spacecannon/cannon.lua

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local has_technic_mod = minetest.get_modpath("technic")
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local destroy = function(pos,range)
for x=-range,range do
for y=-range,range do
for z=-range,range do
if x*x+y*y+z*z <= range * range + range then
local np={x=pos.x+x,y=pos.y+y,z=pos.z+z}
if minetest.is_protected(np, "") then
return -- fail fast
end
local n = minetest.env:get_node(np)
if n.name ~= "air" then
minetest.env:remove_node(np)
end
end
end
end
end
end
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minetest.register_entity("spacecannon:energycube", {
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initial_properties = {
visual = "cube",
visual_size = {x=0.25, y=0.25},
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textures = {"energycube_red.png","energycube_red.png","energycube_red.png","energycube_red.png","energycube_red.png","energycube_red.png"},
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collisionbox = {-0.25,-0.25,-0.25, 0.25,0.25,0.25},
physical = false,
},
on_step = function(self, dtime)
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local pos = self.object:getpos()
local node = minetest.get_node(pos)
if node.name == "air" then
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 3)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= self.name and obj:get_luaentity().name ~= "__builtin:item" then --something other found
local mob = obj
-- self.on_mob_hit(self,pos,mob)
end
elseif obj:is_player() then --player found
local player = obj
-- self.on_player_hit(self,pos,player)
end
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end
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elseif node.name ~= "air" then
-- collision
destroy(pos, 1)
self.object:remove()
local radius = 1
-- https://github.com/minetest/minetest_game/blob/master/mods/tnt/init.lua
minetest.add_particlespawner({
amount = 64,
time = 0.5,
minpos = vector.subtract(pos, radius / 2),
maxpos = vector.add(pos, radius / 2),
minvel = {x = -10, y = -10, z = -10},
maxvel = {x = 10, y = 10, z = 10},
minacc = vector.new(),
maxacc = vector.new(),
minexptime = 1,
maxexptime = 2.5,
minsize = radius * 3,
maxsize = radius * 5,
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texture = "spacecannon_spark.png",
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})
minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = math.min(radius * 20, 128)})
end
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end,
on_activate = function(self, staticdata)
minetest.after(8.0,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
end,
on_punch = function(self, hitter)
end,
})
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local facedir_to_down_dir = function(facing)
return (
{[0]={x=0, y=-1, z=0},
{x=0, y=0, z=-1},
{x=0, y=0, z=1},
{x=-1, y=0, z=0},
{x=1, y=0, z=0},
{x=0, y=1, z=0}})[math.floor(facing/4)]
end
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minetest.register_node("spacecannon:cannon", {
description = "Spacecannon",
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-- top, bottom
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tiles = {"cannon_blank.png","cannon_front_red.png","cannon_blank.png","cannon_blank.png","cannon_blank.png","cannon_blank.png"},
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groups = {cracky=3,oddly_breakable_by_hand=3,technic_machine = 1, technic_hv = 1},
drop = "spacecannon:cannon",
sounds = default.node_sound_glass_defaults(),
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paramtype2 = "facedir",
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mesecons = {effector = {
action_on = function (pos, node)
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local dir = facedir_to_down_dir(node.param2)
local obj = minetest.add_entity({x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}, "spacecannon:energycube")
local speed = 3
obj:setvelocity({x=dir.x*speed, y=dir.y*speed, z=dir.z*speed})
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end
}},
connects_to = {"group:technic_hv_cable"},
connect_sides = {"bottom", "top", "left", "right", "front", "back"},
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("powerstorage", 0)
if has_technic_mod then
meta:set_int("HV_EU_input", 0)
meta:set_int("HV_EU_demand", 0)
end
end,
technic_run = function(pos, node)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("HV_EU_input")
local demand = meta:get_int("HV_EU_demand")
local store = meta:get_int("powerstorage")
meta:set_string("infotext", "Power: " .. eu_input .. "/" .. demand .. " Store: " .. store)
if store < spacecannon.config.powerstorage then
-- charge
meta:set_int("HV_EU_demand", spacecannon.config.powerrequirement)
store = store + eu_input
meta:set_int("powerstorage", store)
else
-- charged
meta:set_int("HV_EU_demand", 0)
end
end
})
if has_technic_mod then
technic.register_machine("HV", "spacecannon:cannon", technic.receiver)
end
minetest.register_craft({
output = 'spacecannon:cannon',
recipe = {
{'', 'default:tnt', ''},
{'default:diamond', 'default:mese_block', 'default:diamond'},
{'', 'default:tnt', ''}
}
})