Remove find_air until we can get it stable.

This commit is contained in:
Robbie Ferguson 2016-05-19 23:11:28 -04:00
parent eae1735780
commit 7d7deaddfc

@ -35,27 +35,6 @@ local function find_free_position_near(pos)
return pos, false
end
local function find_air(pos,player)
-- Set the initial values: the actual postion chosen
local bot = {pos.x, pos.y-1, pos.z}
local mid = {pos.x,pos.y,pos.z}
local top = {pos.x, pos.y+1, pos.z}
local bot_node = minetest.get_node(bot)
local mid_node = minetest.get_node(mid)
local top_node = minetest.get_node(top)
while bot_node.name ~= "air" and bot_node.name ~= "ignore" and mid_node.name ~= "air" and mid_node.name ~= "ignore" and top_node.name ~= "air" and top_node.name ~= "ignore" do
-- Iterate through the y-axis to find a suitable node to land on
pos.y = pos.y +2
local bot = {pos.x, pos.y-1, pos.z}
local mid = {pos.x,pos.y,pos.z}
local top = {pos.x, pos.y+1, pos.z}
local bot_node = minetest.get_node(bot)
local mid_node = minetest.get_node(mid)
local top_node = minetest.get_node(top)
end
return mid
end
local function parti(pos)
minetest.add_particlespawner(50, 0.4,
{x=pos.x + 0.5, y=pos.y, z=pos.z + 0.5}, {x=pos.x - 0.5, y=pos.y, z=pos.z - 0.5},
@ -256,17 +235,17 @@ local function tpj(player,param)
local target_coords = minetest.get_player_by_name(player):getpos()
if args[1] == "x" then
target_coords["x"] = target_coords["x"] + tonumber(args[2])
pname:setpos(find_air(find_free_position_near(target_coords),player))
pname:setpos(find_free_position_near(target_coords))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
elseif args[1] == "y" then
target_coords["y"] = target_coords["y"] + tonumber(args[2])
pname:setpos(find_air(find_free_position_near(target_coords),player))
pname:setpos(find_free_position_near(target_coords))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
elseif args[1] == "z" then
target_coords["z"] = target_coords["z"] + tonumber(args[2])
pname:setpos(find_air(find_free_position_near(target_coords),player))
pname:setpos(find_free_position_near(target_coords))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
else