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Change source item pulling logic: previously 2 leaves items were taken at once from the same stack, so only identical types were used to produce Biogas (remaining single items could fill up source tray). Now items are taken one by one, allowing 2 different plant leaves to form 1 Biogas unit. That cleans up inventory as well - maximum one item is left there when production ends. Signed-off-by: Michal Cieslakiewicz <michal.cieslakiewicz@wp.pl> |
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.. | ||
textures | ||
autocrafter.lua | ||
chest.lua | ||
depends.txt | ||
description.txt | ||
detector.lua | ||
fermenter.lua | ||
funnel.lua | ||
grinder.lua | ||
harvester.lua | ||
init.lua | ||
liquidsampler.lua | ||
mod.conf | ||
nodes.lua | ||
pusher_fast.lua | ||
quarry.lua | ||
README.md | ||
reformer.lua | ||
settingtypes.txt |
Tubelib Extension with Mining, Farming, and Crafting Nodes [tubelib_addons1]
This Mod provides Quarry, Harvester, Grinder, Autocrafter, Fermenter, Funnel, Detector, and Reformer nodes and thus allows the automated mining, farming, and crafting.
A Tutorial to this Mod is available as
Dependencies
tubelib, default
opt. unified_inventory