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32 lines
1.8 KiB
Markdown
32 lines
1.8 KiB
Markdown
# Minetest Sponge mod
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## Water-removing sponges for Minetest.
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Created by Benjie/fiftysix/56 2018-08-27 - Last updated 2023-02-20
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Copyright Benjie 2018-2023
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[Forum topic](https://forum.minetest.net/viewtopic.php?f=9&t=20729)
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[Download from ContentDB](https://content.minetest.net/packages/FiftySix/sponge/)
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Soggy sponges can rarely be found deep in the sea where the darkness begins.
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These can be cooked into dry sponges, and then placed near a liquid to remove an area of it
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They will hold the water away until they are removed.
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This will cause them to become soggy, so to use them again they have to be cooked.
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### How it works:
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* Sponges create a 9x9x9 cube of air-like nodes that water can't flow through (checks for protection).
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* If sponges have cleared more than 3 nodes of liquid, they become soggy sponges.
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* Removing a sponge or soggy sponge will turn a 9x9x9 cube of air-like nodes back into air, as long as they are not in the area of another sponge.
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*(Air-like nodes can be removed in protection by removing a sponge outside the protection, they are not meant to be permanent)*
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### Options:
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**Replace air nodes** (sponge_replace_air_nodes): boolean, default true
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Causes sponges not to replace air with water blocking airlike nodes. Disabling this may cause unusual behaviour with flowing water.
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**Group list** (sponge_group_list): list, default: water
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List of group names as group1,group2,... (common groups are water, liquid and lava)
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See "Group list type" (sponge_group_list_type) for the behaviour of this list.
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**Group list type** (sponge_group_list_type): multi-choice, default whitelist_source
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If the groups in the group list should be treated as a whitelist or blacklist for removing liquids.
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The *_source variants will remove all flowing liquids regardless of the list.
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