Final touchups

This commit is contained in:
Noodlemire 2020-07-12 18:24:26 -05:00
parent 4fb089a3a5
commit 60a102ca3d
2 changed files with 3 additions and 2 deletions

@ -14,7 +14,8 @@ Dependencies and Support
Although there are no hard dependencies, there is a long list of optional dependencies, which enable various features: Although there are no hard dependencies, there is a long list of optional dependencies, which enable various features:
* default is necessary to craft most ammo types, and provides obsidian shards and mese crystal fragments as slingshot ammo. * default is necessary to craft most ammo types, and provides obsidian shards and mese crystal fragments as slingshot ammo.
* hardtrees enables rocks for slingshots. * hardtrees enables rocks for slingshots.
* mesecons enable slingshotted mese crystal fragments to power mesecon effectors. * mesecons enable slingshotted mese crystal fragments to power mesecon effectors.
* farming provides string for basic bows and slingshots.
* fire enables fire arrows, and TNT enables bomb arrows. * fire enables fire arrows, and TNT enables bomb arrows.
* basic_materials provides craftability for steel bows and slingshots. * basic_materials provides craftability for steel bows and slingshots.
* animalmaterials (mobf), creatures (mob engine), or mobs (mobs_redo) provide feathers usable in crafting arrows. Any one mod will do. * animalmaterials (mobf), creatures (mob engine), or mobs (mobs_redo) provide feathers usable in crafting arrows. Any one mod will do.

@ -1,3 +1,3 @@
name = projectile name = projectile
description = Adds a small slingshot that can launch certain small objects as projectiles, such as rocks. description = Adds a small slingshot that can launch certain small objects as projectiles, such as rocks.
optional_depends = animalmaterials, creatures, default, fire, hardtrees, mesecons, mobs, tnt optional_depends = animalmaterials, creatures, default, farming, fire, hardtrees, mesecons, mobs, tnt