improve handling of shapeless recipes in the autocrafter recipe filling function

This commit is contained in:
Tim 2015-01-30 21:09:43 +01:00
parent 51c5b63ee7
commit f79956c0b6

@ -151,7 +151,17 @@ local function on_output_change(pos, inventory, stack)
else
local input = minetest.get_craft_recipe(stack:get_name())
if not input.items or input.type ~= "normal" then return end
inventory:set_list("recipe", normalize(input.items))
local items, width = normalize(input.items), input.width
local item_idx, width_idx = 1, 1
for i = 1, 9 do
if width_idx <= width then
inventory:set_stack("recipe", i, items[item_idx])
item_idx = item_idx + 1
else
inventory:set_stack("recipe", i, ItemStack(""))
end
width_idx = (width_idx < 3) and (width_idx + 1) or 1
end
-- we'll set the output slot in after_recipe_change to the actual result of the new recipe
end
after_recipe_change(pos, inventory)