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added 'protector_crafts' setting, doors/chest immediate_dig set for mineclone2 fix
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421ac3eca0
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@ -61,7 +61,7 @@ Change log:
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- 3.1 - Ability to hide protection blocks using /protector_hide and /protector_show , italian local added (thanks Hamlet)
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- 3.2 - Defaults to Minetest translation if found, otherwise intllib fallback if loaded, locale files updated for both. Added 'protector_msg' setting for player text.
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- 3.3 - Added support for playerfactions new api (thanks louisroyer), added limiter to protection radius of 22.
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- 3.4 - Player flip and hurt functions moved to minetest.register_protection_violation function (thanks hlqkj)
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- 3.4 - Player flip and hurt functions moved to minetest.register_protection_violation function (thanks hlqkj), added 'protector_crafts' setting, changed wood doors n chests to immediate_dig for mineclone2 fix.
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Lucky Blocks: 10
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235
doors_chest.lua
235
doors_chest.lua
@ -9,6 +9,9 @@ local F = minetest.formspec_escape
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-- MineClone2 support
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local mcl = not minetest.registered_items["default:steel_ingot"]
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-- Are crafts enabled?
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local protector_crafts = minetest.settings:get_bool("protector_crafts") ~= false
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-- Registers a door
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function register_door(name, def)
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def.groups.not_in_creative_inventory = 1
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@ -308,7 +311,7 @@ register_door(name, {
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description = S("Protected Wooden Door"),
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inventory_image = "doors_wood.png^protector_logo.png",
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groups = {
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snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
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snappy = 1, choppy = 2, dig_immediate = 2,
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unbreakable = 1, --door = 1
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},
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tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"},
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@ -317,29 +320,31 @@ register_door(name, {
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sunlight = false,
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})
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if mcl then
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minetest.register_craft({
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output = name,
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recipe = {
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{"mcl_doors:wooden_door", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = name,
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recipe = {
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{"group:wood", "group:wood"},
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{"group:wood", "default:copper_ingot"},
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{"group:wood", "group:wood"}
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}
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})
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if protector_crafts then
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if mcl then
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minetest.register_craft({
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output = name,
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recipe = {
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{"mcl_doors:wooden_door", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = name,
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recipe = {
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{"group:wood", "group:wood"},
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{"group:wood", "default:copper_ingot"},
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{"group:wood", "group:wood"}
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}
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})
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minetest.register_craft({
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output = name,
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recipe = {
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{"doors:door_wood", "default:copper_ingot"}
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}
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})
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minetest.register_craft({
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output = name,
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recipe = {
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{"doors:door_wood", "default:copper_ingot"}
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}
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})
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end
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end
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-- Protected Steel Door
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@ -359,29 +364,31 @@ register_door(name, {
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sunlight = false,
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})
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if mcl then
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minetest.register_craft({
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output = name,
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recipe = {
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{"mcl_doors:iron_door", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = name,
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recipe = {
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{"default:steel_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "default:copper_ingot"},
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{"default:steel_ingot", "default:steel_ingot"}
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}
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})
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if protector_crafts then
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if mcl then
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minetest.register_craft({
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output = name,
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recipe = {
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{"mcl_doors:iron_door", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = name,
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recipe = {
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{"default:steel_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "default:copper_ingot"},
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{"default:steel_ingot", "default:steel_ingot"}
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}
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})
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minetest.register_craft({
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output = name,
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recipe = {
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{"doors:door_steel", "default:copper_ingot"}
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}
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})
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minetest.register_craft({
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output = name,
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recipe = {
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{"doors:door_steel", "default:copper_ingot"}
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}
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})
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end
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end
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----trapdoor----
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@ -454,34 +461,36 @@ register_trapdoor("protector:trapdoor", {
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tile_front = "doors_trapdoor.png^protector_logo.png",
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tile_side = "doors_trapdoor_side.png",
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groups = {
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snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
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snappy = 1, choppy = 2, dig_immediate = 2,
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unbreakable = 1, --door = 1
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},
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sounds = default.node_sound_wood_defaults(),
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})
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if mcl then
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minetest.register_craft({
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output = "protector:trapdoor",
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recipe = {
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{"mcl_doors:trapdoor", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = "protector:trapdoor 2",
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recipe = {
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{"group:wood", "default:copper_ingot", "group:wood"},
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{"group:wood", "group:wood", "group:wood"},
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}
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})
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if protector_crafts then
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if mcl then
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minetest.register_craft({
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output = "protector:trapdoor",
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recipe = {
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{"mcl_doors:trapdoor", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = "protector:trapdoor 2",
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recipe = {
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{"group:wood", "default:copper_ingot", "group:wood"},
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{"group:wood", "group:wood", "group:wood"},
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}
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})
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minetest.register_craft({
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output = "protector:trapdoor",
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recipe = {
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{"doors:trapdoor", "default:copper_ingot"}
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}
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})
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minetest.register_craft({
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output = "protector:trapdoor",
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recipe = {
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{"doors:trapdoor", "default:copper_ingot"}
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}
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})
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end
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end
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-- Protected Steel Trapdoor
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@ -499,28 +508,30 @@ register_trapdoor("protector:trapdoor_steel", {
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sounds = default.node_sound_wood_defaults(),
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})
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if mcl then
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minetest.register_craft({
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output = "protector:trapdoor_steel",
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recipe = {
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{"mcl_doors:iron_trapdoor", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = "protector:trapdoor_steel",
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recipe = {
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{"default:copper_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "default:steel_ingot"},
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}
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})
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if protector_crafts then
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if mcl then
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minetest.register_craft({
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output = "protector:trapdoor_steel",
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recipe = {
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{"mcl_doors:iron_trapdoor", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = "protector:trapdoor_steel",
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recipe = {
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{"default:copper_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "default:steel_ingot"},
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}
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})
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minetest.register_craft({
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output = "protector:trapdoor_steel",
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recipe = {
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{"doors:trapdoor_steel", "default:copper_ingot"}
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}
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})
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minetest.register_craft({
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output = "protector:trapdoor_steel",
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recipe = {
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{"doors:trapdoor_steel", "default:copper_ingot"}
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}
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})
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end
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end
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-- Protected Chest
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@ -533,7 +544,7 @@ minetest.register_node("protector:chest", {
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"default_chest_side.png", "default_chest_front.png^protector_logo.png"
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},
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paramtype2 = "facedir",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, unbreakable = 1},
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groups = {dig_immediate = 2, unbreakable = 1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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@ -720,27 +731,29 @@ end)
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-- Protected Chest recipes
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if mcl then
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"mcl_chests:chest", "mcl_core:gold_ingot"},
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}
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})
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else
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"group:wood", "group:wood", "group:wood"},
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{"group:wood", "default:copper_ingot", "group:wood"},
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{"group:wood", "group:wood", "group:wood"},
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}
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})
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if protector_crafts then
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if mcl then
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"mcl_chests:chest", "mcl_core:gold_ingot"},
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}
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})
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else
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"group:wood", "group:wood", "group:wood"},
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{"group:wood", "default:copper_ingot", "group:wood"},
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{"group:wood", "group:wood", "group:wood"},
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}
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})
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"default:chest", "default:copper_ingot"},
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}
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})
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"default:chest", "default:copper_ingot"},
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}
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})
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end
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end
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@ -28,5 +28,8 @@ protector_hud_interval (Protector HUD Interval) int 5
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# Enables craft recipe for protection block
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protector_recipe (Enable Protector recipe) bool true
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# Enables craft recipes for protected doors and chest
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protector_crafts (Enable Protector door/chest recipes) bool true
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# Enables protection messages in player chat
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protector_msg (Enable Protector Messages) bool true
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