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https://github.com/pandorabox-io/spacecannon.git
synced 2024-12-21 05:15:47 +01:00
working cannon
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parent
51bf04ef14
commit
21a75720d0
108
cannon.lua
108
cannon.lua
@ -1,5 +1,25 @@
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local has_technic_mod = minetest.get_modpath("technic")
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local has_technic_mod = minetest.get_modpath("technic")
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local destroy = function(pos,range)
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for x=-range,range do
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for y=-range,range do
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for z=-range,range do
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if x*x+y*y+z*z <= range * range + range then
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local np={x=pos.x+x,y=pos.y+y,z=pos.z+z}
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if minetest.is_protected(np, "") then
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return -- fail fast
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end
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local n = minetest.env:get_node(np)
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if n.name ~= "air" then
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minetest.env:remove_node(np)
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end
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end
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end
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end
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end
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end
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minetest.register_entity("spacecannon:energycube", {
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minetest.register_entity("spacecannon:energycube", {
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initial_properties = {
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initial_properties = {
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@ -8,35 +28,51 @@ minetest.register_entity("spacecannon:energycube", {
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textures = {"energycube.png","energycube.png","energycube.png","energycube.png","energycube.png","energycube.png"},
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textures = {"energycube.png","energycube.png","energycube.png","energycube.png","energycube.png","energycube.png"},
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collisionbox = {-0.25,-0.25,-0.25, 0.25,0.25,0.25},
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collisionbox = {-0.25,-0.25,-0.25, 0.25,0.25,0.25},
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physical = false,
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physical = false,
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timer=0
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},
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},
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on_step = function(self, dtime)
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on_step = function(self, dtime)
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if self.timer == nil then
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local pos = self.object:getpos()
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return --XXX
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local node = minetest.get_node(pos)
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end
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self.timer=self.timer+dtime
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if self.timer >= 0.3 then
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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if node.name == "air" then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 3)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= self.name and obj:get_luaentity().name ~= "__builtin:item" then --something other found
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local mob = obj
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-- self.on_mob_hit(self,pos,mob)
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end
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elseif obj:is_player() then --player found
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local player = obj
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-- self.on_player_hit(self,pos,player)
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end
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end
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elseif node.name ~= "air" then
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if node.name == "air" then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 3)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= self.name and obj:get_luaentity().name ~= "__builtin:item" then --something other found
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local mob = obj
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-- self.on_mob_hit(self,pos,mob)
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end
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elseif obj:is_player() then --player found
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local player = obj
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-- self.on_player_hit(self,pos,player)
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end
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end
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end
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end
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elseif node.name ~= "air" then
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-- collision
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destroy(pos, 1)
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self.object:remove()
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local radius = 1
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-- https://github.com/minetest/minetest_game/blob/master/mods/tnt/init.lua
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minetest.add_particlespawner({
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amount = 64,
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time = 0.5,
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minpos = vector.subtract(pos, radius / 2),
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maxpos = vector.add(pos, radius / 2),
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minvel = {x = -10, y = -10, z = -10},
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maxvel = {x = 10, y = 10, z = 10},
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minacc = vector.new(),
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maxacc = vector.new(),
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minexptime = 1,
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maxexptime = 2.5,
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minsize = radius * 3,
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maxsize = radius * 5,
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texture = "tnt_smoke.png",
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})
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minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = math.min(radius * 20, 128)})
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end
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end,
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end,
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on_activate = function(self, staticdata)
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on_activate = function(self, staticdata)
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@ -54,11 +90,20 @@ minetest.register_entity("spacecannon:energycube", {
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end,
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end,
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})
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})
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local facedir_to_down_dir = function(facing)
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return (
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{[0]={x=0, y=-1, z=0},
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{x=0, y=0, z=-1},
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{x=0, y=0, z=1},
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{x=-1, y=0, z=0},
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{x=1, y=0, z=0},
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{x=0, y=1, z=0}})[math.floor(facing/4)]
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end
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minetest.register_node("spacecannon:cannon", {
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minetest.register_node("spacecannon:cannon", {
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description = "Spacecannon",
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description = "Spacecannon",
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tiles = {"cannon.png","cannon.png","cannon.png","cannon_front.png","cannon.png","cannon.png"},
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-- top, bottom
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tiles = {"cannon.png","cannon_front.png","cannon.png","cannon.png","cannon.png","cannon.png"},
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groups = {cracky=3,oddly_breakable_by_hand=3,technic_machine = 1, technic_hv = 1},
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groups = {cracky=3,oddly_breakable_by_hand=3,technic_machine = 1, technic_hv = 1},
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drop = "spacecannon:cannon",
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drop = "spacecannon:cannon",
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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@ -66,14 +111,11 @@ minetest.register_node("spacecannon:cannon", {
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mesecons = {effector = {
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mesecons = {effector = {
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action_on = function (pos, node)
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action_on = function (pos, node)
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local dir = minetest.facedir_to_dir(node.param2 % 4)
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local dir = facedir_to_down_dir(node.param2)
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print(dir.x)
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local obj = minetest.add_entity({x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z}, "spacecannon:energycube")
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print(dir.y)
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local speed = 3
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print(dir.z)
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local obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "spacecannon:energycube")
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obj:setvelocity({x=dir.x*speed, y=dir.y*speed, z=dir.z*speed})
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obj:setvelocity({x=3, y=0, z=0})
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-- obj:setacceleration({x=dir.x*-3, y=-settings.gravity, z=dir.z*-3})
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end
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end
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}},
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}},
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