mirror of
https://github.com/minetest-mods/technic.git
synced 2024-12-22 22:02:32 +01:00
653 lines
22 KiB
Lua
653 lines
22 KiB
Lua
--data tables definitions
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unified_inventory = {}
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unified_inventory.players = {}
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unified_inventory.current_page = {}
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unified_inventory.current_index = {}
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unified_inventory.items_list_size = 0
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unified_inventory.items_list = {}
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unified_inventory.filtered_items_list_size = {}
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unified_inventory.filtered_items_list = {}
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unified_inventory.activefilter = {}
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unified_inventory.alternate = {}
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unified_inventory.current_item = {}
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unified_inventory.crafts_table ={}
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unified_inventory.crafts_table_count=0
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-- default inventory page
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unified_inventory.default = "craft"
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-- homepos stuff
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local home_gui = {}
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local homepos = {}
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unified_inventory.home_filename = minetest.get_worldpath()..'/unified_inventory_home'
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-- Create detached creative inventory after loading all mods
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minetest.after(0.01, function()
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unified_inventory.items_list = {}
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for name,def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
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and def.description and def.description ~= "" then
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table.insert(unified_inventory.items_list, name)
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local recipes=minetest.get_all_craft_recipes(name)
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if unified_inventory.crafts_table[name]==nil then
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unified_inventory.crafts_table[name] = {}
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end
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if recipes then
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for i=1,#recipes,1 do
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table.insert(unified_inventory.crafts_table[name],recipes[i])
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end
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end
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end
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end
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--print(dump(unified_inventory.crafts_table))
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table.sort(unified_inventory.items_list)
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unified_inventory.items_list_size = #unified_inventory.items_list
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print ("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
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end)
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-- register_on_joinplayer
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minetest.register_on_joinplayer(function(player)
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local player_name = player:get_player_name()
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unified_inventory.players[player_name]={}
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unified_inventory.current_index[player_name] = 1
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unified_inventory.filtered_items_list[player_name] = {}
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unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
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unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size
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unified_inventory.activefilter[player_name]=""
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unified_inventory.apply_filter(player, "")
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unified_inventory.alternate[player_name] = 1
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unified_inventory.current_item[player_name] =nil
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unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
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--crafting guide inventories
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local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
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allow_put = function(inv, listname, index, stack, player)
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return 0
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end,
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allow_take = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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return stack:get_count()
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else
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return 0
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end
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end,
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allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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return 0
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end,
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})
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inv:set_size("output", 1)
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inv:set_size("build", 3*3)
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-- refill slot
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unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
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allow_put = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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return stack:get_count()
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else
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return 0
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end
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end,
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on_put = function(inv, listname, index, stack, player)
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inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max()))
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minetest.sound_play("electricity", {to_player=player_name, gain = 1.0})
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end,
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})
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unified_inventory.refill:set_size("main", 1)
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end)
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-- trash slot
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unified_inventory.trash = minetest.create_detached_inventory("trash", {
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allow_put = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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return stack:get_count()
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else
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return 0
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end
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end,
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on_put = function(inv, listname, index, stack, player)
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inv:set_stack(listname, index, nil)
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local player_name=player:get_player_name()
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minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
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end,
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})
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unified_inventory.trash:set_size("main", 1)
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-- set_inventory_formspec
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unified_inventory.set_inventory_formspec = function(player,formspec)
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if player then
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if minetest.setting_getbool("creative_mode") then
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-- if creative mode is on then wait a bit
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minetest.after(0.01,function()
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player:set_inventory_formspec(formspec)
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end)
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else
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player:set_inventory_formspec(formspec)
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end
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end
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end
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-- get_formspec
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unified_inventory.get_formspec = function(player,page)
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if player==nil then return "" end
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local player_name = player:get_player_name()
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unified_inventory.current_page[player_name]=page
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local formspec = "size[14,10]"
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-- player inventory
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formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
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-- backgrounds
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formspec = formspec .. "background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
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if page=="craft" then
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formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_crafting_form.png]"
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end
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if page=="craftguide" then
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formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_craftguide_form.png]"
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end
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if page=="misc" then
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formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_misc_form.png]"
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end
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if page=="bags" then
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formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_main_form.png]"
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end
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for i=1,4 do
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if page=="bag"..i then
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local slots = player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots
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if slots == 8 then
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formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_sm_form.png]"
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elseif slots == 16 then
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formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_med_form.png]"
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elseif slots == 24 then
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formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_lg_form.png]"
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end
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end
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end
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-- main buttons
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local start_x=0
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formspec = formspec .. "image_button["..(start_x+.65*0)..",9;.8,.8;ui_craft_icon.png;craft;]"
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formspec = formspec .. "image_button["..(start_x+.65*1)..",9;.8,.8;ui_craftguide_icon.png;craftguide;]"
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formspec = formspec .. "image_button["..(start_x+.65*2)..",9;.8,.8;ui_bags_icon.png;bags;]"
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formspec = formspec .. "image_button["..(start_x+.65*3)..",9;.8,.8;ui_sethome_icon.png;home_gui_set;]"
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formspec = formspec .. "image_button["..(start_x+.65*4)..",9;.8,.8;ui_gohome_icon.png;home_gui_go;]"
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if minetest.setting_getbool("creative_mode") then
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formspec = formspec .. "image_button["..(start_x+.65*5)..",9;.8,.8;ui_sun_icon.png;misc_set_day;]"
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formspec = formspec .. "image_button["..(start_x+.65*6)..",9;.8,.8;ui_moon_icon.png;misc_set_night;]"
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formspec = formspec .. "image_button["..(start_x+.65*7)..",9;.8,.8;ui_trash_icon.png;clear_inv;]"
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end
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--controls to flip items pages
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start_x=9.2
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formspec = formspec .. "image_button["..(start_x+.6*0)..",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
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formspec = formspec .. "image_button["..(start_x+.6*1)..",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
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formspec = formspec .. "image_button["..(start_x+.6*2)..",9;.8,.8;ui_left_icon.png;rewind1;]"
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formspec = formspec .. "image_button["..(start_x+.6*3)..",9;.8,.8;ui_right_icon.png;forward1;]"
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formspec = formspec .. "image_button["..(start_x+.6*4)..",9;.8,.8;ui_doubleright_icon.png;forward3;]"
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formspec = formspec .. "image_button["..(start_x+.6*5)..",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
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-- search box
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formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;]"
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formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
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-- craft page
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if page=="craft" then
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formspec = formspec.."label[0,0;Crafting]"
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formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
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formspec = formspec.."list[current_player;craft;2,1;3,3;]"
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if minetest.setting_getbool("creative_mode") then
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formspec = formspec.."label[0,2.5;Refill:]"
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formspec = formspec.."list[detached:"..player_name.."refill;main;0,3;1,1;]"
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formspec = formspec.."label[7,2.5;Trash:]"
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formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
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end
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end
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-- craft guide page
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if page=="craftguide" then
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formspec = formspec.."label[0,0;Crafting Guide]"
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formspec = formspec.."list[detached:"..player_name.."craftrecipe;build;2,1;3,3;]"
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formspec = formspec.."list[detached:"..player_name.."craftrecipe;output;6,1;1,1;]"
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formspec = formspec.."label[2,0.5;Input:]"
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formspec = formspec.."label[6,0.5;Output:]"
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formspec = formspec.."label[6,2.6;Method:]"
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local item_name=unified_inventory.current_item[player_name]
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if item_name then
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formspec = formspec.."label[2,0;"..item_name.."]"
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local alternates = 0
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local alternate = unified_inventory.alternate[player_name]
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local crafts = unified_inventory.crafts_table[item_name]
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if crafts ~= nil and #crafts>0 then
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alternates = #crafts
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local craft = crafts[alternate]
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local method = "Crafting"
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if craft.type == "shapeless" then
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method="Crafting"
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end
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if craft.type == "cooking" then
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method="Cooking"
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end
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if craft.type == "fuel" then
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method="Fuel"
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end
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if craft.type == "grinding" then
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method="Grinding"
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end
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if craft.type == "alloy" then
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method="Alloy cooking"
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end
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formspec = formspec.."label[6,3;"..method.."]"
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end
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if alternates > 1 then
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formspec = formspec.."label[0,2.6;Recipe "..tostring(alternate).." of "..tostring(alternates).."]"
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formspec = formspec.."button[0,3.15;2,1;alternate;Alternate]"
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end
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end
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end
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-- bags
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if page=="bags" then
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formspec = formspec.."label[0,0;Bags]"
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formspec=formspec.."button[0,2;2,0.5;bag1;Bag 1]"
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formspec=formspec.."button[2,2;2,0.5;bag2;Bag 2]"
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formspec=formspec.."button[4,2;2,0.5;bag3;Bag 3]"
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formspec=formspec.."button[6,2;2,0.5;bag4;Bag 4]"
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formspec=formspec.."list[detached:"..player_name.."_bags;bag1;0.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player_name.."_bags;bag2;2.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player_name.."_bags;bag3;4.5,1;1,1;]"
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formspec=formspec.."list[detached:"..player_name.."_bags;bag4;6.5,1;1,1;]"
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end
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for i=1,4 do
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if page=="bag"..i then
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local image = player:get_inventory():get_stack("bag"..i, 1):get_definition().inventory_image
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formspec=formspec.."image[7,0;1,1;"..image.."]"
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formspec=formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]"
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end
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end
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--Items list
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local list_index=unified_inventory.current_index[player_name]
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local page=math.floor(list_index / (80) + 1)
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local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
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local image
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local item={}
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for y=0,9,1 do
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for x=0,7,1 do
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name=unified_inventory.filtered_items_list[player_name][list_index]
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if minetest.registered_items[name] then
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formspec=formspec.."item_image_button["..(8.2+x*.7)..","..(1+y*.7)..";.81,.81;"..name..";item_button"..list_index..";]"
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list_index=list_index+1
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end
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end
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end
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formspec=formspec.."label[8.2,0;Page:]"
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formspec=formspec.."label[9,0;"..page.." of "..pagemax.."]"
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formspec=formspec.."label[8.2,0.4;Filter:]"
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formspec=formspec.."label[9,0.4;"..unified_inventory.activefilter[player_name].."]"
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return formspec
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end
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-- register_on_player_receive_fields
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local player_name = player:get_player_name()
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-- main buttons
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if fields.craft then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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return
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end
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if fields.craftguide then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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return
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end
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if fields.bags then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags"))
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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return
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end
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-- bags
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for i=1,4 do
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local page = "bag"..i
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if fields[page] then
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if player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots==nil then
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page = "bags"
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end
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,page))
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minetest.sound_play("click", {to_player=player_name, gain = 0.1})
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return
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end
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end
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-- Miscellaneous
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if fields.home_gui_set then
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unified_inventory.set_home(player, player:getpos())
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local home = homepos[player_name]
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if home ~= nil then
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minetest.sound_play("dingdong", {to_player=player_name, gain = 1.0})
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minetest.chat_send_player(player_name, "Home position set to: "..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z))
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end
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end
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if fields.home_gui_go then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
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minetest.sound_play("teleport", {to_player=player_name, gain = 1.0})
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unified_inventory.go_home(player)
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end
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if fields.misc_set_day then
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if minetest.get_player_privs(player_name).settime==true then
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minetest.sound_play("birds", {to_player=player_name, gain = 1.0})
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minetest.env:set_timeofday((6000 % 24000) / 24000)
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minetest.chat_send_player(player_name, "Time of day set to 6am")
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else
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minetest.chat_send_player(player_name, "You don't have settime priviledge!")
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end
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end
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if fields.misc_set_night then
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if minetest.get_player_privs(player_name).settime==true then
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minetest.sound_play("owl", {to_player=player_name, gain = 1.0})
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minetest.env:set_timeofday((21000 % 24000) / 24000)
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minetest.chat_send_player(player_name, "Time of day set to 9pm")
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else
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minetest.chat_send_player(player_name, "You don't have settime priviledge!")
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end
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end
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if fields.clear_inv then
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local inventory = {}
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player:get_inventory():set_list("main", inventory)
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minetest.chat_send_player(player_name, 'Inventory Cleared!')
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minetest.sound_play("trash_all", {to_player=player_name, gain = 1.0})
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end
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-- Inventory page controls
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local start=math.floor(unified_inventory.current_index[player_name]/80 +1 )
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local start_i=start
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local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
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if fields.start_list then
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = 1
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end
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if fields.rewind1 then
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = start_i - 1
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end
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if fields.forward1 then
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = start_i + 1
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end
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if fields.rewind3 then
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = start_i - 3
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end
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if fields.forward3 then
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = start_i + 3
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end
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if fields.end_list then
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minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
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start_i = pagemax
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end
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if start_i < 1 then
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start_i = 1
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end
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if start_i > pagemax then
|
|
start_i = pagemax
|
|
end
|
|
if not (start_i ==start) then
|
|
unified_inventory.current_index[player_name] = (start_i-1)*80+1
|
|
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
|
|
end
|
|
|
|
-- Item list buttons
|
|
local list_index=unified_inventory.current_index[player_name]
|
|
local page=unified_inventory.current_page[player_name]
|
|
for i=0,80,1 do
|
|
local button="item_button"..list_index
|
|
if fields[button] then
|
|
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
|
if minetest.setting_getbool("creative_mode")==false then
|
|
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
|
|
page="craftguide"
|
|
end
|
|
if page=="craftguide" then
|
|
unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index]
|
|
unified_inventory.alternate[player_name] = 1
|
|
unified_inventory.update_recipe (player, unified_inventory.filtered_items_list[player_name][list_index], 1)
|
|
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
|
|
else
|
|
if minetest.setting_getbool("creative_mode") then
|
|
local inv = player:get_inventory()
|
|
dst_stack={}
|
|
dst_stack["name"] = unified_inventory.filtered_items_list[player_name][list_index]
|
|
dst_stack["count"]=99
|
|
if inv:room_for_item("main",dst_stack) then
|
|
inv:add_item("main",dst_stack)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
list_index=list_index+1
|
|
end
|
|
|
|
if fields.searchbutton then
|
|
unified_inventory.apply_filter(player, fields.searchbox)
|
|
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
|
|
minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
|
|
end
|
|
|
|
-- alternate button
|
|
if fields.alternate then
|
|
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
|
local item_name=unified_inventory.current_item[player_name]
|
|
if item_name then
|
|
local alternates = 0
|
|
local alternate=unified_inventory.alternate[player_name]
|
|
local crafts = unified_inventory.crafts_table[item_name]
|
|
if crafts ~= nil then
|
|
alternates = #crafts
|
|
end
|
|
if alternates > 1 then
|
|
alternate=alternate+1
|
|
if alternate>alternates then
|
|
alternate=1
|
|
end
|
|
unified_inventory.alternate[player_name]=alternate
|
|
unified_inventory.update_recipe (player, unified_inventory.current_item[player_name], alternate)
|
|
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- load_home
|
|
local load_home = function()
|
|
local input = io.open(unified_inventory.home_filename..".home", "r")
|
|
if input then
|
|
while true do
|
|
local x = input:read("*n")
|
|
if x == nil then
|
|
break
|
|
end
|
|
local y = input:read("*n")
|
|
local z = input:read("*n")
|
|
local name = input:read("*l")
|
|
homepos[name:sub(2)] = {x = x, y = y, z = z}
|
|
end
|
|
io.close(input)
|
|
else
|
|
homepos = {}
|
|
end
|
|
end
|
|
load_home() -- run it now
|
|
|
|
-- set_home
|
|
unified_inventory.set_home = function(player, pos)
|
|
local player_name=player:get_player_name()
|
|
homepos[player_name] = pos
|
|
-- save the home data from the table to the file
|
|
local output = io.open(unified_inventory.home_filename..".home", "w")
|
|
for k, v in pairs(homepos) do
|
|
if v ~= nil then
|
|
output:write(math.floor(v.x).." "..math.floor(v.y).." "..math.floor(v.z).." "..k.."\n")
|
|
end
|
|
end
|
|
io.close(output)
|
|
end
|
|
|
|
-- go_home
|
|
unified_inventory.go_home = function(player)
|
|
local pos = homepos[player:get_player_name()]
|
|
if pos~=nil then
|
|
player:setpos(pos)
|
|
end
|
|
end
|
|
|
|
--apply filter to the inventory list (create filtered copy of full one)
|
|
unified_inventory.apply_filter = function(player,filter)
|
|
local player_name = player:get_player_name()
|
|
local size=0
|
|
local str_temp1=string.lower(filter)
|
|
if str_temp1 ~= "" then
|
|
for i=1,str_temp1:len(),1 do
|
|
if string.byte(str_temp1,i) == 91 then
|
|
str_temp1=""
|
|
end
|
|
end
|
|
end
|
|
local str_temp2
|
|
local str_temp3
|
|
unified_inventory.filtered_items_list[player_name]={}
|
|
for name,def in pairs(minetest.registered_items) do
|
|
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
|
|
and def.description and def.description ~= "" then
|
|
str_temp2=string.lower(def.name)
|
|
str_temp3=string.lower(def.description)
|
|
if string.find(str_temp2, str_temp1) or string.find(str_temp3, str_temp1) then
|
|
table.insert(unified_inventory.filtered_items_list[player_name], name)
|
|
size=size+1
|
|
end
|
|
end
|
|
|
|
end
|
|
table.sort(unified_inventory.filtered_items_list[player_name])
|
|
unified_inventory.filtered_items_list_size[player_name]=size
|
|
unified_inventory.current_index[player_name]=1
|
|
unified_inventory.activefilter[player_name]=filter
|
|
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
|
|
end
|
|
|
|
|
|
-- update_recipe
|
|
unified_inventory.update_recipe = function(player, stack_name, alternate)
|
|
local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"})
|
|
for i=0,inv:get_size("build"),1 do
|
|
inv:set_stack("build", i, nil)
|
|
end
|
|
inv:set_stack("output", 1, nil)
|
|
alternate = tonumber(alternate) or 1
|
|
local crafts = unified_inventory.crafts_table[stack_name]
|
|
print(dump(crafts))
|
|
local next=next
|
|
if next(crafts) == nil then return end -- no craft recipes
|
|
if alternate < 1 or alternate > #crafts then
|
|
alternate = 1
|
|
end
|
|
local craft = crafts[alternate]
|
|
inv:set_stack("output", 1, craft.output)
|
|
local items=craft.items
|
|
-- cook, fuel, grinding recipes
|
|
if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then
|
|
def=unified_inventory.find_item_def(craft["items"][1])
|
|
if def then
|
|
inv:set_stack("build", 1, def)
|
|
end
|
|
return
|
|
end
|
|
if craft.width==0 then
|
|
local build_table={1,2,3}
|
|
for i=1,3,1 do
|
|
if craft.items[i] then
|
|
def=unified_inventory.find_item_def(craft.items[i])
|
|
if def then inv:set_stack("build", build_table[i], def) end
|
|
end
|
|
end
|
|
end
|
|
if craft.width==1 then
|
|
local build_table={1,4,7}
|
|
for i=1,3,1 do
|
|
if craft.items[i] then
|
|
def=unified_inventory.find_item_def(craft.items[i])
|
|
if def then inv:set_stack("build", build_table[i], def) end
|
|
end
|
|
end
|
|
end
|
|
if craft.width==2 then
|
|
local build_table={1,2,4,5,7,8}
|
|
for i=1,6,1 do
|
|
if craft.items[i] then
|
|
def=unified_inventory.find_item_def(craft.items[i])
|
|
if def then inv:set_stack("build", build_table[i], def) end
|
|
end
|
|
end
|
|
end
|
|
if craft.width==3 then
|
|
for i=1,9,1 do
|
|
if craft.items[i] then
|
|
def=unified_inventory.find_item_def(craft.items[i])
|
|
if def then inv:set_stack("build", i, def) end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
unified_inventory.find_item_def = function(def1)
|
|
if type(def1)=="string" then
|
|
if string.find(def1, "group:") then
|
|
def1=string.gsub(def1, "group:", "")
|
|
def1=string.gsub(def1, '\"', "")
|
|
local items=unified_inventory.items_in_group(def1)
|
|
return items[1]
|
|
else
|
|
return def1
|
|
end
|
|
end
|
|
return nil
|
|
end
|
|
|
|
unified_inventory.items_in_group = function(group)
|
|
local items = {}
|
|
for name, item in pairs(minetest.registered_items) do
|
|
for _, g in ipairs(group:split(',')) do
|
|
if item.groups[g] then
|
|
table.insert(items,name)
|
|
end
|
|
end
|
|
end
|
|
return items
|
|
end
|
|
|
|
-- register_craft
|
|
unified_inventory.register_craft = function(options)
|
|
if options.output == nil then
|
|
return
|
|
end
|
|
local itemstack = ItemStack(options.output)
|
|
if itemstack:is_empty() then
|
|
return
|
|
end
|
|
if unified_inventory.crafts_table[itemstack:get_name()]==nil then
|
|
unified_inventory.crafts_table[itemstack:get_name()] = {}
|
|
end
|
|
table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
|
|
--crafts_table_count=crafts_table_count+1
|
|
end
|