Pipeworks is a mod for Minetest allowing the crafting and usage of pipes and tubes
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2021-05-13 10:57:58 -07:00
locale Improve formspecs for better mobile usability and consistency 2021-04-02 19:47:48 +00:00
models fix some broken models 2018-02-13 13:42:24 -05:00
pressure_logic Various small fixes 2021-02-07 11:58:18 +01:00
textures use basic_materials mod where possible 2018-10-30 20:45:48 -04:00
todo todo: remove item for directionality code 2017-10-19 13:43:11 +01:00
.gitignore update .gitignore 2016-08-29 18:25:40 +02:00
.gitlab-ci.yml Add luacheck config and ci job 2021-02-25 16:34:42 +00:00
.luacheckrc Make luacheck happy 2021-04-06 21:10:08 +12:00
autocrafter.lua Skip protection check on formspec close 2021-05-06 18:02:19 +02:00
autodetect-finite-water.lua add finite water feature toggle and auto-detect code 2017-10-03 20:53:49 +01:00
autoplace_pipes.lua added straight-only pipe 2017-11-03 23:02:36 -04:00
autoplace_tubes.lua Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations 2021-02-05 17:17:50 +01:00
changelog.txt changelog: add entry for pressure logic directionality work 2017-10-19 13:46:30 +01:00
common.lua Various small fixes 2021-02-07 11:58:18 +01:00
compat-chests.lua Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations 2021-02-05 17:17:50 +01:00
compat-furnaces.lua Remove or comment unused code and declare some variables local 2021-02-03 18:08:50 +01:00
crafts.lua use basic_materials mod where possible 2018-10-30 20:45:48 -04:00
decorative_tubes.lua add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
default_settings.lua add low-poly mode 2017-10-26 04:11:30 -04:00
devices.lua add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
filter-injector.lua Merge branch 'categories' 2021-04-05 22:16:04 -04:00
flowing_logic.lua Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations 2021-02-05 17:17:50 +01:00
init.lua Fix Undeclared global variable "unified_inventory" 2021-05-13 10:57:58 -07:00
item_transport.lua Assorted changes to tube breaking/repair behavior 2021-03-27 19:51:23 -05:00
legacy.lua Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations 2021-02-05 17:17:50 +01:00
LICENSE license fixups: update to LGPL3.0 for code, add CC-by-SA 4.0 for media 2018-11-08 18:22:12 -05:00
lua_tube.lua Make LUA editor and error label use mono font 2021-05-06 18:28:47 +02:00
luaentity.lua Various small fixes 2021-02-07 11:58:18 +01:00
mod.conf add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
models.lua Add lua controlled tube (#199) 2017-09-25 23:21:15 -04:00
pipes.lua add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
README Fix link to wiki documentation 2018-08-23 23:29:30 -07:00
routing_tubes.lua Merge branch 'categories' 2021-04-05 22:16:04 -04:00
screenshot.png Add screenshot.png 2016-03-27 22:31:33 -07:00
settingtypes.txt Add lua controlled tube (#199) 2017-09-25 23:21:15 -04:00
signal_tubes.lua Improve formspecs for better mobile usability and consistency 2021-04-02 19:47:48 +00:00
signs_compat.lua add signs_lib placement rules 2019-09-23 15:41:56 -04:00
sorting_tubes.lua Skip protection check on formspec close 2021-05-06 18:02:19 +02:00
teleport_tube.lua Improve formspecs for better mobile usability and consistency 2021-04-02 19:47:48 +00:00
trashcan.lua add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
tube_registration.lua add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
vacuum_tubes.lua Improve formspecs for better mobile usability and consistency 2021-04-02 19:47:48 +00:00
wielder.lua Remove deprecated invsize 2021-04-06 21:07:35 +12:00

This mod uses nodeboxes to supply a complete set of 3D pipes and tubes, 
along devices that work with them.

See https://gitlab.com/VanessaE/pipeworks/wikis/ for detailed information about usage of this mod.

Unlike the previous version of this mod, these pipes are rounded, and when 
placed, they'll automatically join together as needed.  Pipes can go vertically 
or horizontally, and there are enough nodes defined to allow for all possible 
connections.  Valves and pumps can only be placed horizontally, and will 
automatically rotate and join with neighboring pipes as objects are added, as 
well as joining with each other under certain circumstances.

Pipes come in two variants: one type bears one or more dark windows on each 
pipe, suggesting they're empty, while the other type bears green-tinted 
windows, as if full (the two colors should also be easy to select if you want 
to change them in a paint program).  These windows only appear on straight 
lengths and on certain junctions.

This mod is a work in progress.

Please note that owing to the nature of this mod, I have opted to use 64px 
textures.  Anything less just looks terrible.