Commit Graph

11 Commits

Author SHA1 Message Date
bas080
797286f4d4 API Update + new vine
- Defines biome in the vines_register function. Thus spawning.lua can be
  removed.

- Vines destroy when a nearby( 3x3 ) leave is dug. They do not drop. To gather
  vines one still has to use the shears.

- Soft depends on moretrees. Allows the overriding of the leave nodes. This is
  required for removing th vines when the leaves destruct.

- Registered a new vine named "vines:jungle" Spawns on jungle tree trunks.
  Either on the moretrees jungles and the default jungletree nodes.

- Textures for the jungle vines.
2015-02-13 01:48:47 +01:00
bas080
72ab3ec06d Texture updates
- Removes unused textures

- Non-rotten vines look better at the bottom of the vines

- Root vine has non-rotten version (ressurect the root vines)
2015-02-10 07:07:34 +01:00
bas080
fbb90b10ff Textures Optimized 2015-02-09 02:12:47 +01:00
bas
e5eeb033f7 Forgotten textures 2013-09-15 05:02:11 +02:00
bas080
968396354d Added requests and added default texture 2013-05-01 14:22:23 +02:00
bas080
4974e4f2f4 Added rope end texture 2013-03-16 07:13:15 +01:00
Bas
3e17724125 Added willow vine and spawn_interval variable at the top of the init.lua 2013-01-26 02:56:38 +01:00
Bas
d669079a60 New vines and compatible with plant_lib 2013-01-25 20:55:24 +01:00
Bas
3a72d630ca Added textures and minor tweaks 2013-01-23 05:52:20 +01:00
Bas
f159599e4d Made some updates to the vines mods 2012-07-14 13:27:54 +02:00
Bas
c7507e1a59 first commit 2012-07-12 00:23:19 +02:00