pipeworks/init.lua
2012-08-05 22:52:18 -04:00

363 lines
11 KiB
Lua

-- Pipeworks mod by Vanessa Ezekowitz - 2012-08-05
--
-- Entirely my own code. This mod merely supplies enough nodes to build
-- a bunch of pipes in all directions and with all types of junctions
--
-- License: WTFPL
--
local DEBUG = 0
-- Local Functions
local dbg = function(s)
if DEBUG == 1 then
print('[PIPEWORKS] ' .. s)
end
end
local nodenames = {
"vertical",
"horizontal",
"junction_xy",
"junction_xz",
"bend_xy_down",
"bend_xy_up",
"bend_xz",
"crossing_xz",
"crossing_xy",
"crossing_xyz",
"cap_center",
"cap_neg_x",
"cap_pos_x",
"cap_neg_y",
"cap_pos_y",
"cap_neg_z",
"cap_pos_z"
}
local descriptions = {
"vertical",
"horizontal",
"junction between X and Y axes",
"junction between X and Z axes",
"downward bend between X and Y axes",
"upward bend between X and Y axes",
"bend between X/Z axes",
"4-way crossing between X and Z axes",
"4-way crossing between X/Z and Y axes",
"6-way crossing",
"capped, center only",
"capped, negative X half only",
"capped, positive X half only",
"capped, negative Y half only",
"capped, positive Y half only",
"capped, negative Z half only",
"capped, positive Z half only"
}
local nodeimages = {
{"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png"},
{"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_plain.png"},
{"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png"},
{"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png"},
{"pipeworks_plain.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png"},
{"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png"},
{"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png"},
{"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png"},
{"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_windowed_XXXXX.png",
"pipeworks_windowed_XXXXX.png"},
{"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png"},
{"pipeworks_plain.png", -- center segment
"pipeworks_plain.png",
"pipeworks_pipe_end.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_plain.png"},
{"pipeworks_plain.png", -- capped, anchored at -X
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_plain.png"},
{"pipeworks_plain.png", -- capped, anchored at +X
"pipeworks_plain.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png"},
{"pipeworks_plain.png", -- capped, anchored at -Y
"pipeworks_pipe_end.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png"},
{"pipeworks_pipe_end.png", -- capped, anchored at +Y
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png"},
{"pipeworks_plain.png", -- capped, anchored at -Z
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_pipe_end.png"},
{"pipeworks_plain.png", -- capped, anchored at +Z
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_plain.png",
"pipeworks_pipe_end.png",
"pipeworks_plain.png"},
}
local selectionboxes = {
{ -0.15, -0.5, -0.15, 0.15, 0.5, 0.15 }, -- vertical
{ -0.5, -0.15, -0.15, 0.5, 0.15, 0.15 }, -- horizontal
{ -0.15, -0.5, -0.15, 0.5, 0.5, 0.15 }, -- vertical with X/Z junction
{ -0.5, -0.15, -0.15, 0.5, 0.15, 0.5 }, -- horizontal with X/Z junction
{ -0.15, -0.5, -0.15, 0.5, 0.15, 0.15 }, -- bend down from X/Z to Y axis
{ -0.15, -0.15, -0.15, 0.5, 0.5, 0.15 }, -- bend up from X/Z to Y axis
{ -0.15, -0.15, -0.15, 0.5, 0.15, 0.5 }, -- bend between X and Z axes
{ -0.5, -0.15, -0.5, 0.5, 0.15, 0.5 }, -- 4-way crossing between X and Z axes
{ -0.5, -0.5, -0.15, 0.5, 0.5, 0.15 }, -- 4-way crossing between X/Z and Y axes
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, -- 6-way crossing (all 3 axes)
{ -0.3, -0.15, -0.15, 0.3, 0.15, 0.15 }, -- capped, center only
{ -0.5, -0.15, -0.15, 0, 0.15, 0.15 }, -- capped, negative X half only
{ 0, -0.15, -0.15, 0.5, 0.15, 0.15 }, -- capped, positive X half only
{ -0.15, -0.5, -0.15, 0.15, 0, 0.15 }, -- capped, negative Y half only
{ -0.15, 0, -0.15, 0.15, 0.5, 0.15 }, -- capped, positive Y half only
{ -0.15, -0.15, -0.5, 0.15, 0.15, 0 }, -- capped, negative Z half only
{ -0.15, -0.15, 0, 0.15, 0.15, 0.5 }, -- capped, positive Z half only
}
local nodeboxes = {
{{ -0.15, -0.5 , -0.15, 0.15, -0.45, 0.15 }, -- vertical
{ -0.1 , -0.45, -0.1 , 0.1 , 0.45, 0.1 },
{ -0.15, 0.45, -0.15, 0.15, 0.5 , 0.15 }},
{{ -0.5 , -0.15, -0.15, -0.45, 0.15, 0.15 }, -- horizontal
{ -0.45, -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 }},
{{ -0.15, -0.5 , -0.15, 0.15, -0.45, 0.15 }, -- vertical with X/Z junction
{ -0.1 , -0.45, -0.1 , 0.1 , 0.45, 0.1 },
{ -0.15, 0.45, -0.15, 0.15, 0.5 , 0.15 },
{ 0.1 , -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 }},
{{ -0.15, -0.15, 0.45, 0.15, 0.15, 0.5 }, -- horizontal with X/Z junction
{ -0.1 , -0.1 , 0.1 , 0.1 , 0.1 , 0.45 },
{ -0.5 , -0.15, -0.15, -0.45, 0.15, 0.15 },
{ -0.45, -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 }},
{{ -0.15, -0.5 , -0.15, 0.15, -0.45, 0.15 }, -- bend down from X/Z to Y axis
{ -0.1 , -0.45, -0.1 , 0.1 , 0.1 , 0.1 },
{ -0.1 , -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 }},
{{ -0.15, 0.45 , -0.15, 0.15, 0.5, 0.15 }, -- bend up from X/Z to Y axis
{ -0.1 , -0.1 , -0.1 , 0.1 , 0.45, 0.1 },
{ -0.1 , -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 }},
{{ -0.15, -0.15, 0.45, 0.15, 0.15, 0.5 }, -- bend between X and Z axes
{ -0.1 , -0.1 , 0.1 , 0.1 , 0.1 , 0.45 },
{ -0.1 , -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 }},
{{ -0.5 , -0.15, -0.15, -0.45, 0.15, 0.15 }, -- 4-way crossing between X and Z axes
{ -0.45, -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 },
{ -0.15, -0.15, -0.5 , 0.15, 0.15, -0.45 },
{ -0.1 , -0.1 , -0.45, 0.1 , 0.1 , 0.45 },
{ -0.15, -0.15, 0.45, 0.15, 0.15, 0.5 }},
{{ -0.15, -0.5 , -0.15, 0.15, -0.45, 0.15 }, -- 4-way crossing between X/Z and Y axes
{ -0.1 , -0.45, -0.1 , 0.1 , 0.45, 0.1 },
{ -0.15, 0.45, -0.15, 0.15, 0.5 , 0.15 },
{ -0.5 , -0.15, -0.15, -0.45, 0.15, 0.15 },
{ -0.45, -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 }},
{{ -0.5 , -0.15, -0.15, -0.45, 0.15, 0.15 }, -- 6-way crossing (all 3 axes)
{ -0.45, -0.1 , -0.1 , 0.45, 0.1 , 0.1 },
{ 0.45, -0.15, -0.15, 0.5 , 0.15, 0.15 },
{ -0.15, -0.15, -0.5 , 0.15, 0.15, -0.45 },
{ -0.1 , -0.1 , -0.45, 0.1 , 0.1 , 0.45 },
{ -0.15, -0.15, 0.45, 0.15, 0.15, 0.5 },
{ -0.15, -0.5 , -0.15, 0.15, -0.45, 0.15 },
{ -0.1 , -0.45, -0.1 , 0.1 , 0.45, 0.1 },
{ -0.15, 0.45, -0.15, 0.15, 0.5 , 0.15 }},
{{ -0.3 , -0.15, -0.15, -0.25, 0.15, 0.15 }, -- centered
{ -0.25, -0.1 , -0.1 , 0.25, 0.1 , 0.1 },
{ 0.25, -0.15, -0.15, 0.3 , 0.15, 0.15 }},
{{ -0.5, -0.15, -0.15, -0.45, 0.15, 0.15 }, -- anchored at -X
{ -0.45, -0.1, -0.1, -0.2, 0.1, 0.1 },
{ -0.2, -0.15, -0.15, -0.15, 0.15, 0.15 },
{ -0.15, -0.12, -0.12, -0.1, 0.12, 0.12 },
{ -0.1, -0.08, -0.08, -0.05, 0.08, 0.08 },
{ -0.05, -0.04, -0.04, 0, 0.04, 0.04 }},
{{ 0.45, -0.15, -0.15, 0.5, 0.15, 0.15 }, -- anchored at +X
{ 0.2, -0.1, -0.1, 0.45, 0.1, 0.1 },
{ 0.15, -0.15, -0.15, 0.2, 0.15, 0.15 },
{ 0.1, -0.12, -0.12, 0.15, 0.12, 0.12 },
{ 0.05, -0.08, -0.08, 0.1, 0.08, 0.08 },
{ 0, -0.04, -0.04, 0.05, 0.04, 0.04 }},
{{ -0.15, -0.5, -0.15, 0.15, -0.45, 0.15 }, -- anchored at -Y
{ -0.1, -0.45, -0.1, 0.1, -0.2, 0.1 },
{ -0.15, -0.2, -0.15, 0.15, -0.15, 0.15 },
{ -0.12, -0.15, -0.12, 0.12, -0.1, 0.12 },
{ -0.08, -0.1, -0.08, 0.08, -0.05, 0.08 },
{ -0.04, -0.05, -0.04, 0.04, 0, 0.04 }},
{{ -0.15, 0.45, -0.15, 0.15, 0.5, 0.15 }, -- anchored at +Y
{ -0.1, 0.2, -0.1, 0.1, 0.45, 0.1 },
{ -0.15, 0.15, -0.15, 0.15, 0.2, 0.15 },
{ -0.12, 0.1, -0.12, 0.12, 0.15, 0.12 },
{ -0.08, 0.05, -0.08, 0.08, 0.1, 0.08 } ,
{ -0.04, 0, -0.04, 0.04, 0.05, 0.04 }},
{{ -0.15, -0.15, -0.5, 0.15, 0.15, -0.45 }, -- anchored at -Z
{ -0.1, -0.1, -0.45, 0.1, 0.1, -0.2 },
{ -0.15, -0.15, -0.2, 0.15, 0.15, -0.15 },
{ -0.12, -0.12, -0.15, 0.12, 0.12, -0.1 },
{ -0.08, -0.08, -0.1, 0.08, 0.08, -0.05 },
{ -0.04, -0.04, -0.05, 0.04, 0.04, 0 }},
{{ -0.15, -0.15, 0.45, 0.15, 0.15, 0.5 }, -- anchored at +Z
{ -0.1, -0.1, 0.2, 0.1, 0.1, 0.45 },
{ -0.15, -0.15, 0.15, 0.15, 0.15, 0.2 },
{ -0.12, -0.12, 0.1, 0.12, 0.12, 0.15 },
{ -0.08, -0.08, 0.05, 0.08, 0.08, 0.1 },
{ -0.04, -0.04, 0, 0.04, 0.04, 0.05 }},
}
function fix_image_names(node, replacement)
outtable={}
for i in ipairs(nodeimages[node]) do
outtable[i]=string.gsub(nodeimages[node][i], "_XXXXX", replacement)
end
return outtable
end
-- Now define the actual nodes
for node in ipairs(nodenames) do
minetest.register_node("pipeworks:"..nodenames[node], {
description = "Empty Pipe ("..descriptions[node]..")",
drawtype = "nodebox",
tiles = fix_image_names(node, "_empty"),
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = selectionboxes[node],
},
node_box = {
type = "fixed",
fixed = nodeboxes[node]
},
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
drop = "pipeworks:horizontal"
})
minetest.register_node("pipeworks:"..nodenames[node].."_loaded", {
description = "Loaded Pipe ("..descriptions[node]..")",
drawtype = "nodebox",
tiles = fix_image_names(node, "_loaded"),
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = selectionboxes[node],
},
node_box = {
type = "fixed",
fixed = nodeboxes[node]
},
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
drop = "pipeworks:horizontal"
})
end
print("Pipeworks loaded!")