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https://github.com/minetest-mods/ropes.git
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Updated rope box for wood sound and better groups
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parent
52c07acb56
commit
bb17aad5a2
11
init.lua
11
init.lua
@ -17,8 +17,7 @@ minetest.register_node("vines:rope_block", {
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"vines_rope_block.png"
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"vines_rope_block.png"
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},
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},
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drawtype = "cube",
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drawtype = "cube",
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groups = { snappy = 3},
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groups = {choppy=2,oddly_breakable_by_hand=1},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = function(pos)
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after_place_node = function(pos)
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local p = {x=pos.x, y=pos.y-1, z=pos.z}
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local n = minetest.env:get_node(p)
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local n = minetest.env:get_node(p)
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@ -48,7 +47,7 @@ minetest.register_node("vines:rope", {
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paramtype = "light",
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paramtype = "light",
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tile_images = { "vines_rope.png" },
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tile_images = { "vines_rope.png" },
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drawtype = "plantlike",
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drawtype = "plantlike",
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groups = {},
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groups = {flammable=2},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -65,7 +64,7 @@ minetest.register_node("vines:rope_end", {
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drops = "",
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drops = "",
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tile_images = { "vines_rope.png" },
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tile_images = { "vines_rope.png" },
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drawtype = "plantlike",
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drawtype = "plantlike",
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groups = {},
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groups = {flammable=2},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = function(pos)
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after_place_node = function(pos)
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yesh = {x = pos.x, y= pos.y-1, z=pos.z}
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yesh = {x = pos.x, y= pos.y-1, z=pos.z}
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@ -251,7 +250,7 @@ minetest.register_craftitem("vines:vines", {
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plantslib:spawn_on_surfaces({
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plantslib:spawn_on_surfaces({
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avoid_nodes = {"vines:vine", "vines:side"},
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avoid_nodes = {"vines:vine", "vines:side"},
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avoid_radius = 2,
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avoid_radius = 3,
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spawn_delay = spawn_interval,
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spawn_delay = spawn_interval,
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spawn_plants = {"vines:vine"},
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spawn_plants = {"vines:vine"},
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spawn_chance = 10,
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spawn_chance = 10,
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@ -261,7 +260,7 @@ plantslib:spawn_on_surfaces({
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plantslib:spawn_on_surfaces({
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plantslib:spawn_on_surfaces({
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avoid_nodes = {"vines:vine", "vines:side"},
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avoid_nodes = {"vines:vine", "vines:side"},
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avoid_radius = 1,
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avoid_radius = 3,
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spawn_delay = spawn_interval,
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spawn_delay = spawn_interval,
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spawn_plants = {"vines:side"},
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spawn_plants = {"vines:side"},
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spawn_chance = 10,
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spawn_chance = 10,
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