2023-05-30 05:44:29 +02:00
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-- vi: noexpandtab
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2021-01-10 07:53:26 +01:00
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local has_digilines = minetest.get_modpath("digilines")
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2023-05-30 05:44:29 +02:00
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spacecannon.update_formspec = function(meta, is_th)
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local formspec = ""
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2021-01-10 07:53:26 +01:00
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2023-05-30 05:44:29 +02:00
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if not is_th then
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formspec = formspec ..
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"formspec_version[4]" ..
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"size[10.5,9;]"
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2021-01-10 07:53:26 +01:00
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2023-05-30 05:44:29 +02:00
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-- Ammo inventory
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formspec = formspec ..
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"list[current_name;src;0.375,0.5;1,1;]" ..
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"list[current_player;main;0.375,4;8,4;]" ..
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"listring[]" ..
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2023-06-07 12:36:00 +02:00
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"item_image[0.375,0.5;1,1;spacecannon:railgun_slug]" ..
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2023-05-30 05:44:29 +02:00
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"label[1.75,1;Ammunition]"
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2021-01-10 07:53:26 +01:00
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-- Manual "fire" button
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2023-05-30 05:44:29 +02:00
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formspec = formspec ..
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"button_exit[5.125,0.5;5,1;fire;Fire]"
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2018-04-24 09:37:53 +02:00
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2023-05-30 05:44:29 +02:00
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-- Digiline channel
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if has_digilines then
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local channel = meta:get_string("channel") or ""
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formspec = formspec ..
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"field[0.375,2.375;4,1;digiline_channel;Digiline Channel;" .. channel .. "]" ..
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"button_exit[4.5,2.375;1,1;set_digiline_channel;Set]"
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end
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2021-01-10 07:53:26 +01:00
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else
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2023-05-30 05:44:29 +02:00
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formspec = formspec .. "formspec_version[4]"
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if has_digilines then
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formspec = formspec .. "size[6,4;]"
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else
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formspec = formspec .. "size[6,2;]"
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end
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-- Manual "fire" button
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formspec = formspec ..
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"button_exit[0.5,0.5;5,1;fire;Fire]"
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-- Digiline channel
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if has_digilines then
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local channel = meta:get_string("channel") or ""
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formspec = formspec ..
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"field[0.5,2.5;3.5,1;digiline_channel;Digiline Channel;" .. channel .. "]" ..
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"button_exit[4.5,2.5;1,1;set_digiline_channel;Set]"
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end
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2021-01-10 07:53:26 +01:00
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end
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2023-05-30 05:44:29 +02:00
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meta:set_string("formspec", formspec)
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2018-04-24 11:24:41 +02:00
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end
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2021-01-10 19:34:08 +01:00
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spacecannon.can_shoot = function()
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2021-02-25 19:40:40 +01:00
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-- arguments: pos, playername
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2019-07-29 11:10:24 +02:00
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return true
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end
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2018-11-16 08:05:42 +01:00
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2021-01-10 19:34:08 +01:00
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spacecannon.can_destroy = function()
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-- arguments: pos
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2019-07-29 11:10:24 +02:00
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return true
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end
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2023-06-02 03:46:56 +02:00
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spacecannon.can_damage = function(_obj)
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return true
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end
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2023-05-30 05:44:29 +02:00
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spacecannon.fire = function(pos, playername, color, speed, is_th, storage_require_mod)
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2021-02-25 19:40:40 +01:00
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if not spacecannon.can_shoot(pos, playername) then
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2019-07-29 11:10:24 +02:00
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return
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2018-11-16 08:05:42 +01:00
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end
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2018-04-24 11:34:07 +02:00
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-- check fuel/power
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local meta = minetest.get_meta(pos)
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2023-05-30 05:44:29 +02:00
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local config_store = spacecannon.config.ki_powerstorage * storage_require_mod
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if is_th then config_store = spacecannon.config.th_powerstorage * storage_require_mod end
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if meta:get_int("powerstorage") < config_store then
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2018-11-15 14:40:14 +01:00
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-- not enough power
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return
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2023-05-30 05:44:29 +02:00
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end
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2018-04-24 11:34:07 +02:00
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2023-05-30 05:44:29 +02:00
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-- check ammunition
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if not is_th then
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local inv = meta:get_inventory()
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if inv:is_empty("src") then
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--minetest.chat_send_player(playername, "No ammunition loaded!")
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return false
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end
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local src_stack = inv:get_list("src")[1]
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if not src_stack or src_stack:get_name() ~= "spacecannon:railgun_slug" then
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--minetest.chat_send_player(playername, "Incorrect ammunition!")
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return
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end
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end
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-- use power
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meta:set_int("powerstorage", 0)
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-- use ammo
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if not is_th then
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2023-06-07 12:36:00 +02:00
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local src_stack = meta:get_inventory():get_list("src")[1]
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2023-05-30 05:44:29 +02:00
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src_stack:take_item();
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2023-06-07 12:36:00 +02:00
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meta:get_inventory():set_stack("src", 1, src_stack)
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2018-04-24 11:34:07 +02:00
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end
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2018-11-16 08:43:37 +01:00
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minetest.sound_play("spacecannon_shoot", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 16
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})
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2018-04-24 11:34:07 +02:00
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2018-04-24 11:24:41 +02:00
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local node = minetest.get_node(pos)
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local dir = spacecannon.facedir_to_down_dir(node.param2)
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local obj = minetest.add_entity({x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}, "spacecannon:energycube_" .. color)
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obj:setvelocity({x=dir.x*speed, y=dir.y*speed, z=dir.z*speed})
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end
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2018-04-24 09:37:53 +02:00
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-- destroy stuff in range
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2018-11-15 14:15:10 +01:00
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-- TODO: resilient material list
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2019-07-29 13:13:46 +02:00
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spacecannon.destroy = function(pos, range, intensity)
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2019-07-29 11:10:24 +02:00
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if not spacecannon.can_destroy(pos) then
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return
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end
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2019-07-29 13:13:46 +02:00
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local particle_texture = nil
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2018-04-24 09:37:53 +02:00
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for x=-range,range do
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for y=-range,range do
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for z=-range,range do
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if x*x+y*y+z*z <= range * range + range then
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local np={x=pos.x+x,y=pos.y+y,z=pos.z+z}
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if minetest.is_protected(np, "") then
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return -- fail fast
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end
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2018-11-15 14:40:14 +01:00
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local n = minetest.get_node_or_nil(np)
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if n and n.name ~= "air" then
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2019-07-29 13:13:46 +02:00
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local node_def = minetest.registered_nodes[n.name]
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if node_def and node_def.tiles and node_def.tiles[1] then
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particle_texture = node_def.tiles[1]
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end
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if node_def.on_blast then
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-- custom on_blast
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node_def.on_blast(np, intensity)
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else
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-- default behavior
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2019-07-29 13:37:56 +02:00
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local resilience = spacecannon.node_resilience[n.name] or 1
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if resilience <= 1 or math.random(resilience) == resilience then
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minetest.set_node(np, {name="air"})
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local itemstacks = minetest.get_node_drops(n.name)
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for _, itemname in ipairs(itemstacks) do
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if math.random(5) == 5 then
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-- chance drop
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minetest.add_item(np, itemname)
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end
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2019-07-29 13:13:46 +02:00
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end
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2018-11-15 14:40:14 +01:00
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end
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end
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2019-07-29 13:13:46 +02:00
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2018-04-24 09:37:53 +02:00
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end
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end
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end
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end
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end
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local radius = range
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-- https://github.com/minetest/minetest_game/blob/master/mods/tnt/init.lua
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minetest.add_particlespawner({
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amount = 64,
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time = 0.5,
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minpos = vector.subtract(pos, radius / 2),
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maxpos = vector.add(pos, radius / 2),
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minvel = {x = -10, y = -10, z = -10},
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maxvel = {x = 10, y = 10, z = 10},
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minacc = vector.new(),
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maxacc = vector.new(),
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minexptime = 1,
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maxexptime = 2.5,
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minsize = radius * 3,
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maxsize = radius * 5,
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texture = "spacecannon_spark.png",
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2018-04-24 13:42:55 +02:00
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glow = 5
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2018-04-24 09:37:53 +02:00
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})
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2019-07-29 13:13:46 +02:00
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if particle_texture then
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minetest.add_particlespawner({
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amount = 64,
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time = 0.5,
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minpos = vector.subtract(pos, radius / 2),
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maxpos = vector.add(pos, radius / 2),
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minvel = {x = -10, y = -10, z = -10},
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maxvel = {x = 10, y = 10, z = 10},
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minacc = vector.new(),
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maxacc = vector.new(),
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minexptime = 1,
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maxexptime = 2.5,
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minsize = radius * 3,
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maxsize = radius * 5,
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texture = particle_texture,
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glow = 5
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})
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end
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2018-04-24 09:37:53 +02:00
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minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = math.min(radius * 20, 128)})
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end
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-- convert face dir to vector
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spacecannon.facedir_to_down_dir = function(facing)
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return (
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{[0]={x=0, y=-1, z=0},
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{x=0, y=0, z=-1},
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{x=0, y=0, z=1},
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{x=-1, y=0, z=0},
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{x=1, y=0, z=0},
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{x=0, y=1, z=0}})[math.floor(facing/4)]
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2018-11-15 14:40:14 +01:00
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end
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