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Documentation update
- Very minimal API documentation. The code should be self explanatory. - LICENSE information.
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LICENSE.md
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LICENSE.md
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License
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=======
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- Code WTFPL
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- Texture CC
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README.md
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# Vines
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## Features
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- Rope block for spawning rope that slowly drops into the deep.
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- Vines are climbable and slowly grow downward.
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- Shears that allow the collecting of vines.
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- Spawns vines on jungletree leaves.
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- Roots on the bottom of dirt and dirt with grass nodes.
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- Spawns vines on trees located in swampy area.
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- Jungle vines that spawn on the side of jungletrees
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## API
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The API is very minimal. It allows the registering of vines.
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There are two types of vines. One that spawns at the bottom of nodes and uses the
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plantlike drawtype, and vines that spawn on the side that use signlike
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drawtype.
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### Example
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*taken from mod*
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```lua
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vines.register_vine( 'vine', {
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description = "Vines",
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is_side_vine = false,
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average_length = 9
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}, biome )
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```
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|key| type| description|
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|---| ---| ---|
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|description| string|The node tooltip description|
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|is_side_vine| bool| If not a side vine it is a plantlike drawtype bottom vine|
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|average_length|int| The average length of vines|
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|biome| table| A plants_lib biome format (see plants_lib documentation)|
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## Notice
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Vines use after_destruct on registered leave nodes to remove vines from which
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the leaves are removed. This is done by using the override function.
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Malfunctions may occur if other mods override the after_destruct of these nodes
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also.
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