1.8 KiB
Minetest Sponge mod
Water-removing sponges for Minetest.
Created by Benjie/fiftysix/56 2018-08-27 - Last updated 2023-02-20 Copyright Benjie 2018-2023
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Soggy sponges can rarely be found deep in the sea where the darkness begins. These can be cooked into dry sponges, and then placed near a liquid to remove an area of it They will hold the water away until they are removed. This will cause them to become soggy, so to use them again they have to be cooked.
How it works:
- Sponges create a 9x9x9 cube of air-like nodes that water can't flow through (checks for protection).
- If sponges have cleared more than 3 nodes of liquid, they become soggy sponges.
- Removing a sponge or soggy sponge will turn a 9x9x9 cube of air-like nodes back into air, as long as they are not in the area of another sponge. (Air-like nodes can be removed in protection by removing a sponge outside the protection, they are not meant to be permanent)
Options:
Replace air nodes (sponge_replace_air_nodes): boolean, default true Causes sponges not to replace air with water blocking airlike nodes. Disabling this may cause unusual behaviour with flowing water.
Group list (sponge_group_list): list, default: water List of group names as group1,group2,... (common groups are water, liquid and lava) See "Group list type" (sponge_group_list_type) for the behaviour of this list.
Group list type (sponge_group_list_type): multi-choice, default whitelist_source If the groups in the group list should be treated as a whitelist or blacklist for removing liquids. The *_source variants will remove all flowing liquids regardless of the list.