pipeworks:deployer_") ~= nil
and nzp.param2 == 2 then
pzp=1 end
--we shall apply some maths to obtain the right-facing vector
local rightdir = {x=topdir.y*backdir.z - backdir.y*topdir.z,
y=topdir.z*backdir.x - backdir.z*topdir.x,
z=topdir.x*backdir.y - backdir.x*topdir.y}
if string.find(nxm.name, "technic:deployer_") ~= nil
and nxm.param2 == 1 then
pxm=1 end
if string.find(nxp.name, "technic:deployer_") ~= nil
and nxp.param2 == 3 then
pxp=1 end
if string.find(nzm.name, "technic:deployer_") ~= nil
and nzm.param2 == 0 then
pzm=1 end
if string.find(nzp.name, "technic:deployer_") ~= nil
and nzp.param2 == 2 then
pzp=1 end
--is this the right side?
if rightdir.x == tubedir.x and rightdir.y == tubedir.y and rightdir.z == tubedir.z then
return "right"
end
--node breakers
--or the left?
if rightdir.x == -tubedir.x and rightdir.y == -tubedir.y and rightdir.z == -tubedir.z then
return "left"
end
if string.find(nxm.name, "pipeworks:nodebreaker_") ~= nil
and nxm.param2 == 1 then
pxm=1 end
if string.find(nxp.name, "pipeworks:nodebreaker_") ~= nil
and nxp.param2 == 3 then
pxp=1 end
if string.find(nzm.name, "pipeworks:nodebreaker_") ~= nil
and nzm.param2 == 0 then
pzm=1 end
if string.find(nzp.name, "pipeworks:nodebreaker_") ~= nil
and nzp.param2 == 2 then
pzp=1 end
--we should be done by now; initiate panic mode
minetest.log("error", "nodeside has been confused by its parameters; see pipeworks autoplace.lua, line 382")
if string.find(nxm.name, "technic:nodebreaker_") ~= nil
and nxm.param2 == 1 then
pxm=1 end
if string.find(nxp.name, "technic:nodebreaker_") ~= nil
and nxp.param2 == 3 then
pxp=1 end
if string.find(nzm.name, "technic:nodebreaker_") ~= nil
and nzm.param2 == 0 then
pzm=1 end
if string.find(nzp.name, "technic:nodebreaker_") ~= nil
and nzp.param2 == 2 then
pzp=1 end
end
-- autocrafter
--a further function for determining whether we should extend a tube in a certain direction
local function surchar(dir)
if string.find(nxm.name, "pipeworks:autocrafter") ~= nil then pxm = 1 end
if string.find(nxp.name, "pipeworks:autocrafter") ~= nil then pxp = 1 end
if string.find(nym.name, "pipeworks:autocrafter") ~= nil then pym = 1 end
if string.find(nyp.name, "pipeworks:autocrafter") ~= nil then pyp = 1 end
if string.find(nzm.name, "pipeworks:autocrafter") ~= nil then pzm = 1 end
if string.find(nzp.name, "pipeworks:autocrafter") ~= nil then pzp = 1 end
--get the node in that direction
local node = minetest.get_node{x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}
--chests
--and its tube table
local nodetube = minetest.registered_nodes[node.name].tube
-- check for left/right connects
--choose a surround character
if nodetube and nodetube.connect_sides
and nodetube.connect_sides[nodeside(node, {x=-dir.x, y=-dir.y, z=-dir.z})] then
return '1'
else
return '0'
end
if string.find(nxm.name, "default:chest") ~= nil
and (nxm.param2 == 0 or nxm.param2 == 2) then
pxm=1 end
if string.find(nxp.name, "default:chest") ~= nil
and (nxp.param2 == 0 or nxp.param2 == 2) then
pxp=1 end
end
if string.find(nzm.name, "default:chest") ~= nil
and (nzm.param2 == 1 or nzm.param2 == 3) then
pzm=1 end
if string.find(nzp.name, "default:chest") ~= nil
and (nzp.param2 == 1 or nzp.param2 == 3) then
pzp=1 end
--keep track of the tube surroundings
local nsurround = ""
-- check for backside connects
if string.find(nxm.name, "default:chest") ~= nil
and nxm.param2 == 1 then
pxm = 1 end
if string.find(nxp.name, "default:chest") ~= nil
and nxp.param2 == 3 then
pxp = 1 end
if string.find(nzm.name, "default:chest") ~= nil
and nzm.param2 == 0 then
pzm = 1 end
if string.find(nzp.name, "default:chest") ~= nil
and nzp.param2 == 2 then
pzp = 1 end
-- check for top/bottom connections
if string.find(nym.name, "default:chest") ~= nil then pym = 1 end
if string.find(nyp.name, "default:chest") ~= nil then pyp = 1 end
-- does not scan for the front side of the node.
--locked chests
-- check for left/right connects
if string.find(nxm.name, "default:chest_locked") ~= nil
and (nxm.param2 == 0 or nxm.param2 == 2) then
pxm=1 end
if string.find(nxp.name, "default:chest_locked") ~= nil
and (nxp.param2 == 0 or nxp.param2 == 2) then
pxp=1 end
if string.find(nzm.name, "default:chest_locked") ~= nil
and (nzm.param2 == 1 or nzm.param2 == 3) then
pzm=1 end
if string.find(nzp.name, "default:chest_locked") ~= nil
and (nzp.param2 == 1 or nzp.param2 == 3) then
pzp=1 end
-- check for backside connects
if string.find(nxm.name, "default:chest_locked") ~= nil
and nxm.param2 == 1 then
pxm = 1 end
if string.find(nxp.name, "default:chest_locked") ~= nil
and nxp.param2 == 3 then
pxp = 1 end
if string.find(nzm.name, "default:chest_locked") ~= nil
and nzm.param2 == 0 then
pzm = 1 end
if string.find(nzp.name, "default:chest_locked") ~= nil
and nzp.param2 == 2 then
pzp = 1 end
-- check for top/bottom connections
if string.find(nym.name, "default:chest_locked") ~= nil then pym = 1 end
if string.find(nyp.name, "default:chest_locked") ~= nil then pyp = 1 end
-- does not scan for the front side of the node.
--furnaces
-- check for left/right connects
if string.find(nxm.name, "default:furnace") ~= nil
and (nxm.param2 == 0 or nxm.param2 == 2) then
pxm=1 end
if string.find(nxp.name, "default:furnace") ~= nil
and (nxp.param2 == 0 or nxp.param2 == 2) then
pxp=1 end
if string.find(nzm.name, "default:furnace") ~= nil
and (nzm.param2 == 1 or nzm.param2 == 3) then
pzm=1 end
if string.find(nzp.name, "default:furnace") ~= nil
and (nzp.param2 == 1 or nzp.param2 == 3) then
pzp=1 end
-- check for backside connects
if string.find(nxm.name, "default:furnace") ~= nil
and nxm.param2 == 1 then
pxm = 1 end
if string.find(nxp.name, "default:furnace") ~= nil
and nxp.param2 == 3 then
pxp = 1 end
if string.find(nzm.name, "default:furnace") ~= nil
and nzm.param2 == 0 then
pzm = 1 end
if string.find(nzp.name, "default:furnace") ~= nil
and nzp.param2 == 2 then
pzp = 1 end
-- check for bottom connection
if string.find(nyp.name, "default:furnace") ~= nil then pyp = 1 end
-- does not scan for the front or top side of the node.
--look in each direction
nsurround = nsurround..surchar{x=-1, y=0, z=0}
nsurround = nsurround..surchar{x=1, y=0, z=0}
nsurround = nsurround..surchar{x=0, y=-1, z=0}
nsurround = nsurround..surchar{x=0, y=1, z=0}
nsurround = nsurround..surchar{x=0, y=0, z=-1}
nsurround = nsurround..surchar{x=0, y=0, z=1}
-- Apply the final routing decisions to the existing tube (if any)
nsurround = pxm..pxp..pym..pyp..pzm..pzp
if is_tube(nctr.name) then
local meta=minetest.get_meta(pos)
local meta0=meta:to_table()

@ -32,7 +32,8 @@ furnace=clone_node("default:furnace")
return 0
end
end,
input_inventory="dst"}
input_inventory="dst",
connect_sides={left=1, right=1, back=1, bottom=1}}
furnace.after_place_node= function(pos)
tube_scanforobjects(pos)
end
@ -65,7 +66,8 @@ furnace=clone_node("default:furnace_active")
return 0
end
end,
input_inventory="dst"}
input_inventory="dst",
connect_sides={left=1, right=1, back=1, bottom=1}}
furnace.after_place_node= function(pos)
tube_scanforobjects(pos)
end
@ -88,7 +90,8 @@ chest=clone_node("default:chest")
local inv=meta:get_inventory()
return inv:room_for_item("main",stack)
end,
input_inventory="main"}
input_inventory="main",
connect_sides={left=1, right=1, back=1, bottom=1, top=1}}
chest.after_place_node = function(pos)
tube_scanforobjects(pos)
end
@ -111,7 +114,8 @@ chest_locked=clone_node("default:chest_locked")
local meta=minetest.env:get_meta(pos)
local inv=meta:get_inventory()
return inv:room_for_item("main",stack)
end}
end,
connect_sides={left=1, right=1, back=1, bottom=1, top=1}}
local old_after_place = minetest.registered_nodes["default:chest_locked"].after_place_node;
chest_locked.after_place_node = function(pos, placer)
tube_scanforobjects(pos)

@ -9,6 +9,81 @@ end
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
--define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it
local function dir_to_facedir(dir, is6d)
--account for y if requested
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
--from above
if dir.y < 0 then
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 19
else
return 13
end
else
if dir.z < 0 then
return 10
else
return 4
end
end
--from below
else
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 15
else
return 17
end
else
if dir.z < 0 then
return 6
else
return 8
end
end
end
--otherwise, place horizontally
elseif math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 3
else
return 1
end
else
if dir.z < 0 then
return 2
else
return 0
end
end
end
local function facedir_to_dir(facedir)
--a table of possible dirs
return ({{x=0, y=0, z=1},
{x=1, y=0, z=0},
{x=0, y=0, z=-1},
{x=-1, y=0, z=0},
{x=0, y=-1, z=0},
{x=0, y=1, z=0}})
--indexed into by a table of correlating facedirs
[({[0]=1, 2, 3, 4,
5, 2, 6, 4,
6, 2, 5, 4,
1, 5, 3, 6,
1, 6, 3, 5,
1, 4, 3, 2})
--indexed into by the facedir in question
[facedir]]
end
minetest.register_craft({
output = 'pipeworks:deployer_off 1',
recipe = {
@ -33,17 +108,9 @@ deployer_on = function(pos, node)
return
end
local pos1 = {x=pos.x, y=pos.y, z=pos.z}
local pos2 = {x=pos.x, y=pos.y, z=pos.z}
if node.param2 == 3 then
pos1.x, pos2.x = pos1.x + 1, pos2.x + 2
elseif node.param2 == 2 then
pos1.z, pos2.z = pos1.z + 1, pos2.z + 2
elseif node.param2 == 1 then
pos1.x, pos2.x = pos1.x - 1, pos2.x - 2
elseif node.param2 == 0 then
pos1.z, pos2.z = pos1.z - 1, pos2.z - 2
end
--locate the above and under positions
local dir = facedir_to_dir(node.param2)
local pos_under, pos_above = {x=pos.x - dir.x, y=pos.y - dir.y, z=pos.z - dir.z}, {x=pos.x - 2*dir.x, y=pos.y - 2*dir.y, z=pos.z - 2*dir.z}
hacky_swap_node(pos,"pipeworks:deployer_on")
nodeupdate(pos)
@ -51,13 +118,13 @@ deployer_on = function(pos, node)
local inv = minetest.get_meta(pos):get_inventory()
local invlist = inv:get_list("main")
for i, stack in ipairs(invlist) do
if stack:get_name() ~= nil and stack:get_name() ~= "" and minetest.get_node(pos1).name == "air" then --obtain the first non-empty item slow
if stack:get_name() ~= nil and stack:get_name() ~= "" and minetest.get_node(pos_under).name == "air" then --obtain the first non-empty item slot
local placer = {
get_player_name = function() return "deployer" end,
getpos = function() return pos end,
get_player_control = function() return {jump=false,right=false,left=false,LMB=false,RMB=false,sneak=false,aux1=false,down=false,up=false} end,
}
local stack2 = minetest.item_place(stack, placer, {type="node", under=pos1, above=pos2})
local stack2 = minetest.item_place(stack, placer, {type="node", under=pos_under, above=pos_above})
if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
stack2:take_item()
end
@ -90,7 +157,8 @@ minetest.register_node("pipeworks:deployer_off", {
local inv=meta:get_inventory()
return inv:room_for_item("main",stack)
end,
input_inventory="main"},
input_inventory="main",
connect_sides={back=1}},
is_ground_content = true,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
@ -111,7 +179,26 @@ minetest.register_node("pipeworks:deployer_off", {
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
after_place_node = tube_scanforobjects,
after_place_node = function (pos, placer)
tube_scanforobjects(pos, placer)
local placer_pos = placer:getpos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {
x = pos.x - placer_pos.x,
y = pos.y - placer_pos.y,
z = pos.z - placer_pos.z
}
local node = minetest.get_node(pos)
node.param2 = dir_to_facedir(dir, true)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
end,
after_dig_node = tube_scanforobjects,
})
@ -130,7 +217,8 @@ minetest.register_node("pipeworks:deployer_on", {
local inv=meta:get_inventory()
return inv:room_for_item("main",stack)
end,
input_inventory="main"},
input_inventory="main",
connect_sides={back=1}},
is_ground_content = true,
paramtype2 = "facedir",
tubelike=1,
@ -152,6 +240,25 @@ minetest.register_node("pipeworks:deployer_on", {
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
after_place_node = tube_scanforobjects,
after_place_node = function (pos, placer)
tube_scanforobjects(pos, placer)
local placer_pos = placer:getpos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {
x = pos.x - placer_pos.x,
y = pos.y - placer_pos.y,
z = pos.z - placer_pos.z
}
local node = minetest.get_node(pos)
node.param2 = dir_to_facedir(dir, true)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
end,
after_dig_node = tube_scanforobjects,
})

@ -2,6 +2,99 @@ modpath=minetest.get_modpath("pipeworks")
dofile(modpath.."/compat.lua")
--define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it
local function dir_to_facedir(dir, is6d)
--account for y if requested
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
--from above
if dir.y < 0 then
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 19
else
return 13
end
else
if dir.z < 0 then
return 10
else
return 4
end
end
--from below
else
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 15
else
return 17
end
else
if dir.z < 0 then
return 6
else
return 8
end
end
end
--otherwise, place horizontally
elseif math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 3
else
return 1
end
else
if dir.z < 0 then
return 2
else
return 0
end
end
end
local function facedir_to_dir(facedir)
--a table of possible dirs
return ({{x=0, y=0, z=1},
{x=1, y=0, z=0},
{x=0, y=0, z=-1},
{x=-1, y=0, z=0},
{x=0, y=-1, z=0},
{x=0, y=1, z=0}})
--indexed into by a table of correlating facedirs
[({[0]=1, 2, 3, 4,
5, 2, 6, 4,
6, 2, 5, 4,
1, 5, 3, 6,
1, 6, 3, 5,
1, 4, 3, 2})
--indexed into by the facedir in question
[facedir]]
end
--and an extra function for getting the right-facing vector
local function facedir_to_right_dir(facedir)
--find the other directions
local backdir = facedir_to_dir(facedir)
local topdir = ({[0]={x=0, y=1, z=0},
{x=0, y=0, z=1},
{x=0, y=0, z=-1},
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=-1, z=0}})[math.floor(facedir/4)]
--return a cross product
return {x=topdir.y*backdir.z - backdir.y*topdir.z,
y=topdir.z*backdir.x - backdir.z*topdir.x,
z=topdir.x*backdir.y - backdir.x*topdir.y}
end
minetest.register_craftitem("pipeworks:filter", {
description = "Filter",
stack_max = 99,
@ -39,24 +132,12 @@ minetest.register_node("pipeworks:filter", {
mesecons={effector={action_on=function(pos,node)
minetest.registered_nodes[node.name].on_punch(pos,node,nil)
end}},
tube={connect_sides={right=1}},
on_punch = function (pos, node, puncher)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
local frompos
local dir
if node.param2==0 then
frompos={x=pos.x-1,y=pos.y,z=pos.z}
dir={x=1,y=0,z=0}
elseif node.param2==1 then
frompos={x=pos.x,y=pos.y,z=pos.z+1}
dir={x=0,y=0,z=-1}
elseif node.param2==2 then
frompos={x=pos.x+1,y=pos.y,z=pos.z}
dir={x=-1,y=0,z=0}
else
frompos={x=pos.x,y=pos.y,z=pos.z-1}
dir={x=0,y=0,z=1}
end
local dir = facedir_to_right_dir(node.param2)
local frompos = {x=pos.x - dir.x, y=pos.y - dir.y, z=pos.z - dir.z}
local fromnode=minetest.get_node(frompos)
local frominv
if (not fromnode) or (not minetest.registered_nodes[fromnode.name]) or (not (minetest.registered_nodes[fromnode.name].tube and
@ -137,24 +218,12 @@ minetest.register_node("pipeworks:mese_filter", {
mesecons={effector={action_on=function(pos,node)
minetest.registered_nodes[node.name].on_punch(pos,node,nil)
end}},
tube={connect_sides={right=1}},
on_punch = function (pos, node, puncher)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
local frompos
local dir
if node.param2==0 then
frompos={x=pos.x-1,y=pos.y,z=pos.z}
dir={x=1,y=0,z=0}
elseif node.param2==1 then
frompos={x=pos.x,y=pos.y,z=pos.z+1}
dir={x=0,y=0,z=-1}
elseif node.param2==2 then
frompos={x=pos.x+1,y=pos.y,z=pos.z}
dir={x=-1,y=0,z=0}
else
frompos={x=pos.x,y=pos.y,z=pos.z-1}
dir={x=0,y=0,z=1}
end
local dir = facedir_to_right_dir(node.param2)
local frompos = {x=pos.x - dir.x, y=pos.y - dir.y, z=pos.z - dir.z}
local fromnode=minetest.get_node(frompos)
local frominv
if not (minetest.registered_nodes[fromnode.name].tube and

@ -30,6 +30,82 @@ function hacky_swap_node(pos,name)
meta:from_table(meta0)
end
--define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it
local function dir_to_facedir(dir, is6d)
--account for y if requested
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
--from above
if dir.y < 0 then
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 19
else
return 13
end
else
if dir.z < 0 then
return 10
else
return 4
end
end
--from below
else
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 15
else
return 17
end
else
if dir.z < 0 then
return 6
else
return 8
end
end
end
--otherwise, place horizontally
elseif math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 3
else
return 1
end
else
if dir.z < 0 then
return 2
else
return 0
end
end
end
local function facedir_to_dir(facedir)
--a table of possible dirs
return ({{x=0, y=0, z=1},
{x=1, y=0, z=0},
{x=0, y=0, z=-1},
{x=-1, y=0, z=0},
{x=0, y=-1, z=0},
{x=0, y=1, z=0}})
--indexed into by a table of correlating facedirs
[({[0]=1, 2, 3, 4,
5, 2, 6, 4,
6, 2, 5, 4,
1, 5, 3, 6,
1, 6, 3, 5,
1, 4, 3, 2})
--indexed into by the facedir in question
[facedir]]
end
node_breaker_on = function(pos, node)
if node.name == "pipeworks:nodebreaker_off" then
hacky_swap_node(pos,"pipeworks:nodebreaker_on")
@ -45,32 +121,15 @@ node_breaker_off = function(pos, node)
end
end
function break_node (pos, n_param)
local pos1 = {x=pos.x, y=pos.y, z=pos.z}
local pos2 = {x=pos.x, y=pos.y, z=pos.z}
function break_node (pos, facedir)
--param2 3=x+ 1=x- 2=z+ 0=z-
local x_velocity, z_velocity = 0, 0
if n_param == 3 then
pos2.x = pos2.x + 1
pos1.x = pos1.x - 1
x_velocity = -1
elseif n_param == 2 then
pos2.z = pos2.z + 1
pos1.z = pos1.z - 1
z_velocity = -1
elseif n_param == 1 then
pos2.x = pos2.x - 1
pos1.x = pos1.x + 1
x_velocity = 1
elseif n_param == 0 then
pos2.z = pos2.z - 1
pos1.x = pos1.z + 1
z_velocity = 1
end
--locate the outgoing velocity, front, and back of the node via facedir_to_dir
local vel = facedir_to_dir(facedir);
local front = {x=pos.x - vel.x, y=pos.y - vel.y, z=pos.z - vel.z}
local back = {x=pos.x + vel.x, y=pos.y + vel.y, z=pos.z + vel.z}
local node = minetest.get_node(pos2)
if node.name == "air" or name == "ignore" then
local node = minetest.get_node(front)
if node.name == "air" or node.name == "ignore" then
return nil
elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
return nil
@ -84,7 +143,7 @@ function break_node (pos, n_param)
--check node to make sure it is diggable
local def = ItemStack({name=node.name}):get_definition()
if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos2, digger)) then --node is not diggable
if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(front, digger)) then --node is not diggable
return
end
@ -93,16 +152,16 @@ function break_node (pos, n_param)
for _, dropped_item in ipairs(drops) do
local item1 = tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
item1:setvelocity(vel)
item1:setacceleration({x=0, y=0, z=0})
end
minetest.remove_node(pos2)
minetest.remove_node(front)
--handle post-digging callback
if def.after_dig_node then
-- Copy pos and node because callback can modify them
local pos_copy = {x=pos2.x, y=pos2.y, z=pos2.z}
local pos_copy = {x=front.x, y=front.y, z=front.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
end
@ -110,7 +169,7 @@ function break_node (pos, n_param)
--run digging event callbacks
for _, callback in ipairs(minetest.registered_on_dignodes) do
-- Copy pos and node because callback can modify them
local pos_copy = {x=pos2.x, y=pos2.y, z=pos2.z}
local pos_copy = {x=front.x, y=front.y, z=front.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
callback(pos_copy, node_copy, digger)
end
@ -125,7 +184,27 @@ minetest.register_node("pipeworks:nodebreaker_off", {
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
mesecons= {effector={action_on=node_breaker_on, action_off=node_breaker_off}},
sounds = default.node_sound_stone_defaults(),
after_place_node = tube_scanforobjects,
tube = {connect_sides={back=1}},
after_place_node = function (pos, placer)
tube_scanforobjects(pos, placer)
local placer_pos = placer:getpos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {
x = pos.x - placer_pos.x,
y = pos.y - placer_pos.y,
z = pos.z - placer_pos.z
}
local node = minetest.get_node(pos)
node.param2 = dir_to_facedir(dir, true)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
end,
after_dig_node = tube_scanforobjects,
})
@ -138,6 +217,26 @@ minetest.register_node("pipeworks:nodebreaker_on", {
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
after_place_node = tube_scanforobjects,
tube = {connect_sides={back=1}},
after_place_node = function (pos, placer)
tube_scanforobjects(pos, placer)
local placer_pos = placer:getpos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {
x = pos.x - placer_pos.x,
y = pos.y - placer_pos.y,
z = pos.z - placer_pos.z
}
local node = minetest.get_node(pos)
node.param2 = dir_to_facedir(dir, true)
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
end,
after_dig_node = tube_scanforobjects,
})

@ -180,6 +180,7 @@ for zp = 0, 1 do
stack_max = 99,
drop = name.."_000000",
tubelike=1,
tube = {connect_sides={front=1, back=1, left=1, right=1, top=1, bottom=1}},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("tubelike",1)
@ -210,6 +211,10 @@ for zp = 0, 1 do
for group,val in pairs(value) do
nodedef.groups[group]=val
end
elseif key=="tube" then
for key,val in pairs(value) do
nodedef.tube[key]=val
end
elseif type(value)=="table" then
nodedef[key]=pipeworks_replace_name(value,"#id",tname)
elseif type(value)=="string" then