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https://github.com/Sokomine/travelnet.git
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Add elevator.
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parent
29b6a02fca
commit
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177
init.lua
177
init.lua
@ -463,9 +463,8 @@ minetest.register_node("travelnet:travelnet", {
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"default_clay.png", -- view from top
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"default_clay.png", -- view from top
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"default_clay.png", -- view from bottom
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"default_clay.png", -- view from bottom
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"travelnet_travelnet_side.png", -- side
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"travelnet_travelnet_side.png", -- left side
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"travelnet_travelnet_side.png", -- side
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"travelnet_travelnet_side.png", -- right side
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"travelnet_travelnet_back.png", -- front view
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"travelnet_travelnet_back.png", -- front view
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"travelnet_travelnet_front.png", -- backward view
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"travelnet_travelnet_front.png", -- backward view
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},
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},
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@ -560,3 +559,175 @@ minetest.register_craft({
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travelnet.restore_data();
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travelnet.restore_data();
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------ elevator type nodes
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--minetest.register_node('mymod:my_best_nodebox', {
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-- description = "My kickass nodebox object",
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-- tiles = {
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-- "top.jpg",
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-- "bottom.jpg",
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-- "left.jpg",
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-- "right.jpg",
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-- "front.jpg",
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-- "back.jpg",
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-- },
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-- -- [more of the usual register_node() stuff here]
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-- drawtype = "nodebox",
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-- node_box = {
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-- type = "fixed",
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-- fixed = {
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-- {X1, Y1, Z1, X2, Y2, Z2},
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-- {X1, Y1, Z1, X2, Y2, Z2},
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-- {X1, Y1, Z1, X2, Y2, Z2},
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-- {X1, Y1, Z1, X2, Y2, Z2},
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-- -- for as many boxes as you want to include
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-- }
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-- },
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--})
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minetest.register_node("travelnet:elevator", {
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description = "Travelnet Elevator Bottom",
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
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{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
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{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
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--groundplate to stand on
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{ -0.5,-0.5,-0.5,0.5,-0.48, 0.5},
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},
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},
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tiles = {
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"travelnet_elevator_inside_floor.png", -- view from top
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"default_stone.png", -- view from bottom
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"travelnet_elevator_inside_bottom.png", -- left side
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"travelnet_elevator_inside_bottom.png", -- right side
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"travelnet_elevator_inside_bottom.png", -- front view
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"travelnet_elevator_inside_bottom.png", -- backward view
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},
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inventory_image = "travelnet_inv.png",
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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light_source = 10,
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.env:get_meta(pos);
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meta:set_string("infotext", "Travelnet Elevator (unconfigured)");
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meta:set_string("station_name", "");
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meta:set_string("station_network","");
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meta:set_string("owner", placer:get_player_name() );
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-- request initinal data
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meta:set_string("formspec",
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"size[12,10]"..
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"field[0.3,5.6;6,0.7;station_name;Name of this station:;]"..
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"field[0.3,6.6;6,0.7;station_network;Assign to Network:;]"..
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"field[0.3,7.6;6,0.7;owner_name;(optional) owned by:;]"..
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"button_exit[6.3,6.2;1.7,0.7;station_set;Store]" );
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end,
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on_receive_fields = travelnet.on_receive_fields,
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on_punch = function(pos, node, puncher)
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travelnet.update_formspec(pos, puncher:get_player_name())
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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travelnet.remove_box( pos, oldnode, oldmetadata, digger )
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end,
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-- taken from VanessaEs homedecor fridge
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above;
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if( minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" ) then
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minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place the travelnet box!' )
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return;
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end
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local p = {x=pos.x, y=pos.y+1, z=pos.z}
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(p, {name="travelnet:elevator_top", paramtype2="facedir", param2=p2})
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return minetest.item_place(itemstack, placer, pointed_thing);
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end,
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on_destruct = function(pos)
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local p = {x=pos.x, y=pos.y+1, z=pos.z}
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minetest.env:remove_node(p)
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end
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})
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minetest.register_node("travelnet:elevator_top", {
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description = "Travelnet Elevator Top",
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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selection_box = {
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type = "fixed",
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fixed = { 0, 0, 0, 0, 0, 0 }
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
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{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
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{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
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--top ceiling
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{ -0.5, 0.48,-0.5,0.5, 0.5, 0.5},
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},
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},
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tiles = {
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"default_stone.png", -- view from top
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"travelnet_elevator_inside_ceiling.png", -- view from bottom
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"travelnet_elevator_inside_top_control.png", -- left side
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"travelnet_elevator_inside_top.png", -- right side
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"travelnet_elevator_inside_top.png", -- front view
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"travelnet_elevator_inside_top.png", -- backward view
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},
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inventory_image = "travelnet_inv.png",
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light_source = 10,
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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})
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if( minetest.get_modpath("technic") ~= nil ) then
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minetest.register_craft({
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output = "travelnet:elevator",
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recipe = {
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{"default:steel_ingot", "technic:motor", "default:steel_ingot", },
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{"default:steel_ingot", "technic:control_logic_unit", "default:steel_ingot", },
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{"default:steel_ingot", "moreores:copper_ingot", "default:steel_ingot", }
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}
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})
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else
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minetest.register_craft({
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output = "travelnet:elevator",
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recipe = {
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{"default:steel_ingot", "default_sandstone", "default:steel_ingot", },
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{"default:steel_ingot", "default_sandstone", "default:steel_ingot", },
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{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment", }
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}
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})
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end
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