techpack/smartline/commands.lua

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Lua
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2018-03-10 22:14:57 +01:00
--[[
SmartLine
=========
Copyright (C) 2018 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
command.lua:
Register all basic controller commands
]]--
smartline.register_condition("default", {
title = "",
formspec = {},
on_execute = function(data, flags, timers, inputs, actions) end,
button_label = function(data) return "" end,
})
smartline.register_action("default", {
title = "",
formspec = {},
on_execute = function(data, flags, timers, inputs) end,
button_label = function(data) return "" end,
})
smartline.register_condition("true", {
title = "true",
formspec = {},
on_execute = function(data, flags, timers, inputs, actions)
return true
end,
button_label = function(data)
return "true"
end,
})
smartline.register_condition("false", {
title = "false",
formspec = {},
on_execute = function(data, flags, timers, inputs, actions)
return false
end,
button_label = function(data)
return "false"
end,
})
smartline.register_condition("flag", {
title = "flag test",
formspec = {
{
type = "textlist",
name = "flag",
label = "flag",
choices = "f1,f2,f3,f4,f5,f6,f7,f8",
default = 1,
},
{
type = "textlist",
name = "value",
label = "is",
choices = "true,false",
default = 1,
},
{
type = "label",
name = "lbl",
label = "Hint: Don't forget to reset the flag again.",
},
},
on_execute = function(data, flags, timers, inputs, actions)
return flags[data.flag] == data.value_text
end,
button_label = function(data)
return data.flag_text.."=="..data.value_text
end,
})
smartline.register_action("flag", {
title = "flag set",
formspec = {
{
type = "textlist",
name = "flag",
label = "set flag",
choices = "f1,f2,f3,f4,f5,f6,f7,f8",
default = 1,
},
{
type = "textlist",
name = "value",
label = "to value",
choices = "true,false",
default = 1,
},
{
type = "label",
name = "lbl",
label = "Hint: Flags are stored permanently and can be used by other rules.",
},
},
on_execute = function(data, flags, timers, number)
flags[data.flag] = data.value_text
end,
button_label = function(data)
return data.flag_text.."="..data.value_text
end,
})
smartline.register_condition("input", {
title = "check input",
formspec = {
{
type = "field",
name = "number",
label = "input from node with number",
default = "",
},
{
type = "textlist",
name = "value",
label = "is",
choices = "on,off",
default = 1,
},
{
type = "label",
name = "lbl",
label = "Hint: An input is only available,\nif the sending node is connected with the controller.",
},
},
on_execute = function(data, flags, timers, inputs, actions)
return inputs[data.number] == data.value_text
end,
button_label = function(data)
return "i("..data.number..")=="..data.value_text
end,
})
smartline.register_condition("timer", {
title = "timer expired",
formspec = {
{
type = "textlist",
name = "timer",
label = "timer expired",
choices = "t1,t2,t3,t4,t5,t6,t7,t8",
default = 1,
},
},
on_execute = function(data, flags, timers, inputs, actions)
return timers[data.timer] == 0
end,
button_label = function(data)
return data.timer_text.." expired"
end,
})
smartline.register_action("timer", {
title = "timer start",
formspec = {
{
type = "textlist",
name = "timer",
label = "start timer",
choices = "t1,t2,t3,t4,t5,t6,t7,t8",
default = 1,
},
{
type = "field",
name = "value",
label = "value in sec.",
default = "",
},
},
on_execute = function(data, flags, timers, number)
timers[data.timer] = tonumber(data.value) or 0
end,
button_label = function(data)
return data.timer_text.."="..data.value
end,
})
smartline.register_condition("pusher", {
title = "Pusher state",
formspec = {
{
type = "field",
name = "number",
label = "state from Pusher with number",
default = "",
},
{
type = "textlist",
name = "value",
label = "is",
choices = "stopped,running,standby,blocked,fault",
default = 1,
},
{
type = "label",
name = "lbl",
label = "Hint:\n - standby means 'nothing to do'\n - blocked means 'inventory is full'",
},
},
on_execute = function(data, flags, timers, inputs, actions)
return tubelib.send_request(data.number, "state", "") == data.value_text
end,
button_label = function(data)
return "st("..data.number..")=="..string.sub(data.value_text or "???", 1, 4).."."
end,
})
smartline.register_condition("fuel", {
title = "fuel state",
formspec = {
{
type = "field",
name = "number",
label = "fuel state from node with number",
default = "",
},
{
type = "textlist",
name = "value",
label = "is",
choices = "full,empty,not full,not empty",
default = 1,
},
},
on_execute = function(data, flags, timers, inputs, actions)
if data.value > 2 then
return tubelib.send_request(data.number, "fuel", nil) ~= string.sub(data.value_text or "???", 5)
else
return tubelib.send_request(data.number, "fuel", nil) == data.value_text
end
end,
button_label = function(data)
if data.value > 2 then
return "st("..data.number..")<>"..string.sub(data.value_text or "???", 5)
else
return "st("..data.number..")=="..data.value_text
end
end,
})
smartline.register_condition("signaltower", {
title = "Signal Tower state",
formspec = {
{
type = "field",
name = "number",
label = "state from Signal Tower with number",
default = "",
},
{
type = "textlist",
name = "value",
label = "is",
choices = "off,green,amber,red,not off,not green,not amber,not red",
default = 1,
},
{
type = "label",
name = "lbl",
label = "Hint: Works also for Signal Towers in unloaded areas.",
},
},
on_execute = function(data, flags, timers, inputs, actions)
if data.value > 4 then
return tubelib.send_request(data.number, "state", nil) ~= string.sub(data.value_text or "???", 5)
else
return tubelib.send_request(data.number, "state", nil) == data.value_text
end
end,
button_label = function(data)
if data.value > 4 then
return "sig("..data.number..")<>"..string.sub(data.value_text or "???", 5)
else
return "sig("..data.number..")=="..data.value_text
end
end,
})
smartline.register_action("signaltower", {
title = "Signal Tower command",
formspec = {
{
type = "field",
name = "number",
label = "set Signal Tower with number",
default = "",
},
{
type = "textlist",
name = "value",
label = "to color",
choices = "off,green,amber,red",
default = 1,
},
},
on_execute = function(data, flags, timers, number)
tubelib.send_message(data.number, data.owner, nil, data.value_text, number)
end,
button_label = function(data)
return "sig("..data.number..","..data.value_text..")"
end,
})
smartline.register_action("switch", {
title = "switch nodes on/off",
formspec = {
{
type = "field",
name = "number",
label = "set node with number",
default = "",
},
{
type = "textlist",
name = "value",
label = "to state",
choices = "on,off",
default = 1,
},
{
type = "label",
name = "lbl",
label = "Hint: Used for pushers, lamps, machines, gates,...",
},
},
on_execute = function(data, flags, timers, number)
tubelib.send_message(data.number, data.owner, nil, data.value_text, number)
end,
button_label = function(data)
return "cmnd("..data.number..","..data.value_text..")"
end,
})
smartline.register_action("display1", {
title = "Display: add one line",
formspec = {
{
type = "field",
name = "number",
label = "output to Display with number",
default = "",
},
{
type = "field",
name = "text",
label = "the following text",
default = "",
},
{
type = "label",
name = "lbl",
label = "Hint: Works also for Displays in unloaded areas.",
},
},
on_execute = function(data, flags, timers, number)
tubelib.send_message(data.number, data.owner, nil, "text", data.text)
end,
button_label = function(data)
return "display("..data.number..")"
end,
})
smartline.register_action("display2", {
title = "Display: overwrite one line",
formspec = {
{
type = "field",
name = "number",
label = "output to Display with number",
default = "",
},
{
type = "textlist",
name = "row",
label = "Display line",
choices = "1,2,3,4,5,6,7,8,9",
default = 1,
},
{
type = "field",
name = "text",
label = "the following text",
default = "",
},
{
type = "label",
name = "lbl",
label = "Hint: Works also for Displays in unloaded areas.",
},
},
on_execute = function(data, flags, timers, number)
local payload = {row = data.row, str = data.text}
tubelib.send_message(data.number, data.owner, nil, "row", payload)
end,
button_label = function(data)
return "display("..data.number..")"
end,
})
smartline.register_action("display3", {
title = "Display: player name",
formspec = {
{
type = "field",
name = "number",
label = "output to Display with number",
default = "",
},
{
type = "field",
name = "text",
label = "the following text",
default = "",
},
{
type = "label",
name = "lbl",
label = "Hint: use a '*' character as reference to the player name",
},
},
on_execute = function(data, flags, timers, number)
local text = string.gsub(data.text, "*", flags.name or "<unknown>")
tubelib.send_message(data.number, data.owner, nil, "text", text)
end,
button_label = function(data)
return "display(<name>)"
end,
})
smartline.register_action("display4", {
title = "Display: Clear screen",
formspec = {
{
type = "field",
name = "number",
label = "Display number",
default = "",
},
},
on_execute = function(data, flags, timers, number)
tubelib.send_message(data.number, data.owner, nil, "clear", "")
end,
button_label = function(data)
return "Clear screen"
end,
})
if minetest.get_modpath("mail") and mail ~= nil then
smartline.register_action("mail", {
title = "mail",
formspec = {
{
type = "field",
name = "text",
label = "send the message",
default = "",
},
},
on_execute = function(data, flags, timers, number)
mail.send("Server", data.owner, "[SmartLine Controller]", data.text)
end,
button_label = function(data)
return "mail(...)"
end,
})
end
smartline.register_action("chat", {
title = "chat",
formspec = {
{
type = "field",
name = "text",
label = "send the message",
default = "",
},
},
on_execute = function(data, flags, timers, number)
minetest.chat_send_player(data.owner, "[SmartLine Controller] "..data.text)
end,
button_label = function(data)
return "chat(...)"
end,
})
local function door_toggle(pos, owner, state)
pos = minetest.string_to_pos("("..pos..")")
if pos then
local door = doors.get(pos)
if door then
local player = {
get_player_name = function() return owner end,
}
if state == "open" then
door:open(player)
elseif state == "close" then
door:close(player)
end
end
end
end
smartline.register_action("door", {
title = "doors open/close",
formspec = {
{
type = "field",
name = "pos",
label = "door position like: 123,7,-1200",
default = "",
},
{
type = "textlist",
name = "state",
label = "set",
choices = "open,close",
default = 1,
},
{
type = "label",
name = "lbl1",
label = "For standard doors like the Steel Door",
},
{
type = "label",
name = "lbl2",
label = "Hint: use a marker stick to determine the door position",
},
},
on_execute = function(data, flags, timers, number)
door_toggle(data.pos, data.owner, data.state_text)
end,
button_label = function(data)
return "door("..data.state_text..")"
end,
})
smartline.register_condition("playerdetector", {
title = "detected player name",
formspec = {
{
type = "field",
name = "number",
label = "name from player detector with number",
default = "",
},
{
type = "field",
name = "name",
label = "is",
default = "",
},
{
type = "label",
name = "lbl",
label = "Hint: use a '*' character for all player names",
},
},
on_execute = function(data, flags, timers, inputs, actions)
flags.name = tubelib.send_request(data.number, "name", nil)
return (data.name == "*" and flags.name ~= "") or flags.name == data.name
end,
button_label = function(data)
if string.len(data.name) > 6 then
return "name=="..string.sub(data.name or "???", 1, 6).."."
end
return "name=="..data.name
end,
})
smartline.register_condition("action", {
title = "action",
formspec = {
{
type = "textlist",
name = "action",
label = "action is executed",
choices = "a1,a2,a3,a4,a5,a6,a7,a8,a9,a10",
default = 1,
},
{
type = "label",
name = "lbl",
label = "Hint: The corresponding flag is set for each\nexecute action. Useful to execute\nmore than one action with one condition.",
},
},
on_execute = function(data, flags, timers, inputs, actions)
return actions[data.action] == true
end,
button_label = function(data)
return "action"..data.action
end,
})