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Don't wear tools out in nodebreaker if it's mechanical wear (tools which are repaired by the tool workshop of technic)
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@ -168,14 +168,21 @@ local function break_node (pos, facedir)
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set_bone_position = delay(),
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}
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if pick_inv == "pick" and minetest.registered_items[pick:get_name()] and minetest.registered_items[pick:get_name()].on_use then
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local pickdef = minetest.registered_items[pick:get_name()]
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local pickcopy = ItemStack(pick)
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if pick_inv == "pick" and pickdef and pickdef.on_use then
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local pos_under, pos_above = {x = pos.x - vel.x, y = pos.y - vel.y, z = pos.z - vel.z}, {x = pos.x - 2*vel.x, y = pos.y - 2*vel.y, z = pos.z - 2*vel.z}
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local pointed_thing = {type="node", under=pos_under, above=pos_above}
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inv:set_stack(pick_inv, 1, minetest.registered_items[pick:get_name()].on_use(pick, digger, pointed_thing) or pick)
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inv:set_stack(pick_inv, 1, pickdef.on_use(pick, digger, pointed_thing) or pick)
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else
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minetest.node_dig(front, node, digger)
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end
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if pickdef and (not pickdef.wear_represents or pickdef.wear_represents == "mechanical_wear") then
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inv:set_stack(pick_inv, 1, pickcopy) -- Do not wear pick out
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end
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for i = 1, 100 do
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local dropped_item = inv:get_stack("main", i)
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if not dropped_item:is_empty() then
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