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Final touchups
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@ -14,7 +14,8 @@ Dependencies and Support
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Although there are no hard dependencies, there is a long list of optional dependencies, which enable various features:
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Although there are no hard dependencies, there is a long list of optional dependencies, which enable various features:
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* default is necessary to craft most ammo types, and provides obsidian shards and mese crystal fragments as slingshot ammo.
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* default is necessary to craft most ammo types, and provides obsidian shards and mese crystal fragments as slingshot ammo.
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* hardtrees enables rocks for slingshots.
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* hardtrees enables rocks for slingshots.
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* mesecons enable slingshotted mese crystal fragments to power mesecon effectors.
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* mesecons enable slingshotted mese crystal fragments to power mesecon effectors.
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* farming provides string for basic bows and slingshots.
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* fire enables fire arrows, and TNT enables bomb arrows.
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* fire enables fire arrows, and TNT enables bomb arrows.
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* basic_materials provides craftability for steel bows and slingshots.
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* basic_materials provides craftability for steel bows and slingshots.
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* animalmaterials (mobf), creatures (mob engine), or mobs (mobs_redo) provide feathers usable in crafting arrows. Any one mod will do.
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* animalmaterials (mobf), creatures (mob engine), or mobs (mobs_redo) provide feathers usable in crafting arrows. Any one mod will do.
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mod.conf
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mod.conf
@ -1,3 +1,3 @@
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name = projectile
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name = projectile
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description = Adds a small slingshot that can launch certain small objects as projectiles, such as rocks.
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description = Adds a small slingshot that can launch certain small objects as projectiles, such as rocks.
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optional_depends = animalmaterials, creatures, default, fire, hardtrees, mesecons, mobs, tnt
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optional_depends = animalmaterials, creatures, default, farming, fire, hardtrees, mesecons, mobs, tnt
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