techpack/releasenotes.md
2019-01-12 19:20:01 +01:00

5.5 KiB

Release Notes for ModPack TechPack [techpack]

V2.00.00(2019-01-12)

Additions

  • Almost all machines break after a certain amount of time (switch into the state 'defect') and have to be repaired.
  • A Repair Kit is available to repair defect machines.
  • A Forceload block (16x16x16) is added which keeps the corresponding area loaded and the machines operational as far as the player is logged in.
  • Ladders, stairways, and bridges added for the machines (techpack_stairway)
  • Industrial lamps added
  • Warehouse Boxes in steel, copper, and gold for your warehouse/stock (techpack_warehouse) added

Removals

Changes

  • TechPack now uses the external library 'tubelib2' (GitHub), all tubes will be converted to be tubelib2 compatible
  • TechPack depends now on the mod 'basic_materials'
  • The Quarry now uses LVM techniques to go down up to 100 meter
  • Almost all machines have an 'on_node_load' function to repair timer routines after a server crash
  • 3 settings parameter:
    • Maximum number of Forceload Blocks per player
    • Enable Basalt Stone (and disable ore generation via Cobblestone generator)
    • Machine aging value to calculate the lifetime of machines
  • SmartLine Controller adapter to the new state 'defect'
  • Gravel Sieve: Ore probability calculation changed (thanks to obl3pplifp)

Fixes

V1.16.7 (2018-11-30)

Fixes

  • Teleporter channel bug fixed

Changes

  • Fermenter: Improved input items processing (pull request from micu)

V1.16.6 (2018-10-20)

Fixes

  • 'minetest.LIGHT_MAX' bugfix (Minetest 5.0.0)

V1.16.5 (2018-10-14)

Additions

  • Cobblestone generation can be disabled via configuration

Fixes

  • Teleporter recursion bugfix
  • tube bugfix

V1.16.4 (2018-09-26)

Additions

  • Stopwatch function to SmartLine Controller added
  • Display supports now left oriented text outputs via prefix '<'

Fixes

  • Owner bugfix for the SmartLine Controller

V1.16.3 (2018-09-26)

Changes

  • Added further textures to the Gate Block

V1.16.2 (2018-09-22)

Changes

  • Futher improvement of the "sneak" button usage

V1.16.1 (2018-09-21)

Additions

  • Straight ahead tubes can be placed my means of the "sneak" button

Fixes

  • Minor tube placing bug fixed

V1.16 (2018-09-20)

Changes

  • Switched from "Display mod pack" to an internal lcdlib, based on a former version of the Display mod pack. This was necessary due to extensive and ongoing changes on the Display mod pack API.

Additions

  • Added three kinds of sandstone to the grinder.

V1.15.1 (2018-09-17)

Fixes

  • Button bug (detected in the video of Nathan) fixed

V1.15 (2018-09-15)

Additions

  • Tubelib has a new helper function "get_inv_state()" used by the chests.
  • The Lua Controller got a new command "$get_player_action()" to read the chest player state.
  • SmartLine Controller got a new command to turn Distributor filter ports on/off.
  • Chests send on/off commands for each player interaction to a node with a predefined number.
  • Chests support the "player_action" command request.
  • Chests support the "set_number" Programmer command to program a node number.

Changes

  • Chests now return the state "empty", loader" and "full".
    "full" is returned, when no empty stack is available.

Fixes

  • Distributor and HighPerf Distributor item counter bugfixes.

V1.14 Beta (2018-09-10)

Additions

  • The Tubelib chests now provide the states ("empty"/"loaded")
  • The SmartLine Controller got the command "chest state request" for Tubelib chests
  • Minetest fuel recipe for Bio Fuel added

Changes

  • The Distributor is now able to push up to 20 items per slot and phase (instead of 6).
  • The Distributor now uses an unconfigured port for blocked/rejected items.
  • The Tubelib Protected Chest got a new texture.
  • The Harvester is now HighPerf Pusher compatible.

V1.13.4 Beta (2018-09-08)

Changes

  • SmartLine Controller got some form/submenu updates

V1.13.3 Beta (2018-09-06)

Additions

  • Sieved Gravel to Grinder recipes added

Fixes

  • Parameter 'side' bugfix (used e.g. for on_push_item(...))

V1.13.2 Beta (2018-09-05)

Changes

  • Harvester continues now at that position, where it last switched to faulty.

Fixes

  • Recipe bug for SaferLua Controller fixed

V1.13.1 Beta (2018-09-02)

Changes

  • Unloaded pushers now return "blocked", if the status is requested. Before, it returned the last stored state.

Fixes

  • Bug in the "HighPerf Pushing Chest" fixed. For the case the node pushes items in its own chest, the items went lost.

V1.13 Beta (2018-08-28)

Additions

  • A Liquid Sampler node is added. It is able to take all kind or renewable liquids (registered via bucket.register_liquid) Currently only useful for recipes where a water-bucket is needed.
  • Smartline has a new IF-THIS-THEN-THAT Controller V2 which should be much simpler to use. It will replace the current one (V1).
    Currently both are active, but if you dig a controller V1 it will be converted to a controller V2.
  • The new controller needs batteries. Thus, Smartline has now its own battery node. The sl_controller.battery will not be needed any more.

Removals

  • recipe for sl_controller/batteries removed.
  • Recipe for Smartline controller V1 removed.

Changes

  • Quarry can no go direct from FAULT into RUNNING without reset the digging position

Fixes

  • bug in open/close door command for Minetest v0.4.17+ fixed

Vx.xx.x (2018-mm-dd)

Additions

Removals

Changes

Fixes