Joachim Stolberg
898ed2e766
Merge pull request #59 from oversword/bls-186
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Check harvester protection for each node it attempts to harvest
2020-12-15 09:38:07 +01:00
Cam B
7aca6c68b6
Put protection condition as late as possible to reduce work, and skip but do not exit if protected
2020-12-14 22:05:29 +00:00
Joachim Stolberg
127327c71a
Merge pull request #57 from oversword/bls-258
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Disallow non-fuel items to be accepted as fuel quarries and harvesters
2020-12-14 22:40:54 +01:00
Joachim Stolberg
b87cc754b9
Merge pull request #60 from oversword/bls-265
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Suggestion to check replanting against commonly plantable nodes instead of quarry-able GroundNodes
2020-12-14 22:14:07 +01:00
Cam B
46d80eaf01
Suggestion to check replanting against commonly plantable nodes instead of quarry-able GroundNodes
2020-12-14 05:22:49 +00:00
Cam B
ac558e89fe
Check harvester protection for each node it attempts to harvest
2020-12-13 02:31:26 +00:00
Cam B
c603c85cf6
Disallow non-fuel items to be accepted as fuel quarries and harvesters
2020-12-12 20:43:55 +00:00
Joachim Stolberg
a8ed9dd552
Ouput quarry print position when it hits a protected area & fix leaves->biogas recipe (by Fedja Beader <fedja@protonmail.ch>)
2020-12-09 21:36:42 +01:00
Joachim Stolberg
9192bcadc8
v2.04: Switch to AGPL v3, adapt to minetest 5.3, add translation support, fix minor bugs
2020-11-20 14:45:28 +01:00
Joachim Stolberg
996b3e6fad
Add minetest.translator support (issue #56 )
2020-11-03 20:23:38 +01:00
Joachim Stolberg
8f35b0793b
Add minetest.translator support (issue #56 )
2020-11-03 20:19:38 +01:00
flux
0c929b2278
add LBM to re-place tops of missing multiblocks
2020-08-22 18:07:18 +00:00
flux
008c1a466d
check protection when attempting to dig multiblocks
2020-08-22 18:06:58 +00:00
flux
802e5f239d
properly remove entire fermenter and reformer after checking that they don't have contents; add an LBM to remove stranded top nodes
2020-08-22 17:38:34 +00:00
Sven Volkmann
0adb8dadff
fixing bug issue #50
2020-08-14 09:01:32 +02:00
flux
01a836130b
Merge branch 'master' of https://github.com/joe7575/techpack into HEAD
2020-04-07 18:04:12 +00:00
Joachim Stolberg
289514da17
issue #44 fixed: Set Idle state instead of fault when there is no liquid
2020-03-03 22:32:49 +01:00
flux
1f2e270a04
add dependencies to mod.conf
2019-11-03 17:55:05 +00:00
Joachim Stolberg
6554619648
Stack overflow bugfix for the detector from fluxionary (issue #39 )
2019-09-14 20:39:12 +02:00
flux
281f4b539b
undo preventing machines from pushing to themselves; make detector only accept items on the input side
2019-09-12 22:53:29 +00:00
flux
68e30349ae
prevent fermenter and reformer from disappearing if placed somewhere they don't fit
2019-09-08 01:54:09 +00:00
obl3pplifp
3a5db11835
pumpkin and melon should only give 4 slices each
2019-06-10 14:03:43 +01:00
obl3pplifp
04b4d593f4
register obsidian as a ground node
2019-05-24 00:14:26 +01:00
y
6be62b6660
set correct defaults if quarry depth and startlevel are not set
2019-05-16 23:03:36 +01:00
Joachim Stolberg
e7b1da2636
V2.03.02 with changes according to issues #22 , #23 , #24 , #25 , #26
2019-05-09 21:04:47 +02:00
Joachim Stolberg
8e07881cac
import order changed
2019-04-24 18:22:03 +02:00
Joachim Stolberg
a7a6b50492
V2.03, Piston/WorldEdit/replacer detection added, farming and grinder recipes added
2019-04-23 21:46:08 +02:00
Michal Cieslakiewicz
38e6ff5258
Add oat, rye and rice to known farming nodes.
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Signed-off-by: Michal Cieslakiewicz <michal.cieslakiewicz@wp.pl>
2019-03-03 12:27:02 +01:00
Joachim Stolberg
629764f8dd
v2.02.04 Fermenter leaves bugfix
2019-03-02 10:15:57 +01:00
Michal Cieslakiewicz
b7bdd9783e
reformer: fix taking items from source inventory.
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Ported production function from fermenter code. Take items one by one
instead of 4 at once to prevent many stacks of 1-3 Biogas items to be
left unprocessed.
Signed-off-by: Michal Cieslakiewicz <michal.cieslakiewicz@wp.pl>
2019-02-07 12:58:51 +01:00
Michal Cieslakiewicz
fe3ff47bd2
fermenter: return items to source inventory when faulted.
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Items should be moved back to source inventory when machine fails
due to incorrect type of items there (game internal error).
Unused local variable removed.
Signed-off-by: Michal Cieslakiewicz <michal.cieslakiewicz@wp.pl>
2019-02-07 12:56:23 +01:00
Joachim Stolberg
b457f3011f
V2.02, Logic Not added, output reduction on Harvester, Fermenter, and Gravel Sieve
2019-01-28 21:51:38 +01:00
Joachim Stolberg
686f78a16a
quarry bugfix
2019-01-22 19:26:20 +01:00
Joachim Stolberg
af5364b876
grinder recipes changed
2019-01-13 13:11:37 +01:00
Joachim Stolberg
d9b6a96941
bug fixes in almost all item processing nodes
2019-01-06 15:03:22 +01:00
Joachim Stolberg
6b57cf07a6
new mod 'techpack_warehouse' added
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tubelib_stairway renamed to techpack_stairway
code maintenance
2019-01-05 18:04:56 +01:00
Joachim Stolberg
d69b96928e
quarry restart issues fixed
2019-01-03 10:28:07 +01:00
Joachim Stolberg
958495acee
forceload and quarry bugfixes
2018-12-31 21:00:19 +01:00
Joachim Stolberg
eb0540c712
tube recipe bugfixes
2018-12-31 14:59:02 +01:00
Joachim Stolberg
667739acfe
New mod tubelib_stairway added,
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further bug fixes and improvements
2018-12-29 21:02:23 +01:00
Joachim Stolberg
c5f8e29f10
bug fixes and improvements
2018-12-29 15:06:47 +01:00
Joachim Stolberg
48ca13d05d
bug fixes and improvements
2018-12-28 22:16:55 +01:00
Joachim Stolberg
021f5c450c
bug fixes and improvements
2018-12-28 17:16:14 +01:00
Joachim Stolberg
58718c2f0f
Quarry, Harvester, Fermenter, Reformer, and Liquid Sampler converted to new states class and some code maintenance
2018-12-27 22:37:13 +01:00
Joachim Stolberg
6f124cfe54
fermenter converted to new states class and some code maintenance
2018-12-25 22:06:05 +01:00
Joachim Stolberg
8d152ce19c
autocrafter converted to new states class
2018-12-24 14:31:13 +01:00
Joachim Stolberg
92e8cda2ed
settingtypes added, basalt added, Quarry reworked
2018-12-23 19:36:11 +01:00
Joachim Stolberg
041d6a684d
work in progress to v2
2018-12-22 16:58:11 +01:00
Michal Cieslakiewicz
f2d12c9aaa
fermenter: improve input items processing.
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Change source item pulling logic: previously 2 leaves items
were taken at once from the same stack, so only identical types
were used to produce Biogas (remaining single items could fill
up source tray). Now items are taken one by one, allowing 2
different plant leaves to form 1 Biogas unit. That cleans up
inventory as well - maximum one item is left there when production
ends.
Signed-off-by: Michal Cieslakiewicz <michal.cieslakiewicz@wp.pl>
2018-11-29 11:53:51 +01:00
Joachim Stolberg
3a170f18a0
recipes improved
2018-11-23 20:51:51 +01:00