towercrane/README.md

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# Tower Crane Mod V0.10
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In order to simplify the construction of buildings, the crane forms a construction area in which the player can fly (similar to fly privs).
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Browse on: ![GitHub](https://github.com/joe7575/Minetest-Towercrane)
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Download: ![GitHub](https://github.com/joe7575/Minetest-Towercrane/archive/master.zip)
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The crane can be completely assembled by setting only the base block.
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The size of the crane (which is the construction area) and the rope length can be configured.
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The owner of the crane gets automatically area protection over the complete construction area (therefore the area Mod is required).
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![Tower Crane](https://github.com/joe7575/Minetest-Towercrane/blob/master/towercrane640.png)
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## Introduction
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* Place the crane base block.
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The crane arm will later be build in the same direction you are currently looking
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* Right-click the crane base block and set the crane dimensions in height and width (between 8 and 24 by default).
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The crane will be build according to this settings.
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If there is not enough free space for the crane mast/arm or the potential construction area of the
crane intersects a protected area from another player, the crane will not be build.
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* Right-click the crane switch block to place the hook in front of the crane mast
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* Enter the hook by right-clicking the hook
* "Fly" within the working area (height, width) by means of the (default) controls
- Move mouse: Look around
- W, A, S, D: Move
- Space: move up
- Shift: move down
* Leave the hook by right-clicking the hook or right-clicking the crane switch node
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* To remove the crane, destroy the base block.
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**Hint:** The protection area of the crane will also be removed.
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In order to protect your building again, you have to use the normal chat commands.
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## Dependencies
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default
areas (optional)
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# License
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Copyright (C) 2017 Joachim Stolberg
Code: Licensed under the GNU LGPL version 2.1 or later. See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
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Textures: CC0