kpoppel
3055270a7c
Add nuclear reactor
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Still needs some work. I am pushing it to get ideas and feedback.
Also fix some bugs in the LV coal generator that were found while making
the nuclear reactor.
Conflicts:
technic/init.lua
2013-07-10 21:45:56 -04:00
kpoppel
13e8857f1a
Fix HV battery box and some indentation.
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Bug found by pagliaccio.
2013-07-08 17:05:34 -04:00
ShadowNinja
19c9a0443b
Merge branch 'indev'
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Conflicts:
technic/alloy_furnace.lua
technic/alloy_furnaces_commons.lua
technic/battery_box.lua
technic/battery_box_hv.lua
technic/battery_box_mv.lua
technic/chainsaw.lua
technic/cnc.lua
technic/cnc_nodes.lua
technic/electric_furnace.lua
technic/grinder.lua
technic/init.lua
technic/solar_array_hv.lua
technic/solar_array_lv.lua
technic/solar_array_mv.lua
technic/solar_panel.lua
unified_inventory/api.lua
unified_inventory/depends.txt
2013-07-08 16:57:56 -04:00
kpoppel
79e8d26989
Merge pull request #43 from ObKo/indev-enriched-uranium
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Enriched Uranium.
2013-07-06 15:55:26 -07:00
Konstantin Oblaukhov
8be389e774
Enriched Uranium.
2013-07-06 20:52:41 +07:00
RealBadAngel
220c61ce91
Merge pull request #42 from ObKo/indev-uranium
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Improved extractor
2013-07-06 06:22:39 -07:00
RealBadAngel
3a3700537b
Merge changes made in technic_game
2013-07-06 10:35:48 +02:00
Konstantin Oblaukhov
e606b93ac6
Support for multiple-input recipes in extractor.
2013-07-06 15:19:15 +07:00
kpoppel
85d937e199
Made the supply converter reset its supply and demand stats if the cabling is bad.
2013-07-06 00:31:48 +02:00
kpoppel
4c6546ed56
Forgot to reset demand on power failure.
2013-07-06 00:22:12 +02:00
kpoppel
ab38e29a18
Merge branch 'indev' of https://github.com/RealBadAngel/technic into indev
2013-07-06 00:19:05 +02:00
kpoppel
e64994d473
Fix a bug when digging up a small cube light.
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Fix the power radiator so that it reacts correcty when power is lost.
Add punch feature to toggle all attached appliances.
2013-07-06 00:17:56 +02:00
RealBadAngel
b1d668fa3b
Merge pull request #40 from m97/indev
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Add extractor.
2013-07-05 06:20:28 -07:00
Konstantin Oblaukhov
b78b90d422
New textures for lumps and ingots.
2013-07-05 02:28:22 -04:00
ShadowNinja
2d168e5afc
Use ores from default instead of moreores
2013-07-05 01:57:45 -04:00
Vanessa Ezekowitz
465890950b
Improved cross-compatibility with homedecor's brass ingots.
2013-07-04 23:33:04 -04:00
kpoppel
73209cc37d
Fix cycling power drain on the forcefield. Now it disables itself if no power.
2013-07-04 21:39:29 +02:00
kpoppel
9a0d3f2166
Forcefield now working with updated power scheme.
2013-07-04 21:33:27 +02:00
kpoppel
9770be430d
Textures. I really need help on some nice ones.
2013-07-04 20:29:38 +02:00
kpoppel
6e4ffb4883
Fix item wear.
2013-07-04 19:19:45 +02:00
m97
ce5dfa311e
Add extractor.
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Add extractor for make more rubber from latex. Moved make dyes from
grinder to extractor.
2013-07-04 19:05:00 +02:00
RealBadAngel
66a4a91224
Fix to formspec background element syntax
2013-07-03 23:32:41 +02:00
kpoppel
c7207a9cba
Silenced the power radiator.
2013-07-02 22:45:08 +02:00
kpoppel
7201aeb6ba
Removed down_converters as they are superseeded by the new supply converter.
2013-07-02 22:26:45 +02:00
kpoppel
053fa59739
Merge pull request #38 from kpoppel/master
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Changed the way energy is distributed.
This merge will likely require machines to be dug up and placed again.
Added is less server load, electrical lighting, up/down conversion.
It can all be reduxed to a songle ABM if we like to.
2013-07-01 15:19:06 -07:00
kpoppel
ee5c6c23fa
Changed power distribution method and streamlined the various existing machines.
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An electrical network now requires a switching station to work. This statin is the one
resolving the network collecting power and distributing it again.
Added up/down converter. It is kind of finished. It can be updated with a slot for an upgrade
but so far it works without by resolving the types of wires above and below the box.
Tool and machine registering changed to use a table with key+value instead of the iterative method it used to have.
The power radiator changed to be able to send up to 3000MV EUs in a radius of 6.
This update will most likely require existing networks to be dug up and placed again. Also the
switching station must be added.
2013-07-02 00:03:36 +02:00
RealBadAngel
44508110e8
Re-add Framed Glass
2013-06-30 21:47:32 +02:00
RealBadAngel
8e03d7ded6
Sync with indev branch, bump version to 0.4.7
2013-06-30 07:12:02 +02:00
Jordan Snelling
c687e8cb7b
Merge pull request #36 from ObKo/blocks
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Blocks of metal.
2013-06-27 00:40:03 -07:00
Konstantin Oblaukhov
9de141ee6b
New blocks of metal.
2013-06-27 09:13:44 +07:00
Jordan Snelling
251e8ed7b5
Merge pull request #33 from kaeza/place_craftitems
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Deployers and constructors now able to "place" craftitems.
2013-06-21 09:40:26 -07:00
Diego Martínez
0039f38b94
Deployers and constructors now able to "place" craftitems.
2013-06-21 00:20:20 -03:00
kpoppel
37d9d94c44
Added case study of radiated power through inductive coils.
2013-06-19 00:24:37 +02:00
kpoppel
467dcf1d5d
Merge pull request #4 from RealBadAngel/indev
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Indev
2013-06-18 10:18:23 -07:00
Jordan Snelling
e718c73b36
Merge pull request #32 from kaeza/master
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Constructor now digs node drops instead of actual nodes.
2013-06-18 06:52:34 -07:00
Diego Martínez
a1da74209b
Constructor now digs node drops instead of actual nodes.
2013-06-18 10:46:28 -03:00
RealBadAngel
60c9d97101
Merge pull request #23 from Novatux/frames
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Frames destroy liquids they should replace and are not blocked by them.
2013-06-15 06:33:33 -07:00
kpoppel
390ea04352
Merge pull request #27 from kpoppel/master
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Adding down converters.
2013-06-12 14:34:25 -07:00
kpoppel
cfb5bd190c
Added the Mv and HV down converters.
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Doing that required some changes to the batteries in that they have new meta data
aligned with the other machines.
I also added a BA type machine in addition to the existing PR and RE types.
This way it is easy to find he batteries on the network.
2013-06-12 23:30:37 +02:00
kpoppel
fc7a23f8b1
Merge pull request #26 from kpoppel/master
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Chainsaw fix.
2013-06-12 13:12:13 -07:00
kpoppel
a27b59dde5
Fix to the chainsaw. handle_node drops should no longer become nil.
2013-06-12 22:08:23 +02:00
kpoppel
66d6431a91
Merge pull request #24 from kpoppel/master
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Avoid ingot grinding exploit.
2013-06-06 13:58:30 -07:00
kpoppel
802db28dc3
Whitespace cleanup
2013-06-06 22:49:08 +02:00
kpoppel
e62a0fd0c1
Changed grinding of ingots to give 1 dust. This is to avoid duplication exploit.
2013-06-06 22:46:40 +02:00
Novatux
1524a9f610
Frames destroy liquids they should replace and are not blocked by them.
2013-06-05 16:22:45 +02:00
kpoppel
63cc81ea67
Merge pull request #22 from kpoppel/master
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Added ingot grinding.
2013-06-04 14:39:24 -07:00
kpoppel
26c0bba1f2
Added ingot grinding for the type which already have a <>_dust in place.
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The default bronze_ingot does not have a dust item.
2013-06-04 23:36:07 +02:00
kpoppel
1fd122b5fa
Merge pull request #20 from kpoppel/master
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Recipe fix.
2013-06-03 15:07:17 -07:00
kpoppel
be774436c1
Fix solr array recipes for hv and mv to match that of the lv array.
2013-06-04 00:05:07 +02:00
kpoppel
ceb8a71f27
Merge pull request #19 from kpoppel/master
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Solar arrays and bug fixes to HV tier.
2013-06-03 14:48:46 -07:00