player_api/mods
Auke Kok e5304ce674 Fire: Optimize spreading ABM.
No need to find_node_near twice with the same params.
2016-03-15 16:22:50 +00:00
..
beds Beds: Fix code style issues 2016-03-09 02:44:32 +00:00
boats Follow naming conventions of textures and models in boats 2016-02-03 19:33:46 +00:00
bones Add "protection_bypass" priv. 2016-03-13 04:48:57 +00:00
bucket Rename to Minetest Game 2015-09-30 23:33:12 +01:00
creative Creative: Rename fields with correct naming convention to avoid possible conflicts 2016-02-21 15:31:37 +00:00
default Add flint and flint-and-steel 2016-03-15 16:22:42 +00:00
doors Clean up door tops if fire destroys bottom. 2016-03-13 04:49:21 +00:00
dye Dye: Add global table of dye names and descriptions 2016-03-13 04:49:03 +00:00
farming Consolidate ABMs 2016-02-14 05:22:20 +00:00
fire Fire: Optimize spreading ABM. 2016-03-15 16:22:50 +00:00
flowers Consolidate ABMs 2016-02-14 05:22:20 +00:00
give_initial_stuff Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
screwdriver Fix bug rotating unknown node 2016-03-13 04:49:15 +00:00
sethome Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
stairs Consolidate ABMs 2016-02-14 05:22:20 +00:00
tnt added timer to tnt:tnt_burning for explosions 2016-02-18 13:56:57 +00:00
vessels Rename to Minetest Game 2015-09-30 23:33:12 +01:00
walls Basic stone walls, using NDT_CONNECTED. 2016-03-13 04:11:22 +00:00
wool ability to dye coloured wool white 2016-01-29 03:50:07 +00:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00