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67 lines
2.1 KiB
Markdown
67 lines
2.1 KiB
Markdown
# Tube Library 2 [tubelib2]
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THIS MOD IS WORK IN PROGRESS !!!
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A library for mods which need connecting tubes / pipes / cables or similar.
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This mod is not useful for its own. It does not even have any nodes.
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It only comes with a few test nodes to play around with the tubing algorithm.
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Browse on: ![GitHub](https://github.com/joe7575/tubelib2)
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Download: ![GitHub](https://github.com/joe7575/tubelib2/archive/master.zip)
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## Description
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Tubelib2 distinguished two kinds of nodes:
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- primary nodes are tube like nodes (pipes, cables, ...)
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- secondary nodes are all kind of nodes, which can be connected by means of primary nodes
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Tubelib2 specific 6D directions (1 = North, 2 = East, 3 = South, 4 = West, 5 = Down, 6 = Up)
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All 6D dirs are the view from the node to the outer side
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Tubes are based on two node types, "angled" and "straight" tubes.
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+-------+
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/ /| +-------+
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+-------+ | / /|
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| | | / / |
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| | | +-------+ |
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| | | | | |
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| | | | |/ |
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| | + +-------+| +
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| |/ | |/
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+-------+ +------+
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All other nodes are build by means of axis/rotation variants based on param2
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(paramtype2 == "facedir").
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The 3 free MSB bits of param2 of tube nodes are used to store the number of connections (0..2).
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The data of the peer head tube are stored as meta data: "peer_pos" and "peer_dir"
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Tubelib2 provides no update mechanism for connected "secondary" nodes.
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That means, all secondary nodes have to check their surrounding for any changes,
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based on player interaction and/or on LBM basis.
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## Dependencies
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default
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# License
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Copyright (C) 2017-2018 Joachim Stolberg
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Code: Licensed under the GNU LGPL version 2.1 or later. See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
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Textures: CC0
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## Dependencies
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default
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## History
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- 2018-10-20 v0.1 * Tested against hyperloop elevator.
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- 2018-10-27 v0.2 * Tested against and enhanced for the hyperloop mod.
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- 2018-10-27 v0.3 * Further improvements.
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