kpoppel
ee5c6c23fa
Changed power distribution method and streamlined the various existing machines.
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An electrical network now requires a switching station to work. This statin is the one
resolving the network collecting power and distributing it again.
Added up/down converter. It is kind of finished. It can be updated with a slot for an upgrade
but so far it works without by resolving the types of wires above and below the box.
Tool and machine registering changed to use a table with key+value instead of the iterative method it used to have.
The power radiator changed to be able to send up to 3000MV EUs in a radius of 6.
This update will most likely require existing networks to be dug up and placed again. Also the
switching station must be added.
2013-07-02 00:03:36 +02:00
RealBadAngel
44508110e8
Re-add Framed Glass
2013-06-30 21:47:32 +02:00
RealBadAngel
8e03d7ded6
Sync with indev branch, bump version to 0.4.7
2013-06-30 07:12:02 +02:00
Jordan Snelling
c687e8cb7b
Merge pull request #36 from ObKo/blocks
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Blocks of metal.
2013-06-27 00:40:03 -07:00
Konstantin Oblaukhov
9de141ee6b
New blocks of metal.
2013-06-27 09:13:44 +07:00
Jordan Snelling
251e8ed7b5
Merge pull request #33 from kaeza/place_craftitems
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Deployers and constructors now able to "place" craftitems.
2013-06-21 09:40:26 -07:00
Diego Martínez
0039f38b94
Deployers and constructors now able to "place" craftitems.
2013-06-21 00:20:20 -03:00
kpoppel
37d9d94c44
Added case study of radiated power through inductive coils.
2013-06-19 00:24:37 +02:00
kpoppel
467dcf1d5d
Merge pull request #4 from RealBadAngel/indev
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Indev
2013-06-18 10:18:23 -07:00
Jordan Snelling
e718c73b36
Merge pull request #32 from kaeza/master
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Constructor now digs node drops instead of actual nodes.
2013-06-18 06:52:34 -07:00
Diego Martínez
a1da74209b
Constructor now digs node drops instead of actual nodes.
2013-06-18 10:46:28 -03:00
RealBadAngel
60c9d97101
Merge pull request #23 from Novatux/frames
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Frames destroy liquids they should replace and are not blocked by them.
2013-06-15 06:33:33 -07:00
kpoppel
390ea04352
Merge pull request #27 from kpoppel/master
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Adding down converters.
2013-06-12 14:34:25 -07:00
kpoppel
cfb5bd190c
Added the Mv and HV down converters.
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Doing that required some changes to the batteries in that they have new meta data
aligned with the other machines.
I also added a BA type machine in addition to the existing PR and RE types.
This way it is easy to find he batteries on the network.
2013-06-12 23:30:37 +02:00
kpoppel
fc7a23f8b1
Merge pull request #26 from kpoppel/master
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Chainsaw fix.
2013-06-12 13:12:13 -07:00
kpoppel
a27b59dde5
Fix to the chainsaw. handle_node drops should no longer become nil.
2013-06-12 22:08:23 +02:00
kpoppel
66d6431a91
Merge pull request #24 from kpoppel/master
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Avoid ingot grinding exploit.
2013-06-06 13:58:30 -07:00
kpoppel
802db28dc3
Whitespace cleanup
2013-06-06 22:49:08 +02:00
kpoppel
e62a0fd0c1
Changed grinding of ingots to give 1 dust. This is to avoid duplication exploit.
2013-06-06 22:46:40 +02:00
Novatux
1524a9f610
Frames destroy liquids they should replace and are not blocked by them.
2013-06-05 16:22:45 +02:00
kpoppel
63cc81ea67
Merge pull request #22 from kpoppel/master
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Added ingot grinding.
2013-06-04 14:39:24 -07:00
kpoppel
26c0bba1f2
Added ingot grinding for the type which already have a <>_dust in place.
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The default bronze_ingot does not have a dust item.
2013-06-04 23:36:07 +02:00
kpoppel
1fd122b5fa
Merge pull request #20 from kpoppel/master
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Recipe fix.
2013-06-03 15:07:17 -07:00
kpoppel
be774436c1
Fix solr array recipes for hv and mv to match that of the lv array.
2013-06-04 00:05:07 +02:00
kpoppel
ceb8a71f27
Merge pull request #19 from kpoppel/master
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Solar arrays and bug fixes to HV tier.
2013-06-03 14:48:46 -07:00
kpoppel
4f1a44a80b
Removing ununsed textures.
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Added more safety to item_drop to get around a fatal server halt issue.
2013-06-03 23:42:44 +02:00
kpoppel
ede3978965
Added solar arrays for all voltage tiers.
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Added transformers for all voltage tiers.
I changed the recipes for solar panels to make them less expensive.
I also changed the output of the individual panel and made the arrays provie the real "oomph" :-)
Solar panels and arrays are dependent on light level, time of day and height abive ground (0) for output and cheating with torches and stuff.
Textures added.
Fixed bugs in the hv battery box. It was not working at all. I don't understand the hv box top texture though???
I have a sense that all machines connected to the battery boxes are taking the same amount of juice from the box.
A method of taking a little or a lot would be nice.
2013-06-03 23:37:04 +02:00
kpoppel
a9a8f3be34
Merge pull request #3 from RealBadAngel/indev
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Indev
2013-06-03 13:54:05 -07:00
RealBadAngel
7d890428f5
HV Battery Box textures added
2013-05-30 06:01:01 +02:00
RealBadAngel
77254735e4
Make treetap work with moretrees rubber tree.
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Add moretrees as dependency
2013-05-29 03:59:25 +02:00
RealBadAngel
0d81a3f42a
Bugfix
2013-05-25 23:00:12 +02:00
RealBadAngel
630db84ad1
bugfix
2013-05-25 22:39:25 +02:00
kpoppel
6234e5de83
Merge pull request #2 from RealBadAngel/indev
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Indev
2013-05-09 14:05:30 -07:00
RealBadAngel
64207baa45
Add HV battery box
2013-05-09 16:02:02 +02:00
RealBadAngel
4a22282699
Add stained glass code
2013-05-09 16:01:18 +02:00
RealBadAngel
ad8c6e3731
Add stained glass textures
2013-05-09 16:00:43 +02:00
RealBadAngel
d0ecd857b1
Merge pull request #17 from kpoppel/master
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Add more CNC stuff
2013-05-07 19:46:23 -07:00
kpoppel
2d68498dc1
Massive change to the way CNC programs are registered.
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Now the API is open for adding new nodes and inhibiting some nodes for some materials.
No more recipes outside of the CNC machine.
Code length also greatly reduced.
2013-05-08 01:42:22 +02:00
kpoppel
5940f5bda4
Slope box fixes. From Bas080.
2013-05-08 00:06:54 +02:00
kpoppel
fef948c5ac
CNC can now change programs while it is working.
2013-05-07 22:51:03 +02:00
kpoppel
7f2be244f2
Add textures for active mode of CNC.
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Correct two typing bug in battery_box.lua
2013-05-07 22:34:06 +02:00
RealBadAngel
3d715d0862
Merge pull request #16 from kpoppel/master
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Added CNC machine to technic mod. (noncubic goes technic)
2013-05-07 07:12:42 -07:00
kpoppel
c1df318e85
Fixes to te machine level of service.
2013-05-06 23:14:27 +02:00
kpoppel
d98405f129
Merge branch 'master' of https://github.com/kpoppel/technic
2013-05-06 20:55:33 +02:00
kpoppel
2239a4447b
Merge pull request #1 from RealBadAngel/indev
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Indev
2013-05-06 11:55:11 -07:00
kpoppel
6463b77e60
Add milling machine from non cubic to technic mod.
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Next step is to make sure it only works if powered.
2013-05-06 20:00:00 +02:00
ShadowNinja
00328622d9
Store configuration in the world directory.
2013-04-27 13:53:12 -04:00
RealBadAngel
31b1393b21
Add HV wireing
2013-04-27 10:04:17 +02:00
RealBadAngel
4b0aef17a0
Add framedglass mod that uses new drawtype
2013-04-25 18:45:39 +02:00
Vanessa Ezekowitz
a594c5feef
item pickup files were wrongly named.
2013-04-20 02:28:24 -04:00