Ropes mod for Minetest
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bas080 7bb3f5e042 Documentation update
- Very minimal API documentation. The code should be self explanatory.

- LICENSE information.
2015-02-13 01:54:35 +01:00
textures API Update + new vine 2015-02-13 01:48:47 +01:00
crafts.lua Complete rewrite 2015-02-10 07:15:16 +01:00
depends.txt API Update + new vine 2015-02-13 01:48:47 +01:00
functions.lua API Update + new vine 2015-02-13 01:48:47 +01:00
init.lua Complete rewrite 2015-02-10 07:15:16 +01:00
LICENSE.md Documentation update 2015-02-13 01:54:35 +01:00
nodes.lua Complete rewrite 2015-02-10 07:15:16 +01:00
README.md Documentation update 2015-02-13 01:54:35 +01:00
readme.txt Added requests and added default texture 2013-05-01 14:22:23 +02:00
recipes.lua Complete rewrite 2015-02-10 07:15:16 +01:00
shear.lua Complete rewrite 2015-02-10 07:15:16 +01:00
vines.lua API Update + new vine 2015-02-13 01:48:47 +01:00

Vines

Features

  • Rope block for spawning rope that slowly drops into the deep.
  • Vines are climbable and slowly grow downward.
  • Shears that allow the collecting of vines.
  • Spawns vines on jungletree leaves.
  • Roots on the bottom of dirt and dirt with grass nodes.
  • Spawns vines on trees located in swampy area.
  • Jungle vines that spawn on the side of jungletrees

API

The API is very minimal. It allows the registering of vines.

There are two types of vines. One that spawns at the bottom of nodes and uses the plantlike drawtype, and vines that spawn on the side that use signlike drawtype.

Example

taken from mod

  vines.register_vine( 'vine', {
    description = "Vines",
    is_side_vine = false,
    average_length = 9
  }, biome )
key type description
description string The node tooltip description
is_side_vine bool If not a side vine it is a plantlike drawtype bottom vine
average_length int The average length of vines
biome table A plants_lib biome format (see plants_lib documentation)

Notice

Vines use after_destruct on registered leave nodes to remove vines from which the leaves are removed. This is done by using the override function. Malfunctions may occur if other mods override the after_destruct of these nodes also.