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209 lines
9.0 KiB
Markdown
209 lines
9.0 KiB
Markdown
# TechPack V2.06
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TechPack, a Mining, Crafting, & Farming Modpack for Minetest.
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![TechPack](https://github.com/joe7575/techpack/blob/master/screenshot.png)
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**After update to v2, don't forget to activate the new mods "techpack_stairway" and "techpack_warehouse" as part of the mod pack.**
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TechPack is a collection of following Mods:
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* tubelib, a Mod for item exchange via lumber tubes and wireless message communication between nodes.
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* tubelib_addons1, a Tubelib extension with mining, farming, and crafting nodes
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* tubelib_addons2, a Tubelib extension with control nodes
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* tubelib_addons3, a Tubelib extension with high performance nodes
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* techpack_stairway, Ladders, stairways, and bridges for your machines
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* techpack_warehouse, Warehouse Boxes in steel, copper, and gold
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* gravelsieve, a Mod to sieve ores from gravel.
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* smartline, a Mod with small and smart sensors, actors and controllers.
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* safer_lua, a subset of the language Lua for safe and secure Lua sandboxes
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* SaferLua Controller - a controller to be programmed in LUA
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* lcdlib - a display lib used by smartline
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**A TechPack Tutorial is available as ![Wiki](https://github.com/joe7575/techpack/wiki)**
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**Machine data is stored in memory and not in the nodes itself. Therefore, never move or copy machines or tubes by means of Worldedit.**
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**The moved/copied nodes will not have valid node numbers, which could lead to a server crash.**
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TechPack provides:
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- lumber tubes to connect 2 nodes
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- a Pusher node to pull/push items through tubes
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- a Distributor node with 4 output channels to sort incoming items
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- a Blackhole node which lets all items disappear
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- Button/switches to send "switch on/off" messages
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- a Forceload block to keep your machines operational
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- Several lamp nodes in different colors (can be switched on/off)
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- a Quarry node to dig for stones and other ground nodes
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- a Harvester node to chop wood, leaves, flowers and crops
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- a Grinder node to grind all kinds of cobblestone to gravel, gravel to sand, and sand to clay
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- a Gravelsieve node to sieve ores from gravel
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- an Autocrafter node for automated crafting of tools and items
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- a Fermenter node to produce Bio Gas from leaves
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- a Reformer node to produce Bio Fuel from Bio Gas (the Bio Fuel is needed by Harvester and Quarry nodes)
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- a Funnel node to collect dropped items
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- two Timer nodes for a daytime controlled sending of commands (on/off)
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- two Sequencer nodes for a waiting time controlled sending of commands (on/off)
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- an item Detector node sending commands (on/off)
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- a Repeater node to distribute received commands to connected nodes
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- a Logic Not node to invert on/off commands
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- Gate/Door nodes in different textures to be controlled via on/off commands
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- an Access Lock node with number key field
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- a Mesecon Converter node to translate tubelib commands in mesecon commands and vice versa
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- a Programmer tool to simply collect node numbers
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- a Player Detector node
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- a Controller node with "IF this then that" rules, which allows:
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- reading node states
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- receiving commands from other nodes
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- sending commands and alarms
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- sending mails or chat messages
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- output on a display
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- a Controller to be programmed in Lua
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- a Terminal to be connected to the Lua Controller
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- a Signal Tower node showing machine states
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- a Display node for text outputs of the Controller
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- Metal ladders, stairways, and bridges
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- Warehouse Boxes in steel, copper, and gold
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- A chest cart for the mod minecart
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TechPack supports the following mods:
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- Farming Redo (Harvester, Fermenter)
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- Ethereal (Harvester, Quarry, Fermenter)
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- Pipeworks (Gravel Sieve)
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- Hopper (Gravel Sieve)
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- Mesecon (Mesecon Converter)
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### Configuration
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The following can be changed in the minetest menu (Settings -> Advanced Settings -> Mods -> tubelib) or directly in 'minetest.conf'
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- Maximum number of Forceload Blocks per player
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- Enable Basalt Stone (and disable ore generation via Cobblestone generator)
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- Machine aging value to calculate the lifetime of machines
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Example for 'minetest.conf':
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```LUA
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tubelib_basalt_stone_enabled = false
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tubelib_max_num_forceload_blocks = 12
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tubelib_machine_aging_value = 200
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```
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Example for a v1 compatible 'minetest.conf':
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```LUA
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tubelib_basalt_stone_enabled = false
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tubelib_max_num_forceload_blocks = 0
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tubelib_machine_aging_value = 999999
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```
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#### Maximum number of Forceload Blocks per player
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Default value is 12.
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I higher number allows to build larger farms and machines which keep loaded, but increases the server load, too.
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But the areas are only loaded when the player is online.
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To be able to use e.g. 12 forceloaded blocks per player, the pararamter 'max_forceloaded_blocks' in 'minetest.conf' has to be ajusted.
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#### Enable Basalt Stone (and disable ore generation via Cobblestone generator)
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The lava/water Cobblestone generator allows to produce infinite Cobblestone. By means of Quarry,
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Grinder, and Gravel Sieve it allows to infinite generate ores.
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This can be disabled by means of the setting parameter. If enabled, the Cobblestone
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generator generates Basalt instead, which only can be used for building purposes.
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#### Machine aging value to calculate the lifetime of machines
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Default value is 200.
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This aging value is used to calculate the lifetime of machines before they go defect.
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The value 200 (default) results in a lifetime for standard machines of about 2000 - 8000 item processing cycles (~2-4 hours).
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### License
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Copyright (C) 2017-2021 Joachim Stolberg
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Code: Licensed under the GNU AGPL version 3 or later. See LICENSE.txt
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Textures: CC BY-SA 3.0
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## Credits
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### Contributors
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- oversword (PR #43, #57, #58, #59, #60, #62, #68, #74, #76, and many more)
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- afkplayer5000 (PR #70, #71)
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- andrenete (PR #37, #66)
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- fluxionary (PR #27, #28, #30, #31, #34, #54)
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- Arigatas (PR #51, #53)
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- realmicu (PR #6, #8, #12)
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- theFox6 (PR #3, #4)
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- superfloh247 (PR #89, #88, #87)
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- SciFurz (via forum)
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### Dependencies
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default, doors, intllib, basic_materials
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tubelib2 (![GitHub](https://github.com/joe7575/tubelib2))
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Tubelib Color Lamps optional: unifieddyes
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SmartLine Controller optional: mail
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Gravelsieve optional: moreores, hopper, pipeworks
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tubelib_addons1 optional: unified_inventory
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tubelib_addons13 optional: minecart
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### History
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- 2018-03-18 V1.00 * Tubelib, tubelib_addons1, tubelib_addons2, smartline, and gravelsieve combined to one modpack.
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- 2018-03-24 V1.01 * Support for Ethereal added
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- 2018-03-27 V1.02 * Timer improvements for unloaded areas
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- 2018-03-29 V1.03 * Area protected chest added to tubelib_addons1
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- 2018-03-31 V1.04 * Maintenance, minor issues, Unifieddyes support for Color Lamp, Street Lamp added
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- 2018-04-27 V1.05 * Ceiling lamp added, further improvements
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- 2018-06-09 V1.06 * Recipes with API to grinder added
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- 2018-06-17 V1.07 * Tube placement completely reworked
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- 2018-06-22 V1.08 * Lua Controller and SaferLua added
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- 2018-07-22 V1.09 * Item counters for Pusher/Distributor and tubelib commands for Autocrafter added
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- 2018-08-08 V1.10 * tubelib_addon3 with high performance nodes added
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- 2018-08-13 V1.11 * Detector node added
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- 2018-08-14 V1.12 * Teleporter node added
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- 2018-08-28 V1.13 * Smartline Controller completely revised. Liquid Sampler added
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- 2018-09-10 V1.14 * Distributor performance improved, chest commands added
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- 2018-09-15 V1.15 * Smartline Controller command added, chest commands improved
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- 2018-09-20 V1.16 * Switched from "Display mod pack" to lcdlib
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- 2018-12-23 V2.xx * on the way to v2
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- 2018-12-29 V2.00 * beta
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- 2019-01-12 V2.00 * release
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- 2019-01-27 V2.01 * SaferLua Controller Terminal added
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- 2019-01-28 V2.02 * Logic Not added, output reduction on Harvester, Fermenter, and Gravel Sieve
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- 2019-04-23 V2.03 * Piston/WorldEdit/replacer detection added, farming and grinder recipes added
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- 2020-11-20 V2.04 * Switch to AGPL v3, adapt to minetest 5.3, add translation support, fix minor bugs
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- 2021-01-24 V2.05 * PR #74, #76: Implement checks for valid connection sides for many nodes
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- 2021-06-06 V2.06 * PR #78 - #89, chest cart added
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## New in v2 (from players point of view)
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- Almost all machines break after a certain amount of time (switch into the state 'defect') and have to be repaired.
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- A Repair Kit is available to repair defect machines.
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- A Forceload block (16x16x16) is added which keeps the corresponding area loaded and the machines operational as far as the player is logged in.
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- The Quarry now uses LVM techniques to go down up to 100 meter
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- Ladders, stairways, and bridges added for the machines (techpack_stairway)
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- Industrial lamps
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- Warehouse Boxes in steel, copper, and gold for your warehouse/stock (techpack_warehouse)
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## New in v2 (from admins point of view)
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- settingtypes introduced with the following settings: tubelib_max_num_forceload_blocks, tubelib_basalt_stone_enabled, tubelib_machine_aging_value
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- the new mods 'techpack_stairway' and 'techpack_warehouse' have to be enabled
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- TechPack depends now on the mod 'basic_materials' and 'tubelib2' (![GitHub](https://github.com/joe7575/tubelib2))
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See ![releasenotes.txt](https://github.com/joe7575/techpack/blob/master/releasenotes.md) for further information
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