let the autocrafter catch up on missed crafts

This commit is contained in:
Tim 2015-01-27 05:27:36 +01:00
parent 44bafb844a
commit f3b636d63e

@ -1,5 +1,7 @@
local autocrafterCache = {} -- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second
local craft_time = 1
local function count_index(invlist)
local index = {}
for _, stack in pairs(invlist) do
@ -57,14 +59,14 @@ local function on_recipe_change(pos, inventory)
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1)
timer:start(craft_time)
end
end
local function on_inventory_change(pos, inventory)
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1)
timer:start(craft_time)
end
end
@ -101,7 +103,12 @@ local function run_autocrafter(pos, elapsed)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory)
return autocraft(inventory, craft)
for step = 1, math.floor(elapsed/craft_time) do
local continue = autocraft(inventory, craft)
if not continue then return false end
end
return true
end
local function update_autocrafter(pos)