mirror of
https://notabug.org/TenPlus1/protector.git
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convert .po locales to .txt for better translation
This commit is contained in:
parent
8ec273febd
commit
f442c3ed58
@ -19,10 +19,8 @@ msgstr ""
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"Content-Transfer-Encoding: 8bit\n"
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#: admin.lua
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#, fuzzy
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msgid "Remove Protectors around players (separate names with spaces)"
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msgstr ""
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"Entferne Störschützer von bestimmten Namen in der Nähe von Spielern (trenne "
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msgstr "Entferne Störschützer von bestimmten Namen in der Nähe von Spielern (trenne "
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"Namen durch Leerzeichen)"
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#: admin.lua
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55
locale/de.txt
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55
locale/de.txt
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@ -0,0 +1,55 @@
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# textdomain: protector
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# author: Xanthin and CodeXP
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# last update: 2020/Jul/12
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### admin.lua ###
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Remove Protectors around players (separate names with spaces)=Entferne Störschützer von bestimmten Namen in der Nähe von Spielern (trenne Namen durch Leerzeichen)
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<names list>=<Namensliste der Spieler>
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Replace Protector Owner with name provided=Ersetze Besitzer der Störschützer mit neuem Besitzer
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<owner name> <name to replace with>=<Name des Besitzers> <Name des neuen Besitzers>
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Replacing Protector name '@1' with '@2'=Ersetze Besitzer der Störschützer von '@1' mit '@2'
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Show protected areas of your nearby protectors=Zeige geschützte Bereiche der Störschützer in der Nähe
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Protector Names to remove: @1=Störschutznamen zum Entfernen: @1
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Name List Reset=Namensliste zurückgesetzt
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### doors_chest.lua ###
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Protected Wooden Door=Geschützte Holztür
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Protected Steel Door=Geschützte Stahltür
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Protected Trapdoor=Geschützte Falltür
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Protected Steel Trapdoor=Geschützte Stahlfalltür
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Protected Chest=Geschützte Truhe
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To Chest=Zur Truhe
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To Inventory=Zum Inventar
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Protected Chest (@1)=Geschützte Truhe (@1)
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### init.lua ###
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-- Protector interface --=-- Störschutz-Interface --
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PUNCH node to show protected area=SCHLAGE Node, um geschützten Bereich anzuzeigen oder
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USE for area check=BENUTZE für Bereichsprüfung
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Members:=Mitglieder:
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Close=Schließen
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Protection located at: @1=Störschutz befindet sich bei: @1
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Members: @1.=Mitglieder: @1.
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This area is not protected.=Dieser Bereich ist nicht geschützt.
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You can build here.=Du kannst hier bauen.
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Overlaps into above players protected area=Überlappung im geschützen Bereich eines Spielers
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Protection Block=Störschutzblock
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Protection (owned by @1)=Störschutz (gehört @1)
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Protection Logo=Störschutzlogo
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[MOD] Protector Redo loaded=[MOD] Protector Redo geladen
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Spawn @1 has been protected up to a @2 block radius.=Spawn @1 ist geschützt mit einem Radius von @2 Blöcke.
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This area is owned by @1=Dieser Bereich gehört @1
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### pvp.lua ###
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[Protector] on_punchplayer called with nil objects=on_punchplayer wurde durch \"nil objects\" aufgerufen
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[Protector] pvp_protect not active, update your version of Minetest=pvp_protect ist nicht aktiv, aktualisiere deine Minetestversion
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[Protector] pvp_protect is disabled=pvp_protect ist ausgeschaltet
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### hud.lua ###
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Owner: @1=Besitzer: @1
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### tool.lua ###
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Protector Placer Tool (stand near protector, face direction and use)=Störschutz Platzier-Werkzeug (stehe neben Störschutz, schaue in die gewünschte Richtung und anwenden)
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Protector already in place!=Störschutz is bereits platziert!
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No protectors available to place!=Keine Störschützer mehr im Inventar!
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"Protector placed at @1"=Störschutz befindet sich bei: @1
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55
locale/es.txt
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55
locale/es.txt
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@ -0,0 +1,55 @@
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# textdomain: protector
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# author: universales
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# last update: 2020-02-27
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### admin.lua ###
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Remove Protectors around players (separate names with spaces)=Eliminar protectores alrededor de los jugadores (nombres separados con espacios)
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<names list>=<Lista de nombres>
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Replace Protector Owner with name provided=Reemplace el propietario del protector con el nombre proporcionado
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<owner name> <name to replace with>=<Nombre del propietario> <Nombre del nuevo propietario>
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Replacing Protector name '@1' with '@2'=Reemplazando el nombre del protector '@1' a '@2'
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Show protected areas of your nearby protectors=Mostrar áreas protegidas de sus protectores cercanos
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Protector Names to remove: @1=Nombres de protectores para eliminar: @1
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Name List Reset=Restablecer lista de nombres
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### doors_chest.lua ###
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Protected Wooden Door=Puerta de madera protegida
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Protected Steel Door=Puerta de hierro protegida
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Protected Trapdoor=Trampilla Protegida
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Protected Steel Trapdoor=Trampilla de hierro protegida
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Protected Chest=Cofre protegido
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To Chest=Al cofre
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To Inventory=Al inventario
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Protected Chest (@1)=Cofre protegido (@1)
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### init.lua ###
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-- Protector interface --=-- Interfaz del protector --
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PUNCH node to show protected area=nodo de perforación para mostrar el área protegida
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USE for area check=Usar para chequeo del área
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Members:=Miembros:
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Close=Cerrar
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Protection located at: @1=Protección ubicada en: @1
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Members: @1.=Miembros: @1.
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This area is not protected.=Esta área no está protegida.
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You can build here.=Puedes construir aquí.
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Overlaps into above players protected area=Se superpone en el área protegida de los jugadores anteriores
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Protection Block=Bloque de protección
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Protection (owned by @1)=Protegido (Propiedad de @1)
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Protection Logo=Logotipo de la protección
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[MOD] Protector Redo loaded=[MOD] Protector recargado
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Spawn @1 has been protected up to a @2 block radius.=Spawn @1 ha sido protegido hasta un radio de bloque @2.
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This area is owned by @1=Esta área es propiedad de @1
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### pvp.lua ###
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[Protector] on_punchplayer called with nil objects=[Protector] on_punchplayer llamado con objetos nulos.
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[Protector] pvp_protect not active, update your version of Minetest=[Protector] pvp_protect no está activo, actualiza tu versión de Minetest
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[Protector] pvp_protect is disabled=[Protector] pvp_protect está deshabilitado
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### hud.lua ###
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Owner: @1=Propietario: @1
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### tool.lua ###
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Protector Placer Tool (stand near protector, face direction and use)=Herramienta de colocación del protector (pararse cerca del protector, dirección de la cara y uso)
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Protector already in place!=¡El protector ya está en este lugar!
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No protectors available to place!=¡No hay protectores disponibles para colocar!
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Protector placed at @1=Protector colocado en @1
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@ -19,10 +19,8 @@ msgstr ""
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"Content-Transfer-Encoding: 8bit\n"
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#: admin.lua
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#, fuzzy
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msgid "Remove Protectors around players (separate names with spaces)"
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msgstr ""
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"Retirer les protecteurs près des joueurs avec les noms fournis (noms séparés "
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msgstr "Retirer les protecteurs près des joueurs avec les noms fournis (noms séparés "
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"avec des espaces)"
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#: admin.lua
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55
locale/fr.txt
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55
locale/fr.txt
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@ -0,0 +1,55 @@
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# textdomain: protector
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# author: CodeXP and TenPlus1
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# last update: 2020/Jul/12
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### admin.lua ###
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Remove Protectors around players (separate names with spaces)=Retirer les protecteurs près des joueurs avec les noms fournis (noms séparés avec des espaces)
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<names list>=<liste de noms>
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Replace Protector Owner with name provided=Remplacer le propriétaire du protecteur par le nom fourni
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<owner name> <name to replace with>=<nom du propriétaire> <nom à remplacer>
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Replacing Protector name '@1' with '@2'=
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Show protected areas of your nearby protectors=Affichez les zones protégées de vos protecteurs à proximité
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Protector Names to remove: @1=Noms de protecteurs à supprimer: @1
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Name List Reset=Liste de noms réinitialiser
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### doors_chest.lua ###
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Protected Wooden Door=Porte en bois protégée
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Protected Steel Door=Porte en acier protégée
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Protected Trapdoor=Trappe protégé
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Protected Steel Trapdoor=Trap en acier protégé
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Protected Chest=Coffre protégé
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To Chest=Vers le coffre
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To Inventory=Vers l'inventaire
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Protected Chest (@1)=Coffre protégé (@1)
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### init.lua ###
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-- Protector interface --=-- Interface Protector --
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PUNCH node to show protected area=TAPÉ le bloc pour afficher la zone protégée
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USE for area check=UTILISER pour vérifier la zone
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Members:=Membres:
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Close=Fermer
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Protection located at: @1=Protection située à: @1
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Members: @1.=Membres: @1.
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This area is not protected.=msgstr "Cette zone n'est pas protégée.
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You can build here.=Vous pouvez construire ici.
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Overlaps into above players protected area=Vous chevauché une zone protégé.
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Protection Block=Bloc de protection
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Protection (owned by @1)=Protection (détenue par @1)
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Protection Logo=Logo de protection
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[MOD] Protector Redo loaded=[MOD] Protector Redo chargé
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Spawn @1 has been protected up to a @2 block radius.=
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This area is owned by @1=Cette zone appartient à @1!
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### pvp.lua ###
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[Protector] on_punchplayer called with nil objects=[Protector] on_punchplayer appelé avec des objets nil
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[Protector] pvp_protect not active, update your version of Minetest=[Protector] pvp_protect est désactivé, mettez à jour votre version de Minetest
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[Protector] pvp_protect is disabled=[Protector] pvp_protect est désactivé
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### hud.lua ###
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Owner: @1=Propriétaire: @1
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### tool.lua ###
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Protector Placer Tool (stand near protector, face direction and use)=Outil de placement du protecteur (se tenir près du protecteur, direction du visage et utilisation)
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Protector already in place!=Protecteur déjà en place!
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No protectors available to place!=Aucun protecteur disponible à placer!
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Protector placed at @1=Protection située à: @1
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55
locale/it.txt
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55
locale/it.txt
Normal file
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# textdomain: protector
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# author: Xanthin and CodeXP
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# last update: 2018/Jul/10
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### admin.lua ###
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Remove Protectors around players (separate names with spaces)=Elimina i protettori attorno ai giocatori (separa i nomi con gli spazi)
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<names list>=<elenco nomi>
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Replace Protector Owner with name provided=Sostituisci il proprietario del protettore col nome fornito
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<owner name> <name to replace with>=<nome proprietario> <nome con cui sostituirlo>
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Replacing Protector name '@1' with '@2'=Sostituzione del nome del protettore '@1' con '@2'
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Show protected areas of your nearby protectors=Mostra le aree protette dei protettori vicino a te
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Protector Names to remove: @1=Nomi dei protettori da eliminare: @1
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Name List Reset=Azzera l'elenco dei nomi
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### doors_chest.lua ###
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Protected Wooden Door=Porta di legno protetta
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Protected Steel Door=Porta d'acciaio protetta
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Protected Trapdoor=Botola protetta
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Protected Steel Trapdoor=Botola d'acciaio protetta
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Protected Chest=Baule protetto
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To Chest=Al baule
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To Inventory=All'inventario
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Protected Chest (@1)=Baule protetto (@1)
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### init.lua ###
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-- Protector interface --=-- Interfaccia protettore --
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PUNCH node to show protected area=COLPISCI il nodo per mostrare l'area protetta
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USE for area check=USA per controllare l'area
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Members:=Membri:
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Close=Chiudi
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Protection located at: @1=Protezione collocata a: @1
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Members: @1.=Membri: @1.
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This area is not protected.=Quest'area non è protetta.
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You can build here.=Qui puoi costruire.
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Overlaps into above players protected area=Si sovrappone ad un'area sovrastante protetta dai giocatori
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Protection Block=Blocco di protezione
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Protection (owned by @1)=Protezione (di proprietà di @1)
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Protection Logo=Logo di protezione
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[MOD] Protector Redo loaded=[MOD] Protector Redo caricato
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Spawn @1 has been protected up to a @2 block radius.=Lo spawn @1 è stato protetto fino a un raggio di @2 blocchi.
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This area is owned by @1=Quest'area è di proprietà di @1
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### pvp.lua ###
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[Protector] on_punchplayer called with nil objects=[Protector] on_punchplayer chiamato con oggetti nil
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[Protector] pvp_protect not active, update your version of Minetest=[Protector] pvp_protect non attiva, aggiorna la tua versione di Minetest
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[Protector] pvp_protect is disabled=[Protector] pvp_protect è disattivato
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### hud.lua ###
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Owner: @1=Proprietario: @1
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### tool.lua ###
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Protector Placer Tool (stand near protector, face direction and use)=Strumento di posizionamento protettore (stai vicino al protettore, guarda la direzione e usa)
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Protector already in place!=Protettore già presente!
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No protectors available to place!=Nessun protettore disponibile da posizionare!
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Protector placed at @1=Protettore posizionato a @1
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@ -19,10 +19,8 @@ msgstr ""
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"Content-Transfer-Encoding: 8bit\n"
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#: admin.lua
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#, fuzzy
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msgid "Remove Protectors around players (separate names with spaces)"
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msgstr ""
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"Удалить защиту рядом с игроками (перечислить имена, разделяя пробелами)"
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msgstr "Удалить защиту рядом с игроками (перечислить имена, разделяя пробелами)"
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#: admin.lua
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msgid "<names list>"
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55
locale/ru.txt
Normal file
55
locale/ru.txt
Normal file
@ -0,0 +1,55 @@
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# textdomain: protector
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# author: CodeXP
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# last update: 2018/Jul/10
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### admin.lua ###
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Remove Protectors around players (separate names with spaces)=Удалить защиту рядом с игроками (перечислить имена, разделяя пробелами)
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<names list>=<список имён>
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Replace Protector Owner with name provided=Заменить владельца защиты новым владельцем
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<owner name> <name to replace with>=<имя владельца> <имя нового владельца>
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Replacing Protector name '@1' with '@2'=Заменяется владелец защиты с '@1' на '@2'
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Show protected areas of your nearby protectors=Показать защищенные территории с ближней защитой
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Protector Names to remove: @1=Имена защит, подлежащих удалению: @1
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Name List Reset=Сброс списка имен
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### doors_chest.lua ###
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Protected Wooden Door=Защищенная яблоневая дверь
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Protected Steel Door=Защищенная стальная дверь
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Protected Trapdoor=Защищенный яблоневый люк
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Protected Steel Trapdoor=Защищенный стальной люк
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Protected Chest=Защищенный сундук
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To Chest=В сундук
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To Inventory=В инвентрарь
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Protected Chest (@1)=Защищенный сундук (@1)
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### init.lua ###
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-- Protector interface --=-- Настройка защиты --
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PUNCH node to show protected area=СТУКНУТЬ узел для подсведки защищенной территории
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USE for area check=ЛКМ для проверки защищенной территории
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Members:=Участники:
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Close=Закрыть
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Protection located at: @1=Защита находится на координатах @1
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Members: @1.=Участники: @1.
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This area is not protected.=Территория свободна.
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You can build here.=Здесь можно ставить блоки."
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Overlaps into above players protected area=Защитный блок не может быть установлен: пересечение с областями, защищенными другими игроками
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Protection Block=Защитный блок
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Protection (owned by @1)=Защита игрока @1
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Protection Logo=Защитный знак
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[MOD] Protector Redo loaded=[MOD] Модификация \"Переделанная Защита\" загружена
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Spawn @1 has been protected up to a @2 block radius.=Спаун @1 защищен в радиусе @2 блока.
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This area is owned by @1=Эта территория пренадлежит @1
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### pvp.lua ###
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[Protector] on_punchplayer called with nil objects=[Защита] on_punchplayer вызвана с нулевыми объектами
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[Protector] pvp_protect not active, update your version of Minetest=[Защита] pvp_protect не активен, обновите версию Minetest
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[Protector] pvp_protect is disabled=[Защита] pvp_protect отключен
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### hud.lua ###
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Owner: @1=Владелец: @1
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### tool.lua ###
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Protector Placer Tool (stand near protector, face direction and use)=Инструмент установки защиты (станьте рядом с защитой, повернитесь в нужное направление и используйте)
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Protector already in place!=Защита уже установлена!
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No protectors available to place!=У вас нет защитных блоков в инвентаре!
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Protector placed at @1=Защита находится на координатах @1
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@ -19,10 +19,8 @@ msgstr ""
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"Content-Transfer-Encoding: 8bit\n"
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#: admin.lua
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#, fuzzy
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msgid "Remove Protectors around players (separate names with spaces)"
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msgstr ""
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"Ismi verilen oyuncuların yanındaki korumaları kaldır. (İsimleri boşlukla "
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msgstr "Ismi verilen oyuncuların yanındaki korumaları kaldır. (İsimleri boşlukla "
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"ayır)"
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#: admin.lua
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55
locale/tr.txt
Normal file
55
locale/tr.txt
Normal file
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# textdomain: protector
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# author: CodeXP and TenPlus1
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# last update: 2020/Jul/12
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### admin.lua ###
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Remove Protectors around players (separate names with spaces)=Ismi verilen oyuncuların yanındaki korumaları kaldır. (İsimleri boşlukla ayır)
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<names list>=<isim listesi>
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Replace Protector Owner with name provided=Koruyucu Sahibini belirtilen adla değiştirin
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<owner name> <name to replace with>=<sahip adı> <değiştirilecek ad>
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Replacing Protector name '@1' with '@2'='@ 1' Koruyucu adını '@ 2' ile değiştirin
|
||||
Show protected areas of your nearby protectors=Yakındaki koruyucuların korunan alanlarını göster
|
||||
Protector Names to remove: @1=Silinecek korumaların isimleri: @1
|
||||
Name List Reset=İsim listesini sıfırla
|
||||
|
||||
### doors_chest.lua ###
|
||||
Protected Wooden Door=Korumalı ahşap kapı
|
||||
Protected Steel Door=Korumalı çelik kapı
|
||||
Protected Trapdoor=Korumalı tuzak kapısı
|
||||
Protected Steel Trapdoor=Korumalı çelik tuzak kapısı
|
||||
Protected Chest=Korumalı sandık
|
||||
To Chest=Sandığa
|
||||
To Inventory=Envantere
|
||||
Protected Chest (@1)=Korumalı sandık (@1)
|
||||
|
||||
### init.lua ###
|
||||
-- Protector interface --=-- Koruyucu arayüz --
|
||||
PUNCH node to show protected area=Korunan alanı göstermek için yumruk
|
||||
USE for area check=Bölge kontrolü için kullan
|
||||
Members:=Üyeler
|
||||
Close=Kapat
|
||||
Protection located at: @1=Korumanın bulunduğu yer @1
|
||||
Members: @1.=Üyeler @1.
|
||||
This area is not protected.=Bu alan korumalı değildir.
|
||||
You can build here.=Buraya inşaa edebilirsiniz.
|
||||
Overlaps into above players protected area=Yukarıdaki oyuncuların koruma alanı ile çakışıyor
|
||||
Protection Block=Koruma kutusu
|
||||
Protection (owned by @1)=Koruma (@1 sahibidir)
|
||||
Protection Logo=Koruma arması
|
||||
[MOD] Protector Redo loaded=[MOD] Protector Redo yüklendi
|
||||
Spawn @1 has been protected up to a @2 block radius.=Spawn @1, @2 blok yarıçapa kadar korunur.
|
||||
This area is owned by @1=Burasının sahibi @1!
|
||||
|
||||
### pvp.lua ###
|
||||
[Protector] on_punchplayer called with nil objects=[Protector] on_punchplayer boş objelerle çağrıldı
|
||||
[Protector] pvp_protect not active, update your version of Minetest=[Protector] pvp_protect aktif değil, Minetest sürümünüzü güncelleyin.
|
||||
[Protector] pvp_protect is disabled=[Protector] pvp_protect kapatıldı.
|
||||
|
||||
### hud.lua ###
|
||||
Owner: @1=Sahip: @1
|
||||
|
||||
### tool.lua ###
|
||||
Protector Placer Tool (stand near protector, face direction and use)=Koruyucu Yerleştirme Aleti (koruyucunun yanında durun, yüz yönü ve kullanım)
|
||||
Protector already in place!=Koruyucu zaten yerinde!
|
||||
No protectors available to place!=Yerleştirilecek koruyucu yok!
|
||||
Protector placed at @1=Korumanın bulunduğu yer @1
|
Loading…
Reference in New Issue
Block a user