mirror of
https://github.com/mt-mods/pipeworks.git
synced 2024-11-09 17:03:58 +01:00
5aa0501872
* make it boot in non mtg * make water flow * fix water texture warnings * fix missing steel texture issues * remove depreciated/unnessary default function calls * make sounds work * fix default formspec crashes * fix wierd tab spacing * additionally game dig group support * move crafts to crafts.lua * make crafts support various games
83 lines
2.8 KiB
Lua
83 lines
2.8 KiB
Lua
local S = minetest.get_translator("pipeworks")
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local straight = function(pos, node, velocity, stack) return {velocity} end
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local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
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if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
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minetest.register_node("pipeworks:steel_block_embedded_tube", {
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description = S("Airtight steelblock embedded tube"),
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tiles = {
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steel_tex, steel_tex,
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steel_tex, steel_tex,
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steel_tex .. "^pipeworks_tube_connection_metallic.png",
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steel_tex .. "^pipeworks_tube_connection_metallic.png",
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},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2},
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legacy_facedir_simple = true,
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_sound_def = {
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key = "node_sound_stone_defaults",
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},
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tube = {
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connect_sides = {front = 1, back = 1,},
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priority = 50,
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can_go = straight,
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can_insert = function(pos, node, stack, direction)
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local dir = minetest.facedir_to_dir(node.param2)
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return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
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end,
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},
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = pipeworks.on_rotate,
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})
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pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
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local pane_box = {
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type = "fixed",
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fixed = {
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{ -9/64, -9/64, -8/16, 9/64, 9/64, 8/16 }, -- tube
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{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } -- pane
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}
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}
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local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
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and "clip" or true
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minetest.register_node("pipeworks:steel_pane_embedded_tube", {
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drawtype = "nodebox",
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description = S("Airtight panel embedded tube"),
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tiles = {
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"pipeworks_pane_embedded_tube_sides.png^[transformR90",
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"pipeworks_pane_embedded_tube_sides.png^[transformR90",
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"pipeworks_pane_embedded_tube_sides.png",
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"pipeworks_pane_embedded_tube_sides.png",
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"pipeworks_pane_embedded_tube_ends.png", "pipeworks_pane_embedded_tube_ends.png",
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},
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use_texture_alpha = texture_alpha_mode,
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node_box = pane_box,
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selection_box = pane_box,
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collision_box = pane_box,
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2},
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legacy_facedir_simple = true,
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_sound_def = {
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key = "node_sound_stone_defaults",
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},
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tube = {
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connect_sides = {front = 1, back = 1,},
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priority = 50,
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can_go = straight,
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can_insert = function(pos, node, stack, direction)
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local dir = minetest.facedir_to_dir(node.param2)
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return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
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end,
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},
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = pipeworks.on_rotate,
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})
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pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube"
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