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@ -21,6 +21,8 @@ TechPack is a collection of following Mods:
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TechPack is a collection of mods for an automated mining, crafting, and farming. It is no replacement for Pipeworks, Mesecons, Technic, and Co., but it is a lightweight and simple to use alternative for servers with the focus on building (not only playing around with technique stuff).
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If a player uses the full potential of TechPack, he can work on his building projects while TechPack is producing most of the necessary materials in the meantime.
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A Tutorial to TechPack is available as ![Wiki](https://github.com/joe7575/techpack/wiki)
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TechPack provides:
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- lumber tubes to connect 2 nodes
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- a Pusher node to pull/push items through tubes
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@ -2,21 +2,8 @@
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Minetest Tube Mod for item exchange via lumber tubes and wireless message communication between nodes.
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The focus for this Mod are:
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- minimized server load and thus minimized server lags
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- simple and intuitive usage for players
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- simple API for programmers
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A Tutorial to this Mod is available as ![Wiki](https://github.com/joe7575/techpack/wiki)
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The mod provides:
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- lumber tubes to connect 2 nodes
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- a Pusher node to pull/push items through tubes
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- a Distributor node with 4 output channels to sort incoming items
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- a Blackhole node which lets all items disappear (example/template for programmers)
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- a Button/switch node to send "switch on/off" messages
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- a Lamp node as receiving example for message communication
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- support for default node: furnace and chests
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Hints for Admins: ![manual.md](https://github.com/joe7575/techpack/blob/master/tubelib/manual.md)
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Programmers Manual: ![api.md](https://github.com/joe7575/techpack/blob/master/tubelib/api.md)
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## Dependencies
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@ -3,39 +3,7 @@
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This Mod provides Quarry, Harvester, Grinder, Autocrafter, Fermenter, Funnel, and Reformer nodes and thus allows
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the automated mining, farming, and crafting.
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## Quarry
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Quarry machine to dig stones and other ground nodes.
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The Quarry digs a hole 5x5 nodes large and up to 25 nodes deep.
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It starts at the given level (0 is same level as the quarry node,
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1 is one level higher and so on)) and goes down to the given depth number.
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It digs one node every 4 seconds. It requires one item Bio Fuel per 16 nodes.
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## Harvester
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Harvester machine to chop wood and leaves.
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The machine is able to harvest an square area of up to 41x41 nodes (radius = 20).
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The base node has to be placed in the middle of the harvesting area.
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The Harvester processes one node every 4 seconds.
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It requires one item Bio Fuel per 20 nodes.
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## Grinder
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The Grinder grinds cobble stone to gravel and is needed for the Gravelsieve Mod, to extract further ores from gravel.
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## Autocrafter
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Derived from the outstanding Pipeworks Mod, this block allows the automated crafting of items based on
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configured recipes.
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## Fermenter
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The Fermenter is able to obtain Bio Gas from any leaves (provided by the Harvester)
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The Fermenter obtains one Bio Gas item every 4 seconds from 2 leave items.
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## Reformer
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The Reformer is able to generate one Bio Fuel item every 6 seconds from 4 Bio Gas items.
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This Bio Fuel is needed by Quarry and Harvester.
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## Funnel
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The Funnel collects dropped items and stores them in its inventory.
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Items are sucked up when they are dropped on top of the funnel node.
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You need a Tubelib Pusher to send items through tubes.
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A Tutorial to this Mod is available as ![Wiki](https://github.com/joe7575/techpack/wiki)
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## Dependencies
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@ -4,7 +4,8 @@ This extension provides Timer, Sequencer, Repeater, Gate, Door, Access Lock,
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Mesecons Converter and Color Lamp nodes, all with tubelib communication support.
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A Tutorial to this Mod is available at ![GitHub](https://github.com/joe7575/techpack/wiki)
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A Tutorial to this Mod is available as ![Wiki](https://github.com/joe7575/techpack/wiki)
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## Dependencies
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tubelib, default
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