spacecannon/cannon.lua

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local has_technic_mod = minetest.get_modpath("technic")
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minetest.register_entity("spacecannon:energycube", {
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initial_properties = {
visual = "cube",
visual_size = {x=0.25, y=0.25},
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textures = {"energycube.png","energycube.png","energycube.png","energycube.png","energycube.png","energycube.png"},
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collisionbox = {-0.25,-0.25,-0.25, 0.25,0.25,0.25},
physical = false,
timer=0
},
on_step = function(self, dtime)
if self.timer == nil then
return --XXX
end
self.timer=self.timer+dtime
if self.timer >= 0.3 then
local pos = self.object:getpos()
local node = minetest.get_node(pos)
if node.name == "air" then
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 3)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= self.name and obj:get_luaentity().name ~= "__builtin:item" then --something other found
local mob = obj
-- self.on_mob_hit(self,pos,mob)
end
elseif obj:is_player() then --player found
local player = obj
-- self.on_player_hit(self,pos,player)
end
end
elseif node.name ~= "air" then
end
end
end,
on_activate = function(self, staticdata)
minetest.after(8.0,
function(self)
self.object:remove()
end,
self)
end,
on_rightclick=function(self, clicker)
end,
on_punch = function(self, hitter)
end,
})
minetest.register_node("spacecannon:cannon", {
description = "Spacecannon",
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tiles = {"cannon.png","cannon.png","cannon.png","cannon_front.png","cannon.png","cannon.png"},
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groups = {cracky=3,oddly_breakable_by_hand=3,technic_machine = 1, technic_hv = 1},
drop = "spacecannon:cannon",
sounds = default.node_sound_glass_defaults(),
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paramtype2 = "facedir",
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mesecons = {effector = {
action_on = function (pos, node)
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local dir = minetest.facedir_to_dir(node.param2 % 4)
print(dir.x)
print(dir.y)
print(dir.z)
local obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "spacecannon:energycube")
obj:setvelocity({x=3, y=0, z=0})
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-- obj:setacceleration({x=dir.x*-3, y=-settings.gravity, z=dir.z*-3})
end
}},
connects_to = {"group:technic_hv_cable"},
connect_sides = {"bottom", "top", "left", "right", "front", "back"},
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("powerstorage", 0)
if has_technic_mod then
meta:set_int("HV_EU_input", 0)
meta:set_int("HV_EU_demand", 0)
end
end,
technic_run = function(pos, node)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("HV_EU_input")
local demand = meta:get_int("HV_EU_demand")
local store = meta:get_int("powerstorage")
meta:set_string("infotext", "Power: " .. eu_input .. "/" .. demand .. " Store: " .. store)
if store < spacecannon.config.powerstorage then
-- charge
meta:set_int("HV_EU_demand", spacecannon.config.powerrequirement)
store = store + eu_input
meta:set_int("powerstorage", store)
else
-- charged
meta:set_int("HV_EU_demand", 0)
end
end
})
if has_technic_mod then
technic.register_machine("HV", "spacecannon:cannon", technic.receiver)
end
minetest.register_craft({
output = 'spacecannon:cannon',
recipe = {
{'', 'default:tnt', ''},
{'default:diamond', 'default:mese_block', 'default:diamond'},
{'', 'default:tnt', ''}
}
})