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models | ||
sounds | ||
textures | ||
api.lua | ||
api.txt | ||
changelog.txt | ||
crafts.lua | ||
init.lua | ||
LICENSE.txt | ||
mod.conf | ||
README.md | ||
screenshot.png | ||
settingtypes.txt |
Projectiles for Minetest 5.3.0 [projectile]
About
This mod adds a couple slingshots and bows, which fire projectiles that use the newly exposed collision information that was added in Minetest 5.3.0.
Dependencies and Support
Although there are no hard dependencies, there is a long list of optional dependencies, which enable various features:
- default is necessary to craft most ammo types, and provides obsidian shards and mese crystal fragments as slingshot ammo.
- hardtrees enables rocks for slingshots.
- mesecons enable slingshotted mese crystal fragments to power mesecon effectors.
- farming provides string for basic bows and slingshots.
- fire enables fire arrows, and TNT enables bomb arrows.
- basic_materials provides craftability for steel bows and slingshots.
- animalmaterials (mobf), creatures (mob engine), or mobs (mobs_redo) provide feathers usable in crafting arrows. Any one mod will do.
License
The LGPL v2.1 License is used with this mod. See https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html or LICENSE.txt for more details.
Installation
Download, unzip, and place within the usual minetest/current/mods folder, and it will behave in relation to the Minetest engine like any other mod.