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Move checking of node that should be ignore above protection checking
firing a laser into a sky while in someone land without hitting anything but air shouldn't get anyone ban
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@ -75,10 +75,6 @@ local function node_tab(z, d)
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end
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local function laser_node(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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minetest.record_protection_violation(pos, player:get_player_name())
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return
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end
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local node = minetest.get_node(pos)
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if node.name == "air"
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or node.name == "ignore"
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@ -86,6 +82,10 @@ local function laser_node(pos, player)
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or node.name == "default:lava_flowing" then
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return
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end
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if minetest.is_protected(pos, player:get_player_name()) then
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minetest.record_protection_violation(pos, player:get_player_name())
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return
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end
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if node.name == "default:water_source"
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or node.name == "default:water_flowing" then
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minetest.remove_node(pos)
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