mirror of
https://github.com/minetest-mods/ropes.git
synced 2024-11-28 10:23:44 +01:00
Complete rewrite
A big code update. Some features have changes slightly. The goal of this update is to improve performance on servers. This is achieved by removing ABMs and using on_timers instead. The amount of times that on_timer is used is also minimized. Other features include. - vine register function that allows the registering of side and bottom vines - Removing vines remove all vines beneath it. - New vine named Roots
This commit is contained in:
parent
72ab3ec06d
commit
796961b01a
14
crafts.lua
Normal file
14
crafts.lua
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@ -0,0 +1,14 @@
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minetest.register_craft({
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output = 'vines:rope_block',
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recipe = vines.recipes['rope_block']
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})
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minetest.register_craft({
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output = 'vines:shears',
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recipe = vines.recipes['shears']
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})
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minetest.register_craftitem("vines:vines", {
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description = "Vines",
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inventory_image = "vines_item.png",
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})
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98
functions.lua
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98
functions.lua
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@ -0,0 +1,98 @@
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vines.register_vine = function( name, defs )
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--different properties for bottom and side vines.
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local drawtype = ''
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local selection_box
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if ( defs.is_side_vine ) then
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selection_box = {
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type = "wallmounted",
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}
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drawtype = 'signlike'
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else
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selection_box = {
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type = "fixed",
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fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 },
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}
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drawtype = 'plantlike'
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end
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minetest.register_node("vines:"..name, {
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description = defs.description,
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walkable = false,
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climbable = true,
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wield_image = "vines_"..name..".png",
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drop = "",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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buildable_to = true,
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tile_images = { "vines_"..name..".png" },
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drawtype = drawtype,
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inventory_image = "vines_"..name..".png",
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groups = vines.groups,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = selection_box,
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on_construct = function( pos )
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local timer = minetest.get_node_timer( pos )
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timer:start( math.random(5, 10) )
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end,
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on_timer = function( pos )
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local node = minetest.get_node( pos )
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local bottom = {x=pos.x, y=pos.y-1, z=pos.z}
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local bottom_node = minetest.get_node( bottom )
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if bottom_node.name == "air" then
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if not ( math.random( defs.average_length ) == 1 ) then
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minetest.set_node( pos, { name = node.name..'_rotten', param2 = node.param2 } )
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minetest.set_node( bottom, { name = node.name, param2 = node.param2 } )
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local timer = minetest.get_node_timer( bottom_node )
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timer:start( math.random(5, 10) )
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end
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end
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end,
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after_dig_node = function(pos, node, oldmetadata, user)
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vines.dig_vine( pos, node, user )
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end
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})
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local name = name..'_rotten'
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minetest.register_node( "vines:"..name, {
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description = "Rotten "..defs.description,
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walkable = false,
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climbable = true,
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drop = "",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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buildable_to = true,
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tile_images = { "vines_"..name..".png" },
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wield_image = "vines_"..name..".png",
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drawtype = drawtype,
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inventory_image = "vines_"..name..".png",
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groups = vines.groups,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = selection_box,
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on_destruct = function( pos )
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local node = minetest.get_node( pos )
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local bottom = {x=pos.x, y=pos.y-1, z=pos.z}
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local bottom_node = minetest.get_node( bottom )
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if minetest.get_item_group( bottom_node.name, "vines") then
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minetest.remove_node( bottom )
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end
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end,
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after_dig_node = function(pos, node, oldmetadata, user)
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vines.dig_vine( pos, node, user )
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end
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})
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end
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vines.dig_vine = function( pos, node, user )
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--only dig give the vine if shears are used
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if not user then return false end
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local wielded = user:get_wielded_item()
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if 'vines:shears' == wielded:get_name() then
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local inv = user:get_inventory()
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if inv then
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inv:add_item("main", ItemStack(node.name))
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end
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end
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end
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404
init.lua
404
init.lua
@ -1,397 +1,15 @@
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vines = {}
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local mod_name = "vines"
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local average_height = 12
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local spawn_interval = 90
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local vines_group = {attached_node=1,vines=1,snappy=3,flammable=2,hanging_node=1,vines_cleanup=1}
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vines.growth_interval = 300
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vines.growth_chance = 2
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vines.rot_interval = 300
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vines.rot_chance = 8
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local jungle_leaves_list = {
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"default:jungleleaves",
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"moretrees:jungle_leaves_red",
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"moretrees:jungle_leaves_yellow",
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"moretrees:jungle_leaves_green"
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vines = {
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name = 'vines',
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groups = { vines=1, snappy=3, flammable=2 },
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recipes = {}
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}
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-- Nodes
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minetest.register_node("vines:rope_block", {
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description = "Rope",
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sunlight_propagates = true,
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paramtype = "light",
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tile_images = {
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"default_wood.png^vines_rope.png",
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"default_wood.png^vines_rope.png",
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"default_wood.png",
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"default_wood.png",
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"default_wood.png^vines_rope.png",
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"default_wood.png^vines_rope.png",
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},
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drawtype = "cube",
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groups = {choppy=2,oddly_breakable_by_hand=1},
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after_place_node = function(pos)
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local n = minetest.get_node(p)
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if n.name == "air" then
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minetest.add_node(p, {name="vines:rope_end"})
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end
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end,
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after_dig_node = function(pos, node, digger)
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local n = minetest.get_node(p)
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while n.name == 'vines:rope' do
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minetest.remove_node(p)
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p = {x=p.x, y=p.y-1, z=p.z}
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n = minetest.get_node(p)
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end
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if n.name == 'vines:rope_end' then
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minetest.remove_node(p)
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end
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end
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})
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minetest.register_node("vines:rope", {
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description = "Rope",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drop = "",
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tile_images = { "vines_rope.png" },
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drawtype = "plantlike",
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groups = {flammable=2, not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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on_destruct = function()
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end,
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})
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minetest.register_node("vines:rope_end", {
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description = "Rope",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drop = "",
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tile_images = { "vines_rope_end.png" },
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drawtype = "plantlike",
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groups = {flammable=2, not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = function(pos)
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yesh = {x = pos.x, y= pos.y-1, z=pos.z}
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minetest.add_node(yesh, {name="vines:rope"})
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end,
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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})
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minetest.register_node("vines:side", {
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description = "Vine",
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walkable = false,
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climbable = true,
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drop = "",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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buildable_to = true,
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tile_images = { "vines_side.png" },
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drawtype = "signlike",
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inventory_image = "vines_side.png",
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groups = vines_group,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "wallmounted",
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},
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after_dig_node = function(pos, oldnode, oldmetadata, user)
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local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end
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if 'vines:shears' == wielded:get_name() then
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local inv = user:get_inventory()
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if inv then
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inv:add_item("main", ItemStack(oldnode.name))
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end
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end
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end
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})
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minetest.register_node("vines:side_rotten", {
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description = "Vine",
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walkable = false,
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climbable = false,
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drop = "",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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buildable_to = true,
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tile_images = { "vines_side_rotten.png" },
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drawtype = "signlike",
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inventory_image = "vines_side.png",
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groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "wallmounted",
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},
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})
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minetest.register_node("vines:willow", {
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description = "Vine",
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walkable = false,
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climbable = true,
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drop = "",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "wallmounted",
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buildable_to = true,
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tile_images = { "vines_willow.png" },
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drawtype = "signlike",
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inventory_image = "vines_willow.png",
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groups = vines_group,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "wallmounted",
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},
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after_dig_node = function(pos, oldnode, oldmetadata, user)
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local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end
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if 'vines:shears' == wielded:get_name() then
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local inv = user:get_inventory()
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if inv then
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inv:add_item("main", ItemStack(oldnode.name))
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end
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end
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end
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})
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minetest.register_node("vines:willow_rotten", {
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description = "Vine",
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walkable = false,
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climbable = false,
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sunlight_propagates = true,
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paramtype = "light",
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drop = "",
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paramtype2 = "wallmounted",
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buildable_to = true,
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tile_images = { "vines_willow_rotten.png" },
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drawtype = "signlike",
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inventory_image = "vines_willow.png",
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groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "wallmounted",
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},
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})
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minetest.register_node("vines:root", {
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description = "Vine",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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buildable_to = true,
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tile_images = { "vines_root.png" },
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drawtype = "plantlike",
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inventory_image = "vines_root.png",
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groups = {vines=1,snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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})
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minetest.register_node("vines:vine", {
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description = "Vine",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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drop = "",
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paramtype = "light",
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buildable_to = true,
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tile_images = { "vines_vine.png" },
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drawtype = "plantlike",
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inventory_image = "vines_vine.png",
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groups = vines_group,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3},
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},
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after_dig_node = function(pos, oldnode, oldmetadata, user)
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local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end
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if 'vines:shears' == wielded:get_name() then
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local inv = user:get_inventory()
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if inv then
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inv:add_item("main", ItemStack(oldnode.name))
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end
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end
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end
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})
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minetest.register_node("vines:vine_rotten", {
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description = "Rotten vine",
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walkable = false,
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climbable = true,
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drop = "",
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sunlight_propagates = true,
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paramtype = "light",
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buildable_to = true,
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tile_images = { "vines_vine_rotten.png" },
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drawtype = "plantlike",
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inventory_image = "vines_vine_rotten.png",
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groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3},
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},
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})
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-- vine rotting
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minetest.register_abm({
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nodenames = {"vines:vine", "vines:side", "vines:willow"},
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interval = vines.rot_interval,
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chance = vines.rot_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.find_node_near(pos, 5, "group:tree") == nil then
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local walldir = node.param2
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minetest.add_node(pos, {name=node.name.."_rotten", param2 = walldir})
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end
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end
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})
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-- vine growth
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minetest.register_abm({
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nodenames = {"vines:vine", "vines:side", "vines:willow"},
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interval = vines.growth_interval,
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chance = vines.growth_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local n = minetest.get_node(p)
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if n.name == "air" then
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local walldir = node.param2
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minetest.add_node(p, {name=node.name, param2 = walldir})
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end
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end
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})
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-- cleanup if the initial tree is missing entirely (e.g. has been dug away)
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minetest.register_abm({
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nodenames = {"group:vines_cleanup"},
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interval = 10,
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chance = 5,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not minetest.find_node_near(pos, 1, jungle_leaves_list) then
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local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
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if minetest.get_item_group(minetest.get_node(p_top).name, "vines_cleanup") == 0 then
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minetest.remove_node(pos)
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end
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end
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end
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})
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-- rope extension
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minetest.register_abm({
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nodenames = {"vines:rope_end"},
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interval = 1,
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chance = 1,
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drop = "",
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action = function(pos, node, active_object_count, active_object_count_wider)
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local n = minetest.get_node(p)
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--remove if top node is removed
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if n.name == "air" then
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minetest.set_node(pos, {name="vines:rope"})
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minetest.add_node(p, {name="vines:rope_end"})
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end
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end
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})
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--Craft
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minetest.register_craft({
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output = 'vines:rope_block',
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recipe = {
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{'', 'default:wood', ''},
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{'', 'vines:side', ''},
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{'', 'vines:side', ''},
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}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("vines:vines", {
|
||||
description = "Vines",
|
||||
inventory_image = "vines_item.png",
|
||||
})
|
||||
--spawning
|
||||
plantslib:spawn_on_surfaces({
|
||||
avoid_nodes = {"vines:vine"},
|
||||
avoid_radius = 5,
|
||||
spawn_delay = spawn_interval,
|
||||
spawn_plants = {"vines:vine"},
|
||||
spawn_chance = 10,
|
||||
spawn_surfaces = {"default:dirt_with_grass","default:dirt"},
|
||||
spawn_on_bottom = true,
|
||||
plantlife_limit = -0.9,
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
avoid_nodes = {"vines:vine", "vines:side"},
|
||||
avoid_radius = 3,
|
||||
spawn_delay = spawn_interval,
|
||||
spawn_plants = {"vines:side"},
|
||||
spawn_chance = 10,
|
||||
spawn_surfaces = jungle_leaves_list,
|
||||
spawn_on_side = true,
|
||||
near_nodes = {"default:jungletree"},
|
||||
near_nodes_size = 5,
|
||||
plantlife_limit = -0.9,
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_plants = {"vines:willow"},
|
||||
spawn_delay = spawn_interval,
|
||||
spawn_chance = 3,
|
||||
spawn_surfaces = {"moretrees:willow_leaves"},
|
||||
spawn_on_side = true,
|
||||
near_nodes = {"default:water_source"},
|
||||
near_nodes_size = 2,
|
||||
near_nodes_vertical = 5,
|
||||
near_nodes_count = 1,
|
||||
plantlife_limit = -0.9,
|
||||
})
|
||||
|
||||
--Shears jojoa1997's shears
|
||||
minetest.register_tool("vines:shears", {
|
||||
description = "Shears",
|
||||
inventory_image = "shears.png",
|
||||
wield_image = "shears.png",
|
||||
stack_max = 1,
|
||||
max_drop_level=3,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=0,
|
||||
groupcaps={
|
||||
snappy={times={[3]=0.2}, maxwear=0.05, maxlevel=3},
|
||||
wool={times={[3]=0.2}, maxwear=0.05, maxlevel=3}
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'vines:shears',
|
||||
recipe = {
|
||||
{'', 'default:steel_ingot', ''},
|
||||
{'default:stick', 'default:wood', 'default:steel_ingot'},
|
||||
{'', '', 'default:stick'},
|
||||
}
|
||||
})
|
||||
dofile( minetest.get_modpath( vines.name ) .. "/functions.lua" )
|
||||
dofile( minetest.get_modpath( vines.name ) .. "/recipes.lua" )
|
||||
dofile( minetest.get_modpath( vines.name ) .. "/crafts.lua" )
|
||||
dofile( minetest.get_modpath( vines.name ) .. "/nodes.lua" )
|
||||
dofile( minetest.get_modpath( vines.name ) .. "/shear.lua" )
|
||||
dofile( minetest.get_modpath( vines.name ) .. "/vines.lua" )
|
||||
dofile( minetest.get_modpath( vines.name ) .. "/spawning.lua" )
|
||||
|
||||
print("[Vines] Loaded!")
|
||||
|
83
nodes.lua
Normal file
83
nodes.lua
Normal file
@ -0,0 +1,83 @@
|
||||
minetest.register_node("vines:rope_block", {
|
||||
description = "Rope",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
tile_images = {
|
||||
"default_wood.png^vines_rope.png",
|
||||
"default_wood.png^vines_rope.png",
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
"default_wood.png^vines_rope.png",
|
||||
"default_wood.png^vines_rope.png",
|
||||
},
|
||||
groups = { flammable=2, choppy=2, oddly_breakable_by_hand=1 },
|
||||
after_place_node = function(pos)
|
||||
local p = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local n = minetest.get_node(p)
|
||||
if n.name == "air" then
|
||||
minetest.add_node(p, {name="vines:rope_end"})
|
||||
end
|
||||
end,
|
||||
after_dig_node = function(pos, node, digger)
|
||||
local p = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local n = minetest.get_node(p)
|
||||
while ( n.name == 'vines:rope' or n.name == 'vines:rope_end' ) do
|
||||
minetest.remove_node(p)
|
||||
p = {x=p.x, y=p.y-1, z=p.z}
|
||||
n = minetest.get_node(p)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("vines:rope", {
|
||||
description = "Rope",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
drop = "",
|
||||
tile_images = { "vines_rope.png" },
|
||||
drawtype = "plantlike",
|
||||
groups = {flammable=2, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("vines:rope_end", {
|
||||
description = "Rope",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
drop = "",
|
||||
tile_images = { "vines_rope_end.png" },
|
||||
drawtype = "plantlike",
|
||||
groups = {flammable=2, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
after_place_node = function(pos)
|
||||
yesh = {x = pos.x, y= pos.y-1, z=pos.z}
|
||||
minetest.add_node(yesh, {name="vines:rope"})
|
||||
end,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
||||
},
|
||||
on_construct = function( pos )
|
||||
local timer = minetest.get_node_timer( pos )
|
||||
timer:start( 1 )
|
||||
end,
|
||||
on_timer = function( pos, elapsed )
|
||||
local p = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local n = minetest.get_node(p)
|
||||
if n.name == "air" then
|
||||
minetest.set_node(pos, {name="vines:rope"})
|
||||
minetest.add_node(p, {name="vines:rope_end"})
|
||||
else
|
||||
local timer = minetest.get_node_timer( pos )
|
||||
timer:start( 1 )
|
||||
end
|
||||
end
|
||||
})
|
12
recipes.lua
Normal file
12
recipes.lua
Normal file
@ -0,0 +1,12 @@
|
||||
vines.recipes['rope_block'] = {
|
||||
{'', 'default:wood', ''},
|
||||
{'', 'vines:side', ''},
|
||||
{'', 'vines:side', ''}
|
||||
}
|
||||
|
||||
vines.recipes['shears'] = {
|
||||
{'', 'default:steel_ingot', ''},
|
||||
{'default:stick', 'default:wood', 'default:steel_ingot'},
|
||||
{'', '', 'default:stick'}
|
||||
}
|
||||
|
15
shear.lua
Normal file
15
shear.lua
Normal file
@ -0,0 +1,15 @@
|
||||
minetest.register_tool("vines:shears", {
|
||||
description = "Shears",
|
||||
inventory_image = "shears.png",
|
||||
wield_image = "shears.png",
|
||||
stack_max = 1,
|
||||
max_drop_level=3,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=0,
|
||||
groupcaps={
|
||||
snappy={times={[3]=0.2}, maxwear=0.05, maxlevel=3},
|
||||
wool={times={[3]=0.2}, maxwear=0.05, maxlevel=3}
|
||||
}
|
||||
},
|
||||
})
|
47
spawning.lua
Normal file
47
spawning.lua
Normal file
@ -0,0 +1,47 @@
|
||||
plantslib:spawn_on_surfaces({
|
||||
avoid_nodes = {"vines:vine"},
|
||||
avoid_radius = 5,
|
||||
spawn_delay = 500,
|
||||
spawn_plants = {"vines:vine"},
|
||||
spawn_chance = 10,
|
||||
spawn_surfaces = {"default:dirt_with_grass","default:dirt"},
|
||||
spawn_on_bottom = true,
|
||||
plantlife_limit = -0.9,
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
avoid_nodes = {"vines:root"},
|
||||
avoid_radius = 5,
|
||||
spawn_delay = 500,
|
||||
spawn_plants = {"vines:vine"},
|
||||
spawn_chance = 10,
|
||||
spawn_surfaces = {"default:dirt_with_grass","default:dirt"},
|
||||
spawn_on_bottom = true,
|
||||
plantlife_limit = -0.9,
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
avoid_nodes = {"vines:vine", "vines:side"},
|
||||
avoid_radius = 3,
|
||||
spawn_delay = 300,
|
||||
spawn_plants = {"vines:side"},
|
||||
spawn_chance = 10,
|
||||
spawn_surfaces = {}, --TODO
|
||||
spawn_on_side = true,
|
||||
near_nodes = {"default:jungletree"},
|
||||
near_nodes_size = 5,
|
||||
plantlife_limit = -0.9,
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_plants = {"vines:willow"},
|
||||
spawn_delay = 200,
|
||||
spawn_chance = 3,
|
||||
spawn_surfaces = {"moretrees:willow_leaves"},
|
||||
spawn_on_side = true,
|
||||
near_nodes = {"default:water_source"},
|
||||
near_nodes_size = 2,
|
||||
near_nodes_vertical = 5,
|
||||
near_nodes_count = 1,
|
||||
plantlife_limit = -0.9,
|
||||
})
|
23
vines.lua
Normal file
23
vines.lua
Normal file
@ -0,0 +1,23 @@
|
||||
vines.register_vine( 'vine', {
|
||||
description = "Vines",
|
||||
is_side_vine = false,
|
||||
average_length = 9
|
||||
})
|
||||
|
||||
vines.register_vine( 'root', {
|
||||
description = "Roots",
|
||||
is_side_vine = false,
|
||||
average_length = 5
|
||||
})
|
||||
|
||||
vines.register_vine( 'side', {
|
||||
description = "Vines",
|
||||
is_side_vine = true,
|
||||
average_length = 7
|
||||
})
|
||||
|
||||
vines.register_vine( 'willow', {
|
||||
description = "Willow Vines",
|
||||
is_side_vine = true,
|
||||
average_length = 9
|
||||
})
|
Loading…
Reference in New Issue
Block a user